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PLIB is a suite of portable game librairies. PLIB includes sound effects, music, a complete 3D engine, font rendering, a simple Windowing library, a game scripting language, a GUI, networking, 3D math library and a collection of handy utility functions. All are 100% portable across nearly all modern computing platforms. Each library component is fairly independent of the others - so if you want to use SDL, GTK, GLUT, or FLTK instead of PLIB's 'PW' windowing library, you can. Based on a submission from Gallon Sylvestre (MAINTAINER)
13 lines
455 B
Plaintext
13 lines
455 B
Plaintext
$OpenBSD: patch-src_sl_slPortability_h,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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--- src/sl/slPortability.h.orig Tue Mar 11 03:06:24 2008
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+++ src/sl/slPortability.h Sun Nov 9 12:22:37 2008
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@@ -51,7 +51,7 @@
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#include <limits.h>
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#include <math.h>
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-#if (defined(UL_LINUX) || defined(UL_BSD)) && !defined(__NetBSD__)
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+#if (defined(UL_LINUX) || defined(UL_BSD)) && !defined(__NetBSD__) && !defined(__OpenBSD__)
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#define SL_USING_OSS_AUDIO 1
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#endif
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