5255 Commits

Author SHA1 Message Date
rsadowski
113b82e5ac Disable wayland
OK Muhammad Kaisar Arkhan (maintainer)
2021-11-15 11:14:16 +00:00
kirby
f19be1bddd Update to wesnoth-1.16.1
Diff from Tom Murphy, thanks!
2021-11-14 19:30:32 +00:00
benoit
e2180aa487 Update to rocksndiamonds-4.3.0.1. 2021-11-12 07:54:58 +00:00
rsadowski
aa99181e55 Update moonlight-qt to 3.1.4
Update diff from maintainer (Muhammad Kaisar Arkhan (Yuki))
2021-11-11 07:11:18 +00:00
jca
a647e94adb Zap stray -Wl which breaks compilation with eg++ on sparc64
ok kmos@ who had a similar diff.

No need for a bump since the fix doesn't change the resulting package on
archs where the port used to build.
2021-11-10 13:31:46 +00:00
jca
0a2fec3d07 Update to godot-3.4
While here add a README and fix godot on 64 bits architectures.
From Omar Polo (maintainer)
2021-11-10 13:20:17 +00:00
jca
9f224ae148 Only build amnesia-tdd on amd64
i386 fails with SSE errors, aarch64 riscv64 and sparc64 fail when trying
to compile x86 asm.  Cut the noise until some brave soul tries to make
this build and run on !amd64.

ok brynet@
2021-11-04 22:22:19 +00:00
benoit
f3e6f3c14b Update to rocksndiamonds-4.3.0.0. 2021-11-04 10:16:59 +00:00
sthen
db97a9fbd0 sort 2021-11-02 21:11:41 +00:00
jca
cc3aa0d605 Let this build on riscv64
As the comment says, this should probably be reversed to only use rdtsc() where available.
2021-11-02 12:23:41 +00:00
sthen
5e4370b64d bump REVISION for switch from Python 3.8 -> 3.9 2021-11-02 00:01:12 +00:00
kirby
e4507b0043 Update to wesnoth-1.16.0.
Changelog: https://www.wesnoth.org/start/1.16/
2021-11-01 20:39:39 +00:00
phessler
3ea1380bc7 broken on aarch64, it tries to use x86 assembly 2021-11-01 07:20:04 +00:00
ajacoutot
0d2296c4de Remove childsplay; it uses old py2 stuff that are getting in the way and is not
maintained anymore.
I imported this port 14+ years ago, it served us well.

ok landry@
2021-10-31 18:49:29 +00:00
sthen
98c33c71e1 remove this one again, it was a temp copy of an old patch 2021-10-31 17:42:46 +00:00
sthen
c14d0e2544 missed patch in previous commit; from Omar Polo 2021-10-31 17:33:53 +00:00
sthen
e511e4e333 use py2 scons, from Omar Polo 2021-10-31 17:31:43 +00:00
sthen
771ec8120d fix fallout from scons update, from Omar Polo 2021-10-31 17:31:15 +00:00
sthen
69d5bcb419 fix fallout from scons update, from Omar Polo 2021-10-31 17:30:22 +00:00
ajacoutot
c5a4a920bf Append to instead of overriding default CFLAGS / CXXFLAGS 2021-10-31 10:21:41 +00:00
ajacoutot
0fe92220a4 'CFLAGS =' -> 'CFLAGS +=' so that our default CFLAGS aren't overriden. 2021-10-31 10:18:38 +00:00
bcallah
ab92344215 Update to julius-1.7.0
Changelog: https://github.com/bvschaik/julius/releases/tag/v1.7.0
testing and ok thfr@
2021-10-30 16:26:24 +00:00
landry
4a3b162867 games/eliot: update to 2.2. 2021-10-30 07:56:55 +00:00
landry
bea9ec657c games/puzzles: update to a newer git checkout
upstream added cmake support, which vastly simplifies the build..

New puzzle: 'Mosaic'.

This is similar in concept to Minesweeper, in that each clue tells you
the number of things (in this case, just 'black squares') in the
surrounding 3x3 grid section.

But unlike Minesweeper, there's no separation between squares that can
contain clues, and squares that can contain the things you're looking
for - a clue square may or may not itself be coloured black, and if
so, its clue counts itself.

So there's also no hidden information: the clues can all be shown up
front, and the difficulty arises from the game generator choosing
which squares to provide clues for at all.
2021-10-30 07:14:21 +00:00
ajacoutot
8b92ee8742 Remove super old and unmaintained GNOME-2 libraries and dependant ports:
devel/ORBit2
x11/gnome/libbonobo
x11/gnome/libgnome
x11/gnome/mono-gnome
x11/gnome/libbonoboui
x11/gnome/libgnomeui
games/gtetrinet
games/grhino
games/gbrainy

ok sthen@
2021-10-30 07:11:52 +00:00
bcallah
da98d2858d Update to stockfish-14.1
Announcement: https://stockfishchess.org/blog/2021/stockfish-14-1/
2021-10-30 04:46:05 +00:00
thfr
1c57504f9e add module GodotSteam into the build. This adds dep on goldberg_emulator.
Discussed and okay with maintainer Omar Polo
2021-10-29 21:07:02 +00:00
sthen
a6354e214a mark amnesia-tdd BROKEN-i386, SIMD / SSE related build failure 2021-10-29 19:56:22 +00:00
solene
680d71a997 Update to opengfx-0.6.1 2021-10-28 09:58:45 +00:00
solene
785d3ac235 Update to openttd-12.0 2021-10-28 09:58:15 +00:00
namn
505272596b +amnesia-tdd 2021-10-27 01:19:58 +00:00
namn
a13f122978 Import games/amnesia-tdd, a first person survival horror game.
Credits:
brynet@ for intial port and upstreaming OpenBSD patches.
shamazmazum for providing an upstream for this port and getting it to
run on FreeBSD.
ok brynet@ thfr@

Amnesia: The Dark Descent, a first person survival horror. A game about
immersion, discovery and living through a nightmare. An experience that
will chill you to the core.
2021-10-27 01:13:41 +00:00
ajacoutot
43e49201d6 audio/libsndfile is needed in LDEP now (not indirectly provided by another
dependency).
2021-10-25 07:19:59 +00:00
sebastia
770f3c732e bump after gnustep.port.mk linker change 2021-10-19 19:44:09 +00:00
jsg
6581441534 add missing dep on graphics/giflib
noticed in bulk build by aja@
2021-10-19 09:15:33 +00:00
sdk
7e42e6fcbf Update to v0.7.5
Build on top of a previous update sent by Jérôme (Neon King)
which was build of an update sent by Donovan.

Port changes:
- switched to GH_*
- moved to cmake and dropped BAM
- dropped unnecessary patches (all of them)
- avoid git from running (new patch)
- the strict-alignment crash is resolved
- replaced SDL with SDL2
- update to python3

I'm taking maintainer. The maps distfile is hosted by solene@.

With help from: Donovan Watteau (previous maintainer), Jérôme, sthen@,
solene@, and Daniel Dickman

Some crashes and graphic issues have been reported. We decided to import
it anyway because the old version is incompatible with current servers.

OK from thfr@ and solene@
2021-10-19 07:22:08 +00:00
thfr
20bdcc3a51 update to more recent checkout
includes fix for va_list use to build on arm64 (GitHub PR 378); see
also GitHub issue #347
disable debug symbols for the build while here
runtime tested on amd64 without (new) issues

Index: Makefile
2021-10-18 13:39:44 +00:00
kirby
3b035afd30 Update to cataclysm-dda-0.F.2.
Drop former maintainer per his request and take maintainership.
OK thfr@
2021-10-18 08:23:18 +00:00
kn
bba56a3b56 Remove realpath -> readlink(1) quirks, we have realpath(1) in base now 2021-10-17 13:06:59 +00:00
sthen
e9e8db9ef9 boswars: use optipng to fix the png files, fixing runtime
libpng warning: iCCP: known incorrect sRGB profile
libpng error: IDAT: invalid distance too far back
Error reading the PNG file.
Can't load the graphic `graphics/ui/ui_minimap.png'

from Omar Polo
2021-10-17 12:19:12 +00:00
thfr
2b22aa3f6b update to 0.34; also disable dangerous 'localcommand' functionality (see discussion in GitHub PR #69); from maintainer Tom Murphy - thanks! 2021-10-16 14:43:12 +00:00
bcallah
8fe38b2a32 Fix spurious startup issue found by sthen@
Tweak from ian@, ok sthen@
2021-10-16 11:36:04 +00:00
bcallah
b8c3aae151 +wordsearch 2021-10-15 14:12:34 +00:00
bcallah
f47539ffeb Import games/wordsearch, a classic word search game that you can play in
your terminal.
From upstream and MAINTAINER Pat Jensen <patj AT passpackets DOT com> --
thanks!
ok tracey@

wordsearch is a classic word search game that you can play in your
terminal. It features curses full screen gameplay with an easy to
customize puzzle directory so you can share your creations with friends.
It has simple to pick up gameplay with word-based scoring so you can
play anytime.
2021-10-15 14:12:09 +00:00
sdk
e32eb64591 Add the PDF manual
OK daniel@ and solene@
2021-10-14 16:08:54 +00:00
thfr
47aaa1dae9 mark BROKEN-riscv64 and BROKEN-mips64 to save some build CPU cycles for now
ok jca@ for riscv64
ok maintainer Omar Polo who suggested also disabling mips64

Note there is a patch from Omar to disable embree that may solve this, but
remains to be tested. Then maybe BROKEN-*64 can be removed again.
2021-10-14 14:33:29 +00:00
jsg
83daf4b5ad update to scummvm 2.5.0
The engines in games/residualvm have merged into scummvm with this release.
2021-10-10 03:12:02 +00:00
jsg
8840da2931 update to scummvm-tools 2.5.0 2021-10-10 03:02:34 +00:00
kirby
80971585d9 fix build on sparc64
ok kmos@
2021-10-08 07:13:56 +00:00
bcallah
0344397580 Update to armagetronad-0.2.9.1
MASTER_SITES has moved to launchpad
Announcement can be found here: http://www.armagetronad.org/
ok thfr@
2021-10-06 01:43:28 +00:00