SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
56 lines
1.3 KiB
Makefile
56 lines
1.3 KiB
Makefile
# $OpenBSD: Makefile,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
|
|
|
|
SHARED_ONLY = Yes
|
|
|
|
COMMENT = simple and fast multimedia library
|
|
|
|
V = 2.1
|
|
DISTNAME = SFML-${V}-sources
|
|
PKGNAME = sfml-${V}
|
|
EXTRACT_SUFX = .zip
|
|
|
|
SHARED_LIBS += sfml-audio 0.0 # 2.1
|
|
SHARED_LIBS += sfml-graphics 0.0 # 2.1
|
|
SHARED_LIBS += sfml-network 0.0 # 2.1
|
|
SHARED_LIBS += sfml-system 0.0 # 2.1
|
|
SHARED_LIBS += sfml-window 0.0 # 2.1
|
|
|
|
CATEGORIES = multimedia
|
|
|
|
HOMEPAGE = http://www.sfml-dev.org/
|
|
|
|
MAINTAINER = Pascal Stumpf <Pascal.Stumpf@cubes.de>
|
|
|
|
# zlib/libpng
|
|
PERMIT_PACKAGE_CDROM = Yes
|
|
|
|
WANTLIB += GL GLEW ICE SM X11 Xext Xrandr freetype jpeg m openal
|
|
WANTLIB += pthread sndfile stdc++
|
|
|
|
MASTER_SITES = http://www.sfml-dev.org/download/sfml/${V}/
|
|
|
|
MODULES = devel/cmake
|
|
|
|
LIB_DEPENDS = audio/openal \
|
|
audio/libsndfile \
|
|
graphics/glew \
|
|
graphics/jpeg
|
|
|
|
FAKE_FLAGS = DESTDIR=${DESTDIR} PREFIX=${PREFIX}
|
|
.for l v in ${SHARED_LIBS}
|
|
FAKE_FLAGS += LIB${l}_VERSION=${v}
|
|
MAKE_FLAGS += LIB${l}_VERSION=${v}
|
|
.endfor
|
|
|
|
NO_TEST = Yes
|
|
|
|
WRKDIST = ${WRKDIR}/SFML-${V}
|
|
|
|
post-extract:
|
|
find ${WRKSRC} -type f -exec perl -pi -e 's/\015//g' {} \;
|
|
|
|
post-patch:
|
|
find ${WRKSRC}/include -name '*.orig' -exec rm {} \;
|
|
|
|
.include <bsd.port.mk>
|