mystuff. README coming soon so anyone can start having 'fun' with gnome3
ports.
Also this will allow proper dependencies to be set from the start
instead of breaking half of the tree when GNOME3 is enabled.
discussed with an ok jasper@
this makes chrome use way less memory and since it does not hit
datasize limits anymore, it is way more stable too
- remove the warning of datasize bumping from the wrapper script
tested by sthen@, jasper@ and me
Unbreak the no_examples PSEUDO_FLAVOR.
Use the recommended dist site to provide for faster and more localized
downloads (from Brad).
Tested in a bulk build by landry@
OK landry@, sthen@
Ignore EINVAL from sigaltstack, seems to be what ruby itself does in 1.9
committing on behalf of jeremy@, who did all the work,
tested on i386 and tested packaging on amd64. All so I can commit a
simple nginx update... THANKS.
ok jasper
should be linked statically as reported by David Talkington. Tested with
all ports showing in bulk build logs as using -all-static.
"that looks ok for our needs" steven@
- doesn't need groff
- update HOMEPAGE/MASTER_SITES, also zap a dead mirror
- regen plist while here
tweaks from sthen@
The patches can be removed, they are to work-around lack
of OpenSSL pkg-config files. Then with the patches removed,
there's no need for autoconf.
feedback and ok jasper@ sthen@
(maintainer timeout)
GNOME Video Arcade is a clean and simple MAME front-end for the GNOME
Desktop Environment.
GNOME Video Arcade recognizes that the frontend is not the point, the
games are. As such, its chief design goal is to help you quickly find a
game to play and then get out of the way. Its purpose is not to help you
manage your ROM collection, nor to provide a confusing graphical
interface for MAME's plethora of configuration options.
It can utilize third-party data files like arcade history and game
categories.
ok jasper@