2013-07-29 07:13:03 -04:00
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#pragma once
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#include "BlockHandler.h"
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class cBlockGravelHandler :
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public cBlockHandler
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{
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public:
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cBlockGravelHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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2014-09-12 07:49:08 -04:00
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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cFastRandom Random;
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if (Random.NextInt(30) == 0)
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{
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a_Pickups.Add(E_ITEM_FLINT, 1, 0);
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}
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2014-09-12 13:38:00 -04:00
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else
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{
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a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0);
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}
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2014-09-12 07:49:08 -04:00
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}
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2013-07-29 07:13:03 -04:00
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} ;
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