keyboard frontend for Qt 5 on Linux Desktop/X11, Windows Desktop, and Boot2Qt
targets.
The input framework makes it easy to write custom input methods or to integrate
3rd party input engines. The input methods can be implemented in C++ or QML.
This is a part of upcoming Qt 5.9.
text-to-speech, which is useful for end-users who are visually challenged or
cannot access the application for whatever reason. The most common use case
where text-to-speech comes in handy is when the end-user is driving and cannot
attend the incoming messages on the phone. In such a scenario, the messaging
application can read out the incoming message.
This is a part of upcoming Qt 5.9.
files. This includes both dynamically creating state machines (loading the SCXML
file and instantiating states and transitions) and generating a C++ file that
has a class implementing the state machine. It also contains functionality to
support data models and executable content.
This is a part of upcoming Qt 5.9.
developed for Qt. The idea is to extend existing Qt's functionalities to enable
an easy exchange of information between processes or computers.
One of the key features of Qt to enable this is the distinction between an
objects API (defined by its Q_Property, Signals and Slots) and the
implementation of that API. The purpose of QtRO is to meet the expected API,
even if the true QObject is in a different process. A Slot called on a copy of
an object (called a Replica) is forwarded to the true object (called a Source)
for handling. Updates to the Source, either property changes or emitted Signals,
are forwarded to every Replica.
This is a part of upcoming Qt 5.9.
in-app purchases. It is a cross-platform library that currently supports
purchases made to the Mac App Store on OS X, App Store on iOS, and Google Play
on Android.
This is a part of upcoming Qt 5.9.
to obtain limited access to online accounts and HTTP services without exposing
users' passwords.
Currently, the supported authorization protocol is OAuth 1 & 2.
This is a part of upcoming Qt 5.9.
on multiple platforms.
This module provides classes that can:
- read input events from game controllers (Button and Axis events),
both from C++ and Qt Quick (QML);
- provide a queryable input state (by processing events);
- provide key bindings.
This is a part of upcoming Qt 5.9.
scatter, and surface graphs. It is especially useful for visualizing depth maps
and large quantities of rapidly changing data, such as data received from
multiple sensors. The look and feel of graphs can be customized by using themes
or by adding custom items and labels to them.
This is a part of upcoming Qt 5.9.
column separation in the excessively wide tables to zero, so you
cannot easily see the word boundaries.
With mandoc, the manuals are actually readable if you make your
terminal window wider than 132 columns, so drop USE_GROFF and bump.
allowing output comparison, and it turns out mandoc output is
actually better than groff output because mandoc treat the invalid
font \fC as roman, while groff simply ignores the escape sequence.
So, drop USE_GROFF and bump.
afterstep_faq(1) manual. I'm not going to debug XML parsers, so
just patch the documentation such that the XML stuff yields a valid
manual page.
Only whitespace differences between groff and mandoc formatting,
so drop USE_GROFF and bump.
- nss 3.30.1 is required
- nspr 4.14 is required
- remove plumbing for gtk3 FLAVOR, now the default anyway
- switch default MASTER_SITES and HOMEPAGE to https (from naddy@)