46 lines
527 B
C++
46 lines
527 B
C++
|
|
||
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
||
|
|
||
|
#include "Villager.h"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
cVillager::cVillager()
|
||
|
{
|
||
|
m_MobType = 120;
|
||
|
GetMonsterConfig("Villager");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
cVillager::~cVillager()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
bool cVillager::IsA( const char* a_EntityType )
|
||
|
{
|
||
|
if( strcmp( a_EntityType, "cVillager" ) == 0 ) return true;
|
||
|
return cMonster::IsA( a_EntityType );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void cVillager::KilledBy( cEntity* a_Killer )
|
||
|
{
|
||
|
cMonster::KilledBy( a_Killer );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|