e281b45629
Skiing simulation game written in Python. from Gleydson Soares (MAINTAINER)
18 lines
950 B
Plaintext
18 lines
950 B
Plaintext
Imagine you are skiing down an infinite slope, facing such hazards as
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trees, ice, bare ground, and the man-eating Yeti! Unfortunately, you
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have put your jet-powered skis on backwards, so you can't see ahead
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where you are going; only behind where you have been. However, you can
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turn to either side, jump or hop through the air, teleport through
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hyperspace, launch nuclear ICBMs, and cast spells to call the Fire
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Demon. And since the hazards occur in patches, you can skillfully
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outmaneuver them. A fun and very silly game that proves you don't need
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fancy graphical user interfaces to have a good time.
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This is a Python reimplementation of a C game from 1990, with on-line
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help added. The original was by Mark Stevans, this implementation is
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released under open-source terms by Eric S. Raymond.
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The internals of this game are actually kind of interesting. The
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terrain generator is a simple cellular automaton that generates crude 2D
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fractals.
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