remove this one again, it was a temp copy of an old patch

This commit is contained in:
sthen 2021-10-31 17:42:46 +00:00
parent 1ea286255c
commit 98c33c71e1

View File

@ -1,261 +0,0 @@
$OpenBSD: patch-SConstruct,v 1.1 2021/10/31 17:33:53 sthen Exp $
Index: SConstruct
--- SConstruct.orig
+++ SConstruct
@@ -49,7 +49,7 @@ if (env.GetOption('clean') or conf == '0'):
if sys.platform == 'win32':
checkconf = False
- print "Compiling for Win32 Environment"
+ print("Compiling for Win32 Environment")
env = Environment(ENV = os.environ)
env.Append(CPPDEFINES = ['WIN32','NOMINMAX','DEBUG'])
@@ -68,7 +68,7 @@ if sys.platform == 'win32':
build_dir = 'win32'
elif sys.platform == 'darwin':
- print "Compiling for MacOSX"
+ print("Compiling for MacOSX")
env = Environment(ENV = os.environ)
env.Append(CPPPATH = ['/System/Library/Frameworks/AGL.framework/Headers', '/System/Library/Frameworks/OpenGL.framework/Headers','/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include' , './Mac'])
libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries', '/usr/local/lib', '/usr/lib']
@@ -79,11 +79,11 @@ elif sys.platform == 'darwin':
datadir = './data' # use slashes as separator always. C/C++ want it so.
build_dir = 'macosx'
osspecificsrc = Split("""Mac/SDLMain.m""")
- if (debug == 1):
- env.Append(CCFLAGS = '-g')
- env.Append(CPPDEFINES = ['DEBUG'])
+ if (debug == 1):
+ env.Append(CCFLAGS = '-g')
+ env.Append(CPPDEFINES = ['DEBUG'])
elif (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7'):
- print "Compiling for FreeBSD Environment"
+ print("Compiling for FreeBSD Environment")
env = Environment(ENV = os.environ)
LOCALBASE = os.environ['LOCALBASE']
X11BASE = os.environ['X11BASE']
@@ -99,45 +99,45 @@ elif (sys.platform == 'freebsd5') or (sys.platform ==
cpuinfol = cpuinfof.readlines()
mmxsupported = False
ssesupported = False
- for i in cpuinfol:
+ for i in cpuinfol:
if i == '1\n':
mmxsupported = True
ssesupported = True
if (usex86sse == 0) and (mmxsupported and ssesupported):
- usex86sse = 1
- if usex86sse >= 1:
+ usex86sse = 1
+ if usex86sse >= 1:
env.Append(CCFLAGS = '-msse')
- env.Append(CPPDEFINES = ['USE_SSE'])
- osspecificsrc += []
- print 'Using x86 SSE/MMX optimizations.'
+ env.Append(CPPDEFINES = ['USE_SSE'])
+ osspecificsrc += []
+ print('Using x86 SSE/MMX optimizations.')
- env.Replace(CCFLAGS = os.environ['CFLAGS'])
+ env.Replace(CCFLAGS = os.environ['CFLAGS'])
if (debug == 1):
env.Append(CCFLAGS = '-g')
env.Append(CPPDEFINES = ['DEBUG'])
- env.Replace(CXXFLAGS = os.environ['CXXFLAGS'] + ' `' + SDL_CONFIG + ' --cflags`')
- env.Append(LINKFLAGS = '`' + SDL_CONFIG + ' --libs`')
- datadir = '/usr/local/share/dangerdeep'
- build_dir = 'freebsd'
+ env.Replace(CXXFLAGS = os.environ['CXXFLAGS'] + ' `' + SDL_CONFIG + ' --cflags`')
+ env.Append(LINKFLAGS = '`' + SDL_CONFIG + ' --libs`')
+ datadir = '/usr/local/share/dangerdeep'
+ build_dir = 'freebsd'
- if (checkconf == True and os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
- gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
- gllibdir = ''
- for i in gllibdirs:
- if (os.system('test -f '+i+'libGL.so') == 0):
- gllibdir = i
- break
- if (gllibdir == ''):
- print 'ERROR: no libGL.so detected!'
- else:
- print 'Found GL library "'+gllibdir+'libGL.so"'
- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
- # I'm not sure which option will hopefully fix the problem... so i use both...
- env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
- env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
+ if (checkconf == True and os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
+ gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
+ gllibdir = ''
+ for i in gllibdirs:
+ if (os.system('test -f '+i+'libGL.so') == 0):
+ gllibdir = i
+ break
+ if (gllibdir == ''):
+ print('ERROR: no libGL.so detected!')
+ else:
+ print('Found GL library "'+gllibdir+'libGL.so"')
+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
+ # I'm not sure which option will hopefully fix the problem... so i use both...
+ env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
+ env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
elif 0 != mingw32:
- print "Compiling for mingw32 Environment"
+ print("Compiling for mingw32 Environment")
env = Environment(ENV = os.environ, tools = ['mingw'])
env.Append(CPPPATH = [ mingw32root + '/usr/include/', mingw32root + '/usr/include/GL/', mingw32root + '/usr/include/SDL/' ] )
@@ -171,12 +171,12 @@ elif 0 != mingw32:
osspecificsrc += []
env.Append(CCFLAGS = '-msse')
env.Append(CPPDEFINES = ['USE_SSE'])
- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
datadir = './data' # use slashes as separator always. C/C++ want it so.
build_dir = 'mingw32'
else:
SConsignFile()
- print "Compiling for GNU/Linux Environment (" + sys.platform + ")"
+ print("Compiling for GNU/Linux Environment (" + sys.platform + ")")
env = Environment(ENV = os.environ)
env.Append(CPPPATH = ['/usr/include/SDL', '/usr/include/GL'])
@@ -192,10 +192,10 @@ else:
# allow arch to be over-ridden if need be.
if archflag != '':
- print 'Using architecture: ' + archflag + ' (Changed from ' + arch + ')'
+ print('Using architecture: ' + archflag + ' (Changed from ' + arch + ')')
arch = archflag
else:
- print 'Using architecture: ' + arch
+ print('Using architecture: ' + arch)
# Set libpath accordingly
if arch == 'x86_64':
@@ -207,8 +207,6 @@ else:
# Set libpath for real
libpath = [archlib, archlib + '/X11', '/usr/X11R6/lib']
- ccflags += ' -march=' + arch
-
env.Append(LINKFLAGS = '`pkg-config --libs-only-L x11`')
if (debug >= 4):
ccflags += ' -g -pg -O3' # profiling
@@ -220,7 +218,6 @@ else:
env.Append(CPPDEFINES = ['DEBUG'])
elif (debug == 1):
# same as debug==0 but with DEBUG defined to make logging work (and probably other stuff)
- ccflags += ' -g -O2'
env.Append(CPPDEFINES = ['DEBUG'])
elif (debug == -1):
ccflags += ' -g -O3 -mfpmath=sse -mmmx -msse -m3dnow'
@@ -239,10 +236,10 @@ else:
if (useefence >= 1):
extralibs += ['efence']
- print 'Linking to ElectricFence library!'
+ print('Linking to ElectricFence library!')
elif (useduma >= 1):
extralibs += ['duma']
- print 'Linking to DUMA (EletricFence successor) library!'
+ print('Linking to DUMA (EletricFence successor) library!')
if (cvedit == 1):
env.Append(CPPDEFINES = ['CVEDIT'])
@@ -252,25 +249,25 @@ else:
osspecificsrc += []
if (usex86sse >= 2):
env.Append(CPPDEFINES = ['USE_SSE_ALWAYS'])
- print 'Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!'
+ print('Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!')
else:
- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
env.Append(CCFLAGS = ccflags)
# check for broken libGL, ignore undefined symbols then
- if (checkconf == True and os.system('grep glBindProgram /usr/include/GL/gl*.h > /dev/null') == 0):
+ if (checkconf == True and os.system('grep glBindProgram ${X11BASE}/include/GL/gl*.h > /dev/null') == 0):
gllibdirs = ['/usr/X11R6/lib/', '/usr/lib/', '/usr/local/lib/']
gllibdir = ''
for i in gllibdirs:
- if (os.system('test -f '+i+'libGL.so') == 0):
+ if (os.system('ls '+i+' | grep -q ^libGL\\.so') == 0):
gllibdir = i
break
if (gllibdir == ''):
- print 'ERROR: no libGL.so detected!'
+ print('ERROR: no libGL.so detected!')
else:
- print 'Found GL library "'+gllibdir+'libGL.so"'
- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
+ print('Found GL library "'+gllibdir+'libGL.so"')
+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so* > /dev/null') != 0):
+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
# I'm not sure which option will hopefully fix the problem... so i use both...
env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
@@ -282,13 +279,19 @@ installbindir = '/usr/local/bin'
if ARGUMENTS.get('installbindir', 0):
installbindir = ARGUMENTS.get('installbindir', 0)
-print 'Install binary path: ' + installbindir
-print 'Using data dir: ' + datadir
+print('Install binary path: ' + installbindir)
+print('Using data dir: ' + datadir)
target_dir = '#build' + os.sep + build_dir
source_base_dir = 'src'
libpath = libpath + [target_dir]
env.Append(LIBPATH = libpath)
+env.Append(LIBPATH = '${LOCALBASE}/lib')
+env.Append(CPPPATH = ['${X11BASE}/include', '${X11BASE}/include/GL'])
+env.Replace(CC = os.environ['CC'])
+env.Replace(CXX = os.environ['CXX'])
+env.Replace(CFLAGS = os.environ['CFLAGS'])
+env.Replace(CXXFLAGS = os.environ['CXXFLAGS'])
################ configure
if(checkconf == True):
@@ -297,20 +300,20 @@ if(checkconf == True):
if (devel == 0):
for i in ['GL', 'GLU', 'SDL', 'SDL_image', 'SDL_mixer', 'fftw3', 'bz2']:
if not conf.CheckLib(i):
- print 'Library ' + i + ' is missing, it must be installed!'
+ print('Library ' + i + ' is missing, it must be installed!')
Exit(1)
for i in ['gl.h', 'glu.h', 'SDL.h', 'SDL_image.h', 'SDL_mixer.h', 'fftw3.h', 'bzlib.h']:
if not conf.CheckHeader(i):
- print 'Include file ' + i + ' is missing, install matching development library!'
+ print('Include file ' + i + ' is missing, install matching development library!')
Exit(1)
if conf.CheckLibWithHeader('fftw3f', 'fftw3.h', 'C'):
- print 'fftw3 library supports float type. Using it...'
+ print('fftw3 library supports float type. Using it...')
fftwlib = 'fftw3f'
conf.env.Append(CPPDEFINES = ['WITH_FLOAT_FFTW'])
else:
- print 'fftw3 library does not support float type.'
+ print('fftw3 library does not support float type.')
if conf.CheckLibWithHeader('avutil', 'ffmpeg/libavutil/avutil.h', 'C'):
- print 'libavutil found...'
+ print('libavutil found...')
ffmpeg_available = True
else:
fftwlib = 'fftw3f'
@@ -347,7 +350,7 @@ Export('env', 'gfxlibs', 'alllibs', 'installbindir', '
SConscript(source_base_dir + os.sep + 'SConscript', build_dir = target_dir, duplicate = 0)
-BuildDir(target_dir, source_base_dir, duplicate=0)
+VariantDir(target_dir, source_base_dir, duplicate=0)
############### Helper functions
def findSVN(basedir):