2013-07-29 07:13:03 -04:00
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#pragma once
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#include "BlockHandler.h"
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#include "../World.h"
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class cBlockSaplingHandler :
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public cBlockHandler
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{
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public:
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cBlockSaplingHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// Only the first 2 bits contain the display information, the others are for growing
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a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
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}
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virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
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}
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2013-11-30 09:58:27 -05:00
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void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
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2013-07-29 07:13:03 -04:00
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{
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2013-11-30 09:58:27 -05:00
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NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
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2013-07-29 07:13:03 -04:00
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if ((Meta & 0x08) != 0)
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{
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2013-11-30 09:58:27 -05:00
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int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
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int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
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a_Chunk.GetWorld()->GrowTree(BlockX, a_RelY, BlockZ);
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2013-07-29 07:13:03 -04:00
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}
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else
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{
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2013-11-30 09:58:27 -05:00
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a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x08);
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2013-07-29 07:13:03 -04:00
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}
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}
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virtual const char * GetStepSound(void) override
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{
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return "step.grass";
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}
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} ;
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