2014-12-24 01:20:17 -05:00
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// ItemBigFlower.h
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// Declares the cItemBigFlower class representing the cItemHandler for big flowers
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#pragma once
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#include "ItemHandler.h"
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class cItemBigFlowerHandler:
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public cItemHandler
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{
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typedef cItemHandler super;
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public:
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cItemBigFlowerHandler(void):
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super(E_BLOCK_BIG_FLOWER)
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{
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}
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2015-06-21 13:49:22 -04:00
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virtual bool GetBlocksToPlace(
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2014-12-24 01:20:17 -05:00
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cWorld & a_World, cPlayer & a_Player, const cItem & a_EquippedItem,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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2015-06-21 13:49:22 -04:00
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int a_CursorX, int a_CursorY, int a_CursorZ,
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sSetBlockVector & a_BlocksToSet
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2014-12-24 01:20:17 -05:00
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) override
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{
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// Can only be placed on the floor:
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if (a_BlockFace != BLOCK_FACE_TOP)
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{
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return false;
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}
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2015-06-21 13:49:22 -04:00
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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a_BlocksToSet.emplace_back(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BIG_FLOWER, a_EquippedItem.m_ItemDamage & 0x07);
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2014-12-24 01:20:17 -05:00
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if (a_BlockY < cChunkDef::Height - 1)
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{
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2015-06-21 13:49:22 -04:00
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a_BlocksToSet.emplace_back(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_BIG_FLOWER, (a_EquippedItem.m_ItemDamage & 0x07) | 0x08);
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2014-12-24 01:20:17 -05:00
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}
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2015-06-21 13:49:22 -04:00
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return true;
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2014-12-24 01:20:17 -05:00
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}
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};
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