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cuberite-2a/Plugins/Core/web_playerlist.lua

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Lua
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function HandleRequest_PlayerList( Request )
local World = cRoot:Get():GetDefaultWorld()
local Content = ""
if( Request.Params["playerlist-kick"] ~= nil ) then
local KickPlayerName = Request.Params["playerlist-kick"]
local Player = World:GetPlayer( KickPlayerName )
if( Player == nil ) then
Content = Content .. "<p>Could not find player " .. KickPlayerName .. " !</p>"
elseif( Player:GetName() == KickPlayerName ) then
Player:GetClientHandle():Kick("You were kicked from the game!")
Content = Content .. "<p>" .. KickPlayerName .. " has been kicked from the game!</p>"
end
end
Content = Content .. "<p>Connected Players: <b>" .. World:GetNumPlayers() .. "</b></p>"
Content = Content .. "<table>"
local PlayerNum = 0
local AddPlayerToTable = function( Player )
PlayerNum = PlayerNum + 1
Content = Content .. "<tr>"
Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
Content = Content .. "<td>" .. Player:GetName() .. "</td>"
Content = Content .. "<td><a href='?playerlist-kick=" .. Player:GetName() .. "'>Kick</a></td>"
Content = Content .. "</tr>"
end
World:ForEachPlayer( AddPlayerToTable )
if( PlayerNum == 0 ) then
Content = Content .. "<tr><td>None</td></tr>"
end
Content = Content .. "</table>"
Content = Content .. "<br>"
return Content
end