games/burgerspace: update to 1.9.5

When an enemy gets carried down on a slice and has landed, it is
now shown as frozen until it revives, instead of disappearing
until it revives. To restore the old disappearing behavior, pass
new option --hide-landed-enemies.
This commit is contained in:
naddy 2022-12-04 16:29:44 +00:00
parent d360a94446
commit 1fbafd3854
4 changed files with 8 additions and 15 deletions

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@ -1,6 +1,6 @@
COMMENT= burgertime clone for X
DISTNAME = burgerspace-1.9.4
DISTNAME = burgerspace-1.9.5
CATEGORIES= games

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@ -1,2 +1,2 @@
SHA256 (burgerspace-1.9.4.tar.gz) = 1OwA6d9v2sRjoWJ9NERXRvUVj/vzUQSUSoG0+muNZPU=
SIZE (burgerspace-1.9.4.tar.gz) = 542060
SHA256 (burgerspace-1.9.5.tar.gz) = mR/cWpXdPr6rlIV7Mo80yW9xa+i6UcYzKvp5sfGiSuQ=
SIZE (burgerspace-1.9.5.tar.gz) = 542551

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@ -1,12 +0,0 @@
Index: Makefile.in
--- Makefile.in.orig
+++ Makefile.in
@@ -882,7 +882,7 @@ info: info-recursive
info-am:
-install-data-am: install-docDATA install-man
+install-data-am: install-man
install-dvi: install-dvi-recursive

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@ -19,6 +19,11 @@ share/burgerspace/sounds/level-finished.wav
share/burgerspace/sounds/new-game-starts.wav
share/burgerspace/sounds/treat-appears.wav
share/burgerspace/sounds/treat-disappears.wav
share/doc/burgerspace/
share/doc/burgerspace/AUTHORS
share/doc/burgerspace/NEWS
share/doc/burgerspace/README
share/doc/burgerspace/THANKS
share/pixmaps/
share/pixmaps/burgerspace.png
@tag update-desktop-database