22 lines
1.0 KiB
Plaintext
22 lines
1.0 KiB
Plaintext
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Chocolate Doom is a portable branch of the classic doom.exe experience
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from the days of DOS. The author, Simon Howard, has worked to insure
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Chocolate Doom, which is nothing more than a directly modified version
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of the released iD Software source code, has zero changes that affect
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gameplay, look, or feel, and also re-created a DOS-like setup program to
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configure the game much like the original setup.exe.
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Chocolate Doom provides:
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chocolate-doom - the game
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chocolate-setup - the game setup program
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chocolate-server - server for up to 4-player net games
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Due to the port re-implimenting the original game as closely as
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possible, all original game PWADs and demos work flawlessly. Other
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original features include a PC-speaker driver written with OpenBSD in
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mind, just like the DOS PC-speaker driver, and a working -left and
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-right network command parameter system for the 'surround display' setup
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that was obtainable with the original DOS executables over an IPX
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network.
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Check the chocolate-*(6) manpages for additional information.
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