openbsd-ports/games/quake/patches/patch-qw_client_Makefile_in
espie 39429549e3 Quake. Needs you to have datafiles to be useful.
Original by Maurices Nonnekes, a few tweaks (sound, i386 optimizations,
longer save menus) by me.

The client/server part probably still needs some work... 
and it is definitely unaudited.

Packaging might be changed to account for docs...

In fact, I really need `common' package files and reference counting...
2001-08-03 13:02:16 +00:00

169 lines
5.1 KiB
Plaintext

$OpenBSD: patch-qw_client_Makefile_in,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
--- qw_client/Makefile.in.orig Mon Jul 23 05:30:00 2001
+++ qw_client/Makefile.in Mon Jul 23 05:31:19 2001
@@ -17,9 +17,10 @@ mandir = @mandir@
BUILD_DIR = ../targets/qw_client
-LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm -L/usr/local/v6/lib -linet6
+LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm
LIBS = @LIBS@
CC = @CC@
+CC_GL = @CC@ -pthread
INTEL_ARCH = @INTEL_ARCH@
ifneq ($(SRC_DIR),.)
@@ -77,7 +78,7 @@ RELEASE = @RELEASE@
ifeq ($(RELEASE),yes)
OPTFLAGS = @RELEASE_CFLAGS@
else
-OPTFLAGS = -g
+OPTFLAGS =
endif
targets = $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE) $(SDLQUAKE)
@@ -130,6 +131,7 @@ SND_SRC = snd_alsa.c alsa.c
endif
ifeq ($(SND_STYLE),OSS)
SND_SRC = snd_dma.c snd_oss.c
+LDFLAGS+=-lossaudio
endif
ifeq ($(SND_STYLE),Solaris)
SND_SRC = snd_dma.c snd_sun.c
@@ -250,7 +252,7 @@ $(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.c
$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_x11_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_x11_DIR)
@@ -264,7 +266,7 @@ endif
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_x11_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(X11QUAKE): $(BUILD_DIR)/../$(X11QUAKE)
@@ -303,7 +305,7 @@ $(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.c
$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_svga_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_svga_DIR)
@@ -317,7 +319,7 @@ endif
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_svga_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(SVGAQUAKE): $(BUILD_DIR)/../$(SVGAQUAKE)
@@ -353,7 +355,7 @@ $(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_ggi_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_ggi_DIR)
@@ -367,7 +369,7 @@ endif
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_ggi_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(GGIQUAKE): $(BUILD_DIR)/../$(GGIQUAKE)
@@ -398,30 +400,30 @@ MAKE_SURE_gl_DIR = @DIR=gl; $(MAKE_SURE_
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.c
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
ifneq ($(QW_COMMON_DIR),)
$(BUILD_DIR)/gl/%.o: $(QW_COMMON_DIR)/%.c
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
endif
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(GLQUAKE): $(BUILD_DIR)/../$(GLQUAKE)
$(BUILD_DIR)/../$(GLQUAKE): $(OBJSquake-gl)
- $(CC) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
+ $(CC_GL) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
# XXX - Can this be automated?
clean-$(GLQUAKE):
@@ -450,7 +452,7 @@ $(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.c
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_3dfx_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_3dfx_DIR)
@@ -464,7 +466,7 @@ endif
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_gl_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(TDFXQUAKE): $(BUILD_DIR)/../$(TDFXQUAKE)
@@ -500,7 +502,7 @@ $(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.c
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.s
$(MAKE_SURE_sdl_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
$(MAKE_SURE_sdl_DIR)
@@ -514,7 +516,7 @@ endif
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.s
$(MAKE_SURE_sdl_DIR)
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(SDLQUAKE): $(BUILD_DIR)/../$(SDLQUAKE)
@@ -540,7 +542,7 @@ clean: $(CLEAN_TARGETS)
install: $(targets)
$(PROJECT_DIR)/mkinstalldirs $(DESTDIR)$(prefix)$(bindir)
for i in $(targets); do \
- $(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \
+ $(PROJECT_DIR)/install-sh -s -m 755 $(BUILD_DIR)/../$$i \
$(DESTDIR)$(prefix)$(bindir)/$$i; \
done