update to FNA3D 21.03. Bump major.

Tested with Unexplored.

Changelog:

21.03

New Features:
* Added support for tracing FNA3D call streams. FNA3D binaries built with tracing enabled will capture FNA3D calls and serialize them to a file, which can be played back on any platform and renderer with the program found in the replay/ folder. Note that these traces contains texture/buffer data, so be careful to respect copyrights regarding game data!

Fixes:
* Fix a possible crash when calling SetRenderTargets with 0 targets but a non-null target array
* Micro-optimize OpenGL thread commands by skipping the round-trip through the public FNA3D API
* Continued work on the Vulkan pre-release

21.02

New Features:
* Added FNA3D_SysRenderer.h, which contains extensions for external graphics middleware interop

Fixes:
* Fix VPOS for OpenGL ES contexts
* Pipeline cache data is now properly invalidated when associated shaders are deleted
* Wrap-up work on the Vulkan beta, now in the release candidate stage
** Added FNA3D_VULKAN_MEMORY_REQUIREMENT
** Added FNA3D_VULKAN_PIPELINE_CACHE_FILE_NAME
This commit is contained in:
thfr 2021-03-07 17:11:34 +00:00
parent b39b81ca00
commit c7efe3c7b9
4 changed files with 19 additions and 16 deletions

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@ -1,12 +1,12 @@
# $OpenBSD: Makefile,v 1.4 2021/01/23 05:13:06 thfr Exp $
# $OpenBSD: Makefile,v 1.5 2021/03/07 17:11:34 thfr Exp $
# versions are in sync with FNA versions
V = 21.01
V = 21.03
COMMENT = 3D graphics library for FNA
DISTNAME = fna-${V:S/.//g}
PKGNAME = fna3d-${V}
SHARED_LIBS = FNA3D 1.0 # 20.12
SHARED_LIBS = FNA3D 2.0 # 21.03
CATEGORIES = graphics
HOMEPAGE = https://github.com/FNA-XNA/FNA3D

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@ -1,2 +1,2 @@
SHA256 (fna-2101.zip) = FAh4zZE+AoqKsKusB813r7IFJu2j1q1ZHMPZLXdA0iA=
SIZE (fna-2101.zip) = 3905072
SHA256 (fna-2103.zip) = OMe04hwbElhXORhRl63NOy1zTS6eTcJMoRUQ4521jGY=
SIZE (fna-2103.zip) = 3931082

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@ -1,4 +1,4 @@
$OpenBSD: patch-CMakeLists_txt,v 1.3 2021/01/23 05:13:06 thfr Exp $
$OpenBSD: patch-CMakeLists_txt,v 1.4 2021/03/07 17:11:34 thfr Exp $
set correct library version
disable bundled mojoshader in favor of the one from ports
@ -15,19 +15,19 @@ Index: CMakeLists.txt
+
# Options
option(BUILD_SHARED_LIBS "Build shared library" ON)
option(DISABLE_D3D11 "Disable D3D11 backend")
@@ -11,7 +14,7 @@ option(DISABLE_D3D11 "Disable D3D11 backend")
option(TRACING_SUPPORT "Build with tracing enabled" OFF)
@@ -12,7 +15,7 @@ option(DISABLE_D3D11 "Disable D3D11 backend")
SET(LIB_MAJOR_VERSION "0")
SET(LIB_MINOR_VERSION "21")
SET(LIB_REVISION "01")
SET(LIB_REVISION "03")
-SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
+SET(LIB_VERSION "${LIBFNA3D_VERSION}")
# Build Type
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
@@ -105,28 +108,11 @@ add_library(FNA3D
src/FNA3D_Image.c
@@ -110,20 +113,6 @@ add_library(FNA3D
src/FNA3D_PipelineCache.c
src/FNA3D_Tracing.c
)
-add_library(mojoshader STATIC
- MojoShader/mojoshader.c
@ -43,8 +43,10 @@ Index: CMakeLists.txt
- MojoShader/profiles/mojoshader_profile_metal.c
- MojoShader/profiles/mojoshader_profile_spirv.c
-)
# Build flags
if(TRACING_SUPPORT)
add_executable(fna3d_replay replay/replay.c)
target_link_libraries(fna3d_replay FNA3D)
@@ -136,9 +125,6 @@ endif()
if(NOT MSVC)
set_property(TARGET FNA3D PROPERTY COMPILE_FLAGS "-std=gnu99 -Wall -Wno-strict-aliasing -pedantic")
endif()
@ -54,7 +56,7 @@ Index: CMakeLists.txt
# FNA3D folders as includes, for other targets to consume
target_include_directories(FNA3D PUBLIC
@@ -134,10 +120,6 @@ target_include_directories(FNA3D PUBLIC
@@ -146,10 +132,6 @@ target_include_directories(FNA3D PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include>
)
@ -65,7 +67,7 @@ Index: CMakeLists.txt
# MinGW builds should statically link libgcc
if(MINGW)
@@ -173,7 +155,6 @@ else()
@@ -185,7 +167,6 @@ else()
else()
message(STATUS "no TARGET SDL2::SDL2, or SDL2, using variables")
target_include_directories(FNA3D PUBLIC "$<BUILD_INTERFACE:${SDL2_INCLUDE_DIRS}>")

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@ -1,4 +1,5 @@
@comment $OpenBSD: PLIST,v 1.1.1.1 2020/10/05 16:05:26 thfr Exp $
@comment $OpenBSD: PLIST,v 1.2 2021/03/07 17:11:34 thfr Exp $
include/FNA3D.h
include/FNA3D_Image.h
include/FNA3D_SysRenderer.h
@lib lib/libFNA3D.so.${LIBFNA3D_VERSION}