- Use MODQT5_DEPS no to avoid qtbase in LIB_DEPENDS
- Drop PKG_ARCH, qtbase is in RUN_DEPENDS. Makes no sense for me.
- We have no -main -examples in this package, remove WANTLIB- and
LIB_DEPENDS-
- Remove uncomment likes in Makefile. "make test" works quite well.
- Patch out the hardcoded version in the include path. For example:
Instead of include/QuaZip-Qt5-1.3/quazip/ we use include/QuaZip-Qt5/quazip/.
This safe use from updating ports that don't use the CMake module.
OK bcallah@ (maintainer)
for those builds done via MODPY_SETUPTOOLS - I was hoping we'd get
away without it for pep517 setuptools builds but naddy ran into a
build problem with py-cryptography which seems that it can only have
happened if importlib-metadata was installed and junked at the wrong
time during build)
we _may_ need nojunk for the other pep517 backends but let's try to
avoid it if possible first.
OpenBSD 5.4 to prevent picking up ports libreadline if installed during
build, but this was fixed differently in the libreadline port after 5.5
instead (by moving the headers to a directory which is not usually
picked up by default).
Found while investigating why readline is broken in the Python 3.10
port (but doesn't fix that issue). Also changes to the build in py3.10
mean that this patching no longer worked for the original issue.
ok kmos@
Notable changes since 1.29.0:
- MD: Fixed glitches and hang in the Europe release of "Donald in Maui Mallard".
- PC-FX: Expanded external backup memory from 32KiB to 128KiB, to match the
amount of memory in an FX-BMP.
- PC-FX: External backup memory will now be saved to/loaded from its own file,
instead of being appended to the internal backup memory in the same file. For
backwards compatibility, there is support for initially loading data from a
combined 32KiB+32KiB file; however, the additional 96KiB of external backup
memory will be unusable by the game in this case due to existing filesystem
structures.
- SASPlay: Added support for "Air Walkers".
- SNES-Faust: Added mouse emulation.
- SNES-Faust: Fixed color math glitch in "Final Fantasy V" when Exdeath is
holding the opaque white sphere party hostage.
- SNES-Faust: Fixed broken ExLoROM support, used by a "Heartthrob Memorial"
translation patch.
- SS: Added experimental support for ST-V games that don't require decryption
chips or special hardware. Refer to the ST-V section of the documentation for
more details and a list of explicitly supported games.
- SS: Fixed missing and glitchy graphics in "Houkago Ren'ai Club: Koi no Etude".
- SS: Fixed graphical glitches in "Radiant Silvergun" at the start of a new game
begun after interrupting the attract mode, or game over, while a fancy rotating
background was present, such as during the AKA-O battle.
since adding support for those archs changes the package on all archs.
Even if probably nobody cross-compiles for those archs except semarie@.
(Slightly reluctant) ok semarie@