The Mana World (TMW) is a serious effort to create an innovative free
and open source MMORPG. TMW uses 2D graphics and aims to create a large
and diverse interactive world.
Beware, this will increase your slackiness...
port reworked from scratch from an original submission by
Jonathan Armani <dbd@asystant.net>, MAINTAINER
Guichan is a small, efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different
back-ends for displaying graphics and grabbing user input.
based on a submission by Jonathan Armani <dbd@asystant.net>, MAINTAINER
- add a patch from debian to fix an out of bounds error
- remove xsa@ as maintainer per his request
- bump PKGNAME
"if it works, i'm fine with it" xsa@
GNOME Data Access (GDA) is an attempt to provide uniform access to
different kinds of data sources (databases, information servers, mail
spools, etc). It is a complete architecture that provides all you need
to access your data. It is defined by a set of CORBA interfaces as
generic as possible (but very powerful at the same time) so that any
kind of data source can be accessed through them.
most work done by ajacoutot@, based on an initial port by me.
- fix PATHs in documentation
- add a default gkrellmd.conf
- make the server use the unpriviledged _gkrellmd user by default
- add sparc64 to the list of apm(4) capable arches and s/powerpc/macppc
Most useful change is that this does now build with ecl.
Thus it should build on !i386. Most arches untested yet, but ecl
is vastly more portable.
(discussed with jasper and pvalchev)
This collection of modules started out as modules which perform things
(debatably) in a safer and taint-safe manner. Since then it's also
grown to include functionality that fit into the same framework and
conventions of the original modules, including keeping the debug hooks
for command-line debugging.