- .else if -> .elif
- remove unnecessary symlinks used on "other" ELF-based systems which were
intentionally removed awhile back
--
Ok'd by: Brandon Palmer <bpalmer@crimelabs.net>
was found that there was a trojaned version of aide floating there.
However, our checksum checking would have found the difference, but
I prefer to play it safe and remove that obviously unsecure host from
the Aide's MASTER_SITES (they should use OpenBSD :)).
Thanks to Heikki Korpela <heko@iki.fi> for bringing this to me.
Burgerspace is a BurgerTime clone for X. You are a chef and must walk
over hamburger ingredients (buns, meat and lettuce) to make them fall
from floor to floor, until they end up in the plates at the bottom of
the screen.
Uses the gengameng library by the same author, which uses SDL itself.
The Generic Game Engine library supports the double-buffering
animation technique: one visible X11 pixmap where an image is
prepared, and one visible X11 window to which a prepared image
is copied at every animation period.
WWW: http://sites.netscape.net/sarrazip/
The more traditional traceroute(8) sends out either UDP or ICMP ECHO
packets with a TTL of one, and increments the TTL until the destination
has been reached. By printing the gateways that generate ICMP time
exceeded messages along the way, it is able to determine the path
packets are taking to reach the destination.
The problem is that with the widespread use of firewalls on the modern
Internet, many of the packets that traceroute(8) sends out end up being
filtered, making it impossible to completely trace the path to the
destination. However, in many cases, these firewalls will permit inbound
TCP packets to specific ports that hosts sitting behind the firewall are
listening for connections on. By sending out TCP SYN packets instead of
UDP or ICMP ECHO packets, tcptraceroute is able to bypass the most common
firewall filters.