openbsd-ports/games/burgerspace/Makefile
naddy 1fbafd3854 games/burgerspace: update to 1.9.5
When an enemy gets carried down on a slice and has landed, it is
now shown as frozen until it revives, instead of disappearing
until it revives. To restore the old disappearing behavior, pass
new option --hide-landed-enemies.
2022-12-04 16:29:44 +00:00

27 lines
608 B
Makefile

COMMENT= burgertime clone for X
DISTNAME = burgerspace-1.9.5
CATEGORIES= games
HOMEPAGE= http://perso.b2b2c.ca/~sarrazip/dev/burgerspace.html
# GPLv2+
PERMIT_PACKAGE= Yes
WANTLIB += ${COMPILER_LIBCXX} FLAC SDL SDL_image SDL_mixer c flatzebra-0.1
WANTLIB += iconv jpeg lzma m mikmod ogg png pthread smpeg sndio tiff
WANTLIB += usbhid vorbis vorbisfile webp z zstd
COMPILER = base-clang ports-gcc base-gcc
MASTER_SITES= http://perso.b2b2c.ca/~sarrazip/dev/
LIB_DEPENDS= converters/libiconv \
devel/flatzebra>=0.1.7
RUN_DEPENDS= devel/desktop-file-utils
CONFIGURE_STYLE= gnu
.include <bsd.port.mk>