4637 Commits

Author SHA1 Message Date
solene
3540024dad Update to gzdoom-4.2.4
Thanks maintainer Timo Myyra for the patches work and the update
2019-12-06 17:40:23 +00:00
bcallah
80887b0846 Fix the build on arm64.
ok phessler@
2019-12-03 13:28:19 +00:00
solene
82875c5438 Update to openmw-0.45
ok pascal@
thanks Nam Nguyen for the patch
2019-11-25 10:21:25 +00:00
bcallah
484d522406 Update to wtf-20191111 2019-11-24 00:04:06 +00:00
cwen
5432b96bb6 freeorion: use "DPB_PROPERTIES=lonesome" only on powerpc
This fixes OOM errors during bulk builds. Survived the last bulk.
2019-11-23 22:08:42 +00:00
jsg
89e78db415 update to quakespasm 0.93.2 2019-11-21 00:15:37 +00:00
sthen
6a319ec2e1 update to Gargoyle 2019.1.1 (should be a noop for us) 2019-11-19 14:49:11 +00:00
ajacoutot
31ec4d522f Regent WANTLIB after recent librsvg update (lost its croco dependency). 2019-11-18 19:57:43 +00:00
ajacoutot
45a6f50b6a Update to tuxpaint-stamps-20180901. 2019-11-17 19:51:12 +00:00
bentley
da80484f79 Missed hidden dependency on fluidsynth.
Noticed by sthen@

While here, enable debug package.
2019-11-15 22:55:15 +00:00
fcambus
7c14a4fd82 Add nudoku. 2019-11-15 15:25:57 +00:00
fcambus
9e7500f3a4 Import games/nudoku.
nudoku is a ncurses based sudoku game. Perfect to relax a little or
just waste some time when you are on the console.

OK rsadowski@, cwen@
2019-11-15 15:25:27 +00:00
fcambus
4327cb9f62 Update trader to 7.13. 2019-11-14 15:51:59 +00:00
rsadowski
6b5c115f74 Update dMagnetic to 0.18
From Thomas Dettbarn (maintainer) Thanks!
2019-11-13 06:34:01 +00:00
cwen
5ec38dfb16 braincurses: add MAKE_ENV to the `do-build' target, so the port really
uses ports-gcc on base-gcc archs.

OK kmos@ jca@
2019-11-12 17:24:38 +00:00
bcallah
04ad6b192b +fallingtime 2019-11-12 13:37:42 +00:00
bcallah
a3c63d8133 Import games/fallingtime, a game where you are a constantly falling ball.
macppc testing and ok cwen@

FallingTime is an arcade game inspired by Fall Down. Like the Fall Down
games, you are a ball and you must fall into the holes to avoid being
crushed by the top of the screen!
2019-11-12 13:37:22 +00:00
fcambus
f13f31536b Update wtf to 20191020.
OK bcallah@
2019-11-10 18:27:54 +00:00
ajacoutot
1f0a793f79 Regen DEPENDS and WANTLIB after recent openexr update. 2019-11-10 15:32:55 +00:00
bcallah
73ef03656a Update devilutionx to a bit past the 0.5.0 release so that we can benefit
from all the OpenBSD support being upstreamed.

Note that previous saved games may no longer work.

ok brynet@
2019-11-09 22:35:19 +00:00
bcallah
7810d22f98 Update to hyperrogue-11.2d 2019-11-09 16:38:54 +00:00
bcallah
9ee13fb1ed Update to endless-sky-0.9.10
Changelog: https://github.com/endless-sky/endless-sky/releases/tag/v0.9.10
2019-11-09 16:19:08 +00:00
naddy
bc3f2d2049 maintenance update to 1.1.0 and drop maintainership; ok kn@ fcambus@ 2019-11-08 09:46:48 +00:00
cwen
7d05a3fb48 bastet: fix a segfault at runtime on macppc, by using ports-gcc instead
of ports-clang, and as such remove ONLY_FOR_ARCHS. Also, remove
BROKEN-sparc64, as it seems it was not tried since ports-gcc-4.9 days,
as proposed by naddy.

OK naddy@
2019-11-07 21:39:31 +00:00
kmos
9ef07e6406 Enable/fix testing for games/unknown_horizons
Half the tests fail, but that's better than them not running.

ok sthen
2019-11-07 11:02:40 +00:00
cwen
b4a0f86a1a xmoto: use upstream fix for the fonts display issue on base-clang archs,
so it builds on base-gcc archs again. Also drop COMPILER line, despite
COMPILER_LIBCXX being in WANTLIB; it builds fine with base-gcc.

Tested on sparc64 by kirby@, macppc by me, and amd64 by the both of us.

OK kirby@ (maintainer)
2019-11-06 16:19:52 +00:00
sthen
f9762683e1 update to gargoyle (garglk) 2019.1 2019-11-04 15:01:28 +00:00
kn
7a93f19609 Use EXTRACT_SUFX in DISTFILES, tweak \r license cleanup 2019-11-03 12:36:04 +00:00
kn
7bc8d84390 Fix HOMEPAGE and MASTER_SITES, ship license files
Prodded by danj's broken HOMEPAGE sweep,
initial diff using MASTER_SITES from Debian from MAINTAINER Paul de Weerd,
license packaging and updated diff from jsg
2019-11-03 12:21:55 +00:00
kn
3a02c26ae3 Drop games/doomdata/doom{1,2}
HOMEPAGE is broken and PERMIT_* says "Commercial game data files".  From
MAINTAINER Paul de Weerd:

These ports really don't add much value.  PERMIT_*
says "Commercial game data files", so you have to already have the
WADs to be able to build a pkg.

Of course, then you can distribute the pkg to a set of machines for a
nice fragfest .. but you could also distribute the WADs themselves
with ansible or even a simple shell script and some ssh/scp.

So, I propose to remove these two ports and simply keep only the
shareware WAD available as a pkg.

Agreement that commercial game assets should not be packaged,
OK jsg kili daniel kn
2019-11-03 11:50:10 +00:00
cwen
7a494ed767 freeorion: honour default compiler optimisation flags on base-gcc archs
This also allows to fix OOM errors while building on macppc.

"good to me" Tom Murphy (maintainer), "go ahead" danj@
2019-11-01 19:17:31 +00:00
cwen
5e94d4f3b2 galois: fix runtime on macppc (and possibly other base-gcc archs),
by moving from ports-clang to ports-gcc. Also use https HOMEPAGE (hint
from rsadowski@, thanks).

OK bcallah@ (maintainer)
2019-10-26 22:55:40 +00:00
cwen
274327fb43 pentobi: honor qt5.port.mk's COMPILER line, so we use ports-gcc,
that now supports C++14, instead of ports-clang. This fixes a
segfault seen during the build on base-gcc archs.

OK bcallah@ (maintainer) rsadowski@ naddy@
2019-10-21 14:34:37 +00:00
ajacoutot
b9234bd9bf Revert previous and add ICU support back now that the port has been fixed.
tested in a bulk
2019-10-20 08:02:59 +00:00
cwen
d0167f652c love: fix the build with ports-gcc
Fix some occurrences where ports-gcc doesn't want to consider
`NULL' as a boolean `false'. Tested on sparc64 by kmos@ and
macppc by me.

Also move HOMEPAGE to https.

OK kmos@
2019-10-18 15:11:09 +00:00
ajacoutot
17c58be932 Disable ICU in gnustep.
Temporary solution until we can use the native linker instead of
-fuse-ld=bfd.

from sebastia@
2019-10-16 13:45:03 +00:00
jsg
966fffbf90 update to scummvm-tools 2.1.0 2019-10-14 09:19:11 +00:00
jsg
4b87a9a6c4 update to scummvm 2.1.0 2019-10-14 09:18:00 +00:00
kirby
6498b77ca5 Fix font rendering. Patch taken from FreeBSD.
Noticed and OK solene@
2019-10-09 17:59:09 +00:00
cwen
9ec9c4303c ace: fix segfaults on base-clang archs by adding a missing header
Spotted by and OK solene@
2019-10-02 21:11:08 +00:00
jasper
2da32bfa75 switch HOMEPAGE to https 2019-10-02 17:50:39 +00:00
naddy
fc8b95c675 replace SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH with
SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS per sdl2
2.0.10 update instructions.

From thfr@, ok bcallah@
2019-10-01 17:58:40 +00:00
kili
2098473031 Adapt for ghc-8.6.4.
Joint work with Greg Steuck.
2019-09-30 12:52:39 +00:00
kurt
e7ad3f2264 This version is not compatible with jdk-11. Adjust MODJAVA_VER to 1.8 only.
okay sthen@
2019-09-23 15:17:35 +00:00
bcallah
e7fa670ef5 Update to valyriatear-1.1.0
Changelog: https://github.com/ValyriaTear/ValyriaTear/releases/tag/1.1.0
ok solene@
2019-09-22 21:39:53 +00:00
thfr
cc6df32f85 update to fnaify 2.0 2019-09-22 14:46:55 +00:00
bcallah
c7b912d452 DevilutionX is C++14; set COMPILER appropriately. From sparc64 bulk logs. 2019-09-22 14:35:18 +00:00
kurt
b0c3553f8d Update javac source and target variables so this can be build with the
1.8 or 11 jdk.
2019-09-21 21:30:38 +00:00
solene
249de8f328 Update to openttd-1.9.3
ok bentley@ bcallah@
2019-09-21 08:48:05 +00:00
thfr
9a98500b0a update to steamworks-nosteam 0.3.0
This includes an additional stub library (libsteamwrapper) which allows
running the game Growing Pains and potentially others that make use of
this type of intermediary library.
2019-09-20 23:21:15 +00:00