Commit Graph

10 Commits

Author SHA1 Message Date
espie
bcf3856632 PERMIT_* / REGRESS->TEST sweep 2013-03-11 10:50:00 +00:00
espie
9a11505f7a resurrect USE_X11, only for the few ports that require xenocara components
but don't have explicit WANTLIB that point to X11.
2012-10-29 15:19:02 +00:00
espie
5855efb734 move depends to new style 2010-11-15 19:45:56 +00:00
ajacoutot
ff07e285bc Remove USE_X11. 2010-10-24 20:58:58 +00:00
dcoppa
0fe1cb2a9e s/librairies/libraries/
OK ajacoutot@
2010-06-01 12:46:24 +00:00
jakemsr
bbe16afa64 use sndio
ok MAINTAINER
2009-12-26 13:21:21 +00:00
phessler
274222330f unbreak for !i386
js.h wants to include machine/joystick.h for analog joystick support.
other platforms don't have such support, so hide it with an arch define.
this allows us to use the "portable game librarys" on more than one arch.

OK MANTAINER
2009-06-12 20:48:37 +00:00
simon
1a0851e241 ENOCOOKIE: bump PKGNAME, not DISTNAME 2009-04-10 08:54:32 +00:00
simon
6df847bd7d fix typo in comment and bump
from Gallon Sylvestre (MAINTAINER)
2009-04-10 08:47:00 +00:00
ajacoutot
5d414bd321 Import plib-1.8.5
PLIB is a suite of portable game librairies.

PLIB includes sound effects, music, a complete 3D engine, font
rendering, a simple Windowing library, a game scripting language, a GUI,
networking, 3D math library and a collection of handy utility functions.
All are 100% portable across nearly all modern computing platforms.
Each library component is fairly independent of the others - so if you
want to use SDL, GTK, GLUT, or FLTK instead of PLIB's 'PW' windowing
library, you can.

Based on a submission from Gallon Sylvestre (MAINTAINER)
2008-11-10 22:10:22 +00:00