Import plib-1.8.5
PLIB is a suite of portable game librairies. PLIB includes sound effects, music, a complete 3D engine, font rendering, a simple Windowing library, a game scripting language, a GUI, networking, 3D math library and a collection of handy utility functions. All are 100% portable across nearly all modern computing platforms. Each library component is fairly independent of the others - so if you want to use SDL, GTK, GLUT, or FLTK instead of PLIB's 'PW' windowing library, you can. Based on a submission from Gallon Sylvestre (MAINTAINER)
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27
devel/plib/Makefile
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27
devel/plib/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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# needs joystick.h
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ONLY_FOR_ARCHS = i386
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COMMENT = suite of portable game librairies
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DISTNAME = plib-1.8.5
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CATEGORIES = devel games
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HOMEPAGE = http://plib.sourceforge.net/
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MASTER_SITES = ${HOMEPAGE}/dist/
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MAINTAINER = Gallon Sylvestre <ccna.syl@gmail.com>
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# LGPLv2
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PERMIT_PACKAGE_CDROM = Yes
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PERMIT_PACKAGE_FTP = Yes
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PERMIT_DISTFILES_CDROM =Yes
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PERMIT_DISTFILES_FTP = Yes
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USE_X11 = Yes
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CONFIGURE_STYLE = gnu
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CONFIGURE_ARGS = --with-GL=${X11BASE}
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.include <bsd.port.mk>
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5
devel/plib/distinfo
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devel/plib/distinfo
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MD5 (plib-1.8.5.tar.gz) = R6b79jZowe7WMQJAOLLqkA==
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RMD160 (plib-1.8.5.tar.gz) = VQGb83WOwlQoBNjjmU9L7VoYjmA=
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SHA1 (plib-1.8.5.tar.gz) = ws9+Ph5Y97Y9rkuyHk+oLD5NTPw=
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SHA256 (plib-1.8.5.tar.gz) = SFsiv2/cDaBn406tXibwArdjJvY3HirgBkFd6mo4CjI=
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SIZE (plib-1.8.5.tar.gz) = 779133
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29
devel/plib/patches/patch-configure
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devel/plib/patches/patch-configure
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$OpenBSD: patch-configure,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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--- configure.orig Tue Mar 11 03:10:29 2008
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+++ configure Sun Nov 9 12:22:37 2008
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@@ -6751,13 +6751,13 @@ fi
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-{ echo "$as_me:$LINENO: checking for pthread_create in -lpthread" >&5
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-echo $ECHO_N "checking for pthread_create in -lpthread... $ECHO_C" >&6; }
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+{ echo "$as_me:$LINENO: checking for pthread_create in -pthread" >&5
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+echo $ECHO_N "checking for pthread_create in -pthread... $ECHO_C" >&6; }
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if test "${ac_cv_lib_pthread_pthread_create+set}" = set; then
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echo $ECHO_N "(cached) $ECHO_C" >&6
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else
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ac_check_lib_save_LIBS=$LIBS
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-LIBS="-lpthread $LIBS"
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+LIBS="-pthread $LIBS"
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cat >conftest.$ac_ext <<_ACEOF
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/* confdefs.h. */
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_ACEOF
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@@ -6833,7 +6833,7 @@ if test $ac_cv_lib_pthread_pthread_create = yes; then
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#define HAVE_LIBPTHREAD 1
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_ACEOF
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- LIBS="-lpthread $LIBS"
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+ LIBS="-pthread $LIBS"
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fi
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12
devel/plib/patches/patch-src_sl_slPortability_h
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devel/plib/patches/patch-src_sl_slPortability_h
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$OpenBSD: patch-src_sl_slPortability_h,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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--- src/sl/slPortability.h.orig Tue Mar 11 03:06:24 2008
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+++ src/sl/slPortability.h Sun Nov 9 12:22:37 2008
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@@ -51,7 +51,7 @@
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#include <limits.h>
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#include <math.h>
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-#if (defined(UL_LINUX) || defined(UL_BSD)) && !defined(__NetBSD__)
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+#if (defined(UL_LINUX) || defined(UL_BSD)) && !defined(__NetBSD__) && !defined(__OpenBSD__)
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#define SL_USING_OSS_AUDIO 1
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#endif
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devel/plib/patches/patch-src_sl_sl_h
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devel/plib/patches/patch-src_sl_sl_h
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$OpenBSD: patch-src_sl_sl_h,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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--- src/sl/sl.h.orig Tue Mar 11 03:06:24 2008
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+++ src/sl/sl.h Sun Nov 9 12:22:37 2008
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@@ -28,6 +28,10 @@
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#include <stdio.h>
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#include "slPortability.h"
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+#ifdef __OpenBSD__
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+#include <sys/ioctl.h>
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+#endif
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+
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#ifdef SL_USING_OSS_AUDIO
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#define SLDSP_DEFAULT_DEVICE "/dev/dsp"
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#elif defined(UL_WIN32)
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9
devel/plib/pkg/DESCR
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devel/plib/pkg/DESCR
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PLIB is a suite of portable game librairies.
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PLIB includes sound effects, music, a complete 3D engine, font
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rendering, a simple Windowing library, a game scripting language, a GUI,
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networking, 3D math library and a collection of handy utility functions.
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All are 100% portable across nearly all modern computing platforms.
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Each library component is fairly independent of the others - so if you
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want to use SDL, GTK, GLUT, or FLTK instead of PLIB's 'PW' windowing
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library, you can.
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55
devel/plib/pkg/PLIST
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devel/plib/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2008/11/10 22:10:22 ajacoutot Exp $
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include/plib/
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include/plib/fnt.h
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include/plib/js.h
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include/plib/net.h
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include/plib/netBuffer.h
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include/plib/netChannel.h
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include/plib/netChat.h
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include/plib/netMessage.h
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include/plib/netMonitor.h
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include/plib/netSocket.h
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include/plib/pcx.h
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include/plib/psl.h
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include/plib/pu.h
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include/plib/puAux.h
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include/plib/puAuxLocal.h
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include/plib/puFLTK.h
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include/plib/puGLUT.h
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include/plib/puNative.h
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include/plib/puPW.h
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include/plib/puSDL.h
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include/plib/pw.h
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include/plib/sg.h
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include/plib/sl.h
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include/plib/slPortability.h
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include/plib/sm.h
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include/plib/ssg.h
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include/plib/ssgAux.h
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include/plib/ssgKeyFlier.h
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include/plib/ssgMSFSPalette.h
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include/plib/ssgaBillboards.h
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include/plib/ssgaFire.h
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include/plib/ssgaLensFlare.h
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include/plib/ssgaParticleSystem.h
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include/plib/ssgaScreenDump.h
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include/plib/ssgaShapes.h
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include/plib/ssgaSky.h
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include/plib/ssgaSphere.h
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include/plib/ssgaWaveSystem.h
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include/plib/ssgconf.h
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include/plib/ul.h
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include/plib/ulRTTI.h
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lib/libplibfnt.a
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lib/libplibjs.a
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lib/libplibnet.a
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lib/libplibpsl.a
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lib/libplibpu.a
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lib/libplibpuaux.a
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lib/libplibpw.a
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lib/libplibsg.a
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lib/libplibsl.a
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lib/libplibsm.a
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lib/libplibssg.a
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lib/libplibssgaux.a
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lib/libplibul.a
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