This is a major update and now has working OpenGL rendering (magic -d OGL),
much better than the normal default x11 rendering. (There is also cairo-based
rendering but this doesn't seem to work correctly on OpenBSD yet).
- move to commit from June 2019 because gamepad interface breaks
afterwards.
- remove dependency on pulseaudio (highly requested); use cubeb audio
backend now
- enable unit tests - thanks Nam! All tests pass.
- rename the bundled SoundTouch header to avoid conflict with installed
SoundTouch
- add a README that specifies the (very high) datasize requirements.
Based on a diff by Nam Nguyen who did most of the heavy lifting here.
Passes portcheck, make port-lib-depends-check, and runs a test Gamecube
ROM without issues.
all tests pass
no in-tree consumers; tested with FNA game Unexplored without problems
bump major because several exported symbols removed.
changelog: https://github.com/FNA-XNA/FAudio/releases
revert to using MASTER_SITES again
successfully extracts a few test archives from GOG.com
While here, add comments with reason for COMPILER=base-clang ports-gcc
(C++17), and reason for WANTLIBs boost_system-mt and pthread which
portcheck lists as "Extra"
Changelog: https://constexpr.org/innoextract/changelog
changelog: https://github.com/SteamRE/DepotDownloader/releases
fixes depotdownloader not exiting to shell after completion.
login key now stored in a dedicated file instead of PWD; you may have
to enter Steam's 2FA code again after this update
Loki is a log aggregation system inspired by Prometheus. It does not index the
contents of the logs, but rather a set of labels for each log stream.
Compared to other log aggregation systems, Loki:
- does not do full text indexing on logs
- indexes and groups log streams using the same labels as Prometheus, allowing
to seamlessly switch between metrics and logs using the same labels
- has native support in Grafana
A Loki-based logging stack consists of 3 components:
- promtail is the agent, responsible for gathering logs and sending them to Loki
- loki is the main server, responsible for storing logs and processing queries
- Grafana for querying and displaying the logs
Additionally 2 other components are provided:
- logcli to run LoqQL queries against a Loki server
- loki-canary to audit the log capturing performance of Loki
Also:
- use fallback code for gethostbyaddr_r() that we don't support, it
fixes !clang archs build
- remove MS-DOS line endings for files needing to be patched
OK thfr@ (maintainer), kmos@, jca@, hints and OK tb@