remove this one again, it was a temp copy of an old patch
This commit is contained in:
parent
1ea286255c
commit
98c33c71e1
@ -1,261 +0,0 @@
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$OpenBSD: patch-SConstruct,v 1.1 2021/10/31 17:33:53 sthen Exp $
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Index: SConstruct
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--- SConstruct.orig
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+++ SConstruct
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@@ -49,7 +49,7 @@ if (env.GetOption('clean') or conf == '0'):
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if sys.platform == 'win32':
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checkconf = False
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- print "Compiling for Win32 Environment"
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+ print("Compiling for Win32 Environment")
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env = Environment(ENV = os.environ)
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env.Append(CPPDEFINES = ['WIN32','NOMINMAX','DEBUG'])
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@@ -68,7 +68,7 @@ if sys.platform == 'win32':
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build_dir = 'win32'
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elif sys.platform == 'darwin':
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- print "Compiling for MacOSX"
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+ print("Compiling for MacOSX")
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env = Environment(ENV = os.environ)
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env.Append(CPPPATH = ['/System/Library/Frameworks/AGL.framework/Headers', '/System/Library/Frameworks/OpenGL.framework/Headers','/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include' , './Mac'])
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libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries', '/usr/local/lib', '/usr/lib']
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@@ -79,11 +79,11 @@ elif sys.platform == 'darwin':
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datadir = './data' # use slashes as separator always. C/C++ want it so.
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build_dir = 'macosx'
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osspecificsrc = Split("""Mac/SDLMain.m""")
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- if (debug == 1):
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- env.Append(CCFLAGS = '-g')
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- env.Append(CPPDEFINES = ['DEBUG'])
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+ if (debug == 1):
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+ env.Append(CCFLAGS = '-g')
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+ env.Append(CPPDEFINES = ['DEBUG'])
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elif (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7'):
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- print "Compiling for FreeBSD Environment"
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+ print("Compiling for FreeBSD Environment")
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env = Environment(ENV = os.environ)
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LOCALBASE = os.environ['LOCALBASE']
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X11BASE = os.environ['X11BASE']
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@@ -99,45 +99,45 @@ elif (sys.platform == 'freebsd5') or (sys.platform ==
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cpuinfol = cpuinfof.readlines()
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mmxsupported = False
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ssesupported = False
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- for i in cpuinfol:
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+ for i in cpuinfol:
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if i == '1\n':
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mmxsupported = True
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ssesupported = True
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if (usex86sse == 0) and (mmxsupported and ssesupported):
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- usex86sse = 1
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- if usex86sse >= 1:
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+ usex86sse = 1
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+ if usex86sse >= 1:
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env.Append(CCFLAGS = '-msse')
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- env.Append(CPPDEFINES = ['USE_SSE'])
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- osspecificsrc += []
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- print 'Using x86 SSE/MMX optimizations.'
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+ env.Append(CPPDEFINES = ['USE_SSE'])
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+ osspecificsrc += []
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+ print('Using x86 SSE/MMX optimizations.')
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- env.Replace(CCFLAGS = os.environ['CFLAGS'])
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+ env.Replace(CCFLAGS = os.environ['CFLAGS'])
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if (debug == 1):
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env.Append(CCFLAGS = '-g')
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env.Append(CPPDEFINES = ['DEBUG'])
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- env.Replace(CXXFLAGS = os.environ['CXXFLAGS'] + ' `' + SDL_CONFIG + ' --cflags`')
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- env.Append(LINKFLAGS = '`' + SDL_CONFIG + ' --libs`')
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- datadir = '/usr/local/share/dangerdeep'
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- build_dir = 'freebsd'
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+ env.Replace(CXXFLAGS = os.environ['CXXFLAGS'] + ' `' + SDL_CONFIG + ' --cflags`')
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+ env.Append(LINKFLAGS = '`' + SDL_CONFIG + ' --libs`')
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+ datadir = '/usr/local/share/dangerdeep'
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+ build_dir = 'freebsd'
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- if (checkconf == True and os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
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- gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
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- gllibdir = ''
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- for i in gllibdirs:
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- if (os.system('test -f '+i+'libGL.so') == 0):
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- gllibdir = i
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- break
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- if (gllibdir == ''):
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- print 'ERROR: no libGL.so detected!'
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- else:
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- print 'Found GL library "'+gllibdir+'libGL.so"'
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
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- # I'm not sure which option will hopefully fix the problem... so i use both...
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- env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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- env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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+ if (checkconf == True and os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
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+ gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
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+ gllibdir = ''
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+ for i in gllibdirs:
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+ if (os.system('test -f '+i+'libGL.so') == 0):
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+ gllibdir = i
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+ break
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+ if (gllibdir == ''):
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+ print('ERROR: no libGL.so detected!')
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+ else:
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+ print('Found GL library "'+gllibdir+'libGL.so"')
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+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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+ # I'm not sure which option will hopefully fix the problem... so i use both...
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+ env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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+ env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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elif 0 != mingw32:
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- print "Compiling for mingw32 Environment"
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+ print("Compiling for mingw32 Environment")
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env = Environment(ENV = os.environ, tools = ['mingw'])
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env.Append(CPPPATH = [ mingw32root + '/usr/include/', mingw32root + '/usr/include/GL/', mingw32root + '/usr/include/SDL/' ] )
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@@ -171,12 +171,12 @@ elif 0 != mingw32:
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osspecificsrc += []
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env.Append(CCFLAGS = '-msse')
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env.Append(CPPDEFINES = ['USE_SSE'])
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
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datadir = './data' # use slashes as separator always. C/C++ want it so.
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build_dir = 'mingw32'
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else:
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SConsignFile()
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- print "Compiling for GNU/Linux Environment (" + sys.platform + ")"
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+ print("Compiling for GNU/Linux Environment (" + sys.platform + ")")
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env = Environment(ENV = os.environ)
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env.Append(CPPPATH = ['/usr/include/SDL', '/usr/include/GL'])
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@@ -192,10 +192,10 @@ else:
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# allow arch to be over-ridden if need be.
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if archflag != '':
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- print 'Using architecture: ' + archflag + ' (Changed from ' + arch + ')'
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+ print('Using architecture: ' + archflag + ' (Changed from ' + arch + ')')
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arch = archflag
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else:
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- print 'Using architecture: ' + arch
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+ print('Using architecture: ' + arch)
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# Set libpath accordingly
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if arch == 'x86_64':
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@@ -207,8 +207,6 @@ else:
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# Set libpath for real
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libpath = [archlib, archlib + '/X11', '/usr/X11R6/lib']
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- ccflags += ' -march=' + arch
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-
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env.Append(LINKFLAGS = '`pkg-config --libs-only-L x11`')
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if (debug >= 4):
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ccflags += ' -g -pg -O3' # profiling
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@@ -220,7 +218,6 @@ else:
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env.Append(CPPDEFINES = ['DEBUG'])
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elif (debug == 1):
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# same as debug==0 but with DEBUG defined to make logging work (and probably other stuff)
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- ccflags += ' -g -O2'
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env.Append(CPPDEFINES = ['DEBUG'])
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elif (debug == -1):
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ccflags += ' -g -O3 -mfpmath=sse -mmmx -msse -m3dnow'
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@@ -239,10 +236,10 @@ else:
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if (useefence >= 1):
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extralibs += ['efence']
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- print 'Linking to ElectricFence library!'
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+ print('Linking to ElectricFence library!')
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elif (useduma >= 1):
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extralibs += ['duma']
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- print 'Linking to DUMA (EletricFence successor) library!'
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+ print('Linking to DUMA (EletricFence successor) library!')
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if (cvedit == 1):
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env.Append(CPPDEFINES = ['CVEDIT'])
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@@ -252,25 +249,25 @@ else:
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osspecificsrc += []
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if (usex86sse >= 2):
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env.Append(CPPDEFINES = ['USE_SSE_ALWAYS'])
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!')
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else:
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
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env.Append(CCFLAGS = ccflags)
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# check for broken libGL, ignore undefined symbols then
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- if (checkconf == True and os.system('grep glBindProgram /usr/include/GL/gl*.h > /dev/null') == 0):
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+ if (checkconf == True and os.system('grep glBindProgram ${X11BASE}/include/GL/gl*.h > /dev/null') == 0):
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gllibdirs = ['/usr/X11R6/lib/', '/usr/lib/', '/usr/local/lib/']
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gllibdir = ''
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for i in gllibdirs:
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- if (os.system('test -f '+i+'libGL.so') == 0):
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+ if (os.system('ls '+i+' | grep -q ^libGL\\.so') == 0):
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gllibdir = i
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break
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if (gllibdir == ''):
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- print 'ERROR: no libGL.so detected!'
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+ print('ERROR: no libGL.so detected!')
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else:
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- print 'Found GL library "'+gllibdir+'libGL.so"'
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
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+ print('Found GL library "'+gllibdir+'libGL.so"')
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+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so* > /dev/null') != 0):
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+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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# I'm not sure which option will hopefully fix the problem... so i use both...
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env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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@@ -282,13 +279,19 @@ installbindir = '/usr/local/bin'
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if ARGUMENTS.get('installbindir', 0):
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installbindir = ARGUMENTS.get('installbindir', 0)
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-print 'Install binary path: ' + installbindir
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-print 'Using data dir: ' + datadir
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+print('Install binary path: ' + installbindir)
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+print('Using data dir: ' + datadir)
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target_dir = '#build' + os.sep + build_dir
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source_base_dir = 'src'
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libpath = libpath + [target_dir]
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env.Append(LIBPATH = libpath)
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+env.Append(LIBPATH = '${LOCALBASE}/lib')
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+env.Append(CPPPATH = ['${X11BASE}/include', '${X11BASE}/include/GL'])
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+env.Replace(CC = os.environ['CC'])
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+env.Replace(CXX = os.environ['CXX'])
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+env.Replace(CFLAGS = os.environ['CFLAGS'])
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+env.Replace(CXXFLAGS = os.environ['CXXFLAGS'])
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################ configure
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if(checkconf == True):
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@@ -297,20 +300,20 @@ if(checkconf == True):
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if (devel == 0):
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for i in ['GL', 'GLU', 'SDL', 'SDL_image', 'SDL_mixer', 'fftw3', 'bz2']:
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if not conf.CheckLib(i):
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- print 'Library ' + i + ' is missing, it must be installed!'
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+ print('Library ' + i + ' is missing, it must be installed!')
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Exit(1)
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for i in ['gl.h', 'glu.h', 'SDL.h', 'SDL_image.h', 'SDL_mixer.h', 'fftw3.h', 'bzlib.h']:
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if not conf.CheckHeader(i):
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- print 'Include file ' + i + ' is missing, install matching development library!'
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+ print('Include file ' + i + ' is missing, install matching development library!')
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Exit(1)
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if conf.CheckLibWithHeader('fftw3f', 'fftw3.h', 'C'):
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- print 'fftw3 library supports float type. Using it...'
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+ print('fftw3 library supports float type. Using it...')
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fftwlib = 'fftw3f'
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conf.env.Append(CPPDEFINES = ['WITH_FLOAT_FFTW'])
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else:
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- print 'fftw3 library does not support float type.'
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+ print('fftw3 library does not support float type.')
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if conf.CheckLibWithHeader('avutil', 'ffmpeg/libavutil/avutil.h', 'C'):
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- print 'libavutil found...'
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+ print('libavutil found...')
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ffmpeg_available = True
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else:
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fftwlib = 'fftw3f'
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@@ -347,7 +350,7 @@ Export('env', 'gfxlibs', 'alllibs', 'installbindir', '
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SConscript(source_base_dir + os.sep + 'SConscript', build_dir = target_dir, duplicate = 0)
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-BuildDir(target_dir, source_base_dir, duplicate=0)
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+VariantDir(target_dir, source_base_dir, duplicate=0)
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############### Helper functions
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def findSVN(basedir):
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