34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
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#pragma once
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#include "cPacket.h"
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#include <string>
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#include "PacketID.h"
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class cPacket_Login : public cPacket //tolua_export
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{ //tolua_export
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public:
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cPacket_Login()
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: m_ProtocolVersion( 0 )
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, m_MapSeed( 0 )
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, m_ServerMode( 0 )
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, m_Dimension( 0 )
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, m_Difficulty( 0 )
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, m_WorldHeight( 0 )
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, m_MaxPlayers( 0 )
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{ m_PacketID = E_LOGIN; }
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virtual cPacket* Clone() const { return new cPacket_Login(*this); }
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virtual bool Parse(cSocket & a_Socket);
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virtual bool Send(cSocket & a_Socket);
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int m_ProtocolVersion; //tolua_export
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std::string m_Username; //tolua_export
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long long m_MapSeed; //tolua_export
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int m_ServerMode; //tolua_export
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char m_Dimension; //tolua_export
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char m_Difficulty; //tolua_export
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unsigned char m_WorldHeight; //tolua_export
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unsigned char m_MaxPlayers; //tolua_export
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static const unsigned int c_Size = 1 + 4 + 2 + 8 + 4 + 1 + 1 + 1 + 1; // Minimal size
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}; //tolua_export
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