8f8d276d3b
main change is that the Vulkan backend is now stable; no longer experimental upstream is planning to default to Vulkan in the future after some more testing time; for now OpenGL remains the default At this point, Vulkan can be tested with FNA games by setting FNA3D_FORCE_DRIVER=Vulkan or appending /gldevice:Vulkan to the runtime command see https://github.com/FNA-XNA/FNA/wiki/7:-FNA-Environment-Variables tested with Rogue Legacy and Celeste without issues, including OpenGL and Vulkan backends |
||
---|---|---|
.. | ||
patches | ||
pkg | ||
distinfo | ||
Makefile |