i386 fails with SSE errors, aarch64 riscv64 and sparc64 fail when trying
to compile x86 asm. Cut the noise until some brave soul tries to make
this build and run on !amd64.
ok brynet@
upstream added cmake support, which vastly simplifies the build..
New puzzle: 'Mosaic'.
This is similar in concept to Minesweeper, in that each clue tells you
the number of things (in this case, just 'black squares') in the
surrounding 3x3 grid section.
But unlike Minesweeper, there's no separation between squares that can
contain clues, and squares that can contain the things you're looking
for - a clue square may or may not itself be coloured black, and if
so, its clue counts itself.
So there's also no hidden information: the clues can all be shown up
front, and the difficulty arises from the game generator choosing
which squares to provide clues for at all.
Credits:
brynet@ for intial port and upstreaming OpenBSD patches.
shamazmazum for providing an upstream for this port and getting it to
run on FreeBSD.
ok brynet@ thfr@
Amnesia: The Dark Descent, a first person survival horror. A game about
immersion, discovery and living through a nightmare. An experience that
will chill you to the core.
Build on top of a previous update sent by Jérôme (Neon King)
which was build of an update sent by Donovan.
Port changes:
- switched to GH_*
- moved to cmake and dropped BAM
- dropped unnecessary patches (all of them)
- avoid git from running (new patch)
- the strict-alignment crash is resolved
- replaced SDL with SDL2
- update to python3
I'm taking maintainer. The maps distfile is hosted by solene@.
With help from: Donovan Watteau (previous maintainer), Jérôme, sthen@,
solene@, and Daniel Dickman
Some crashes and graphic issues have been reported. We decided to import
it anyway because the old version is incompatible with current servers.
OK from thfr@ and solene@
includes fix for va_list use to build on arm64 (GitHub PR 378); see
also GitHub issue #347
disable debug symbols for the build while here
runtime tested on amd64 without (new) issues
Index: Makefile
libpng warning: iCCP: known incorrect sRGB profile
libpng error: IDAT: invalid distance too far back
Error reading the PNG file.
Can't load the graphic `graphics/ui/ui_minimap.png'
from Omar Polo
your terminal.
From upstream and MAINTAINER Pat Jensen <patj AT passpackets DOT com> --
thanks!
ok tracey@
wordsearch is a classic word search game that you can play in your
terminal. It features curses full screen gameplay with an easy to
customize puzzle directory so you can share your creations with friends.
It has simple to pick up gameplay with word-based scoring so you can
play anytime.
ok jca@ for riscv64
ok maintainer Omar Polo who suggested also disabling mips64
Note there is a patch from Omar to disable embree that may solve this, but
remains to be tested. Then maybe BROKEN-*64 can be removed again.