openbsd-ports/games/chocolate-doom/pkg/DESCR
phessler 1b6f073be1 Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to insure 
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe.

from MAINTAINER Ryan Freeman
2009-06-05 21:58:43 +00:00

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Plaintext

Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to insure
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe.
Chocolate Doom provides:
chocolate-doom - the game
chocolate-setup - the game setup program
chocolate-server - server for up to 4-player net games
Due to the port re-implimenting the original game as closely as
possible, all original game PWADs and demos work flawlessly. Other
original features include a PC-speaker driver written with OpenBSD in
mind, just like the DOS PC-speaker driver, and a working -left and
-right network command parameter system for the 'surround display' setup
that was obtainable with the original DOS executables over an IPX
network.
Check the chocolate-*(6) manpages for additional information.