function HandleBanCommand( Split, Player )
if( #Split < 2 ) then
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /ban [Player] <Reason>" )
return true
end
local Reason = cChatColor.Red .. "You have been banned." .. cChatColor.White .. " Did you do something illegal?"
if( #Split > 2 ) then
Reason = table.concat(Split, " ", 3)
if KickPlayer(Split[2], Reason) == false then
BannedPlayersIni:DeleteValue("Banned", Split[2])
BannedPlayersIni:SetValueB("Banned", Split[2], true)
BannedPlayersIni:WriteFile()
Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Could not find player, but banned anyway" )
else
Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Successfully kicked and banned player" )
function HandleUnbanCommand( Split, Player )
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /unban [Player]" )
if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. Split[2] .. " is not banned!" )
BannedPlayersIni:SetValueB("Banned", Split[2], false)
LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Unbanning " .. Split[2] )