function HandleViewDistanceCommand( Split, Player )
if( #Split ~= 2 ) then
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" )
return true
end
Player:GetClientHandle():SetViewDistance( Split[2] )
Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Your view distance has been set to " .. Player:GetClientHandle():GetViewDistance() )