espie
6e2d69ab88
new depends
2010-11-16 11:23:25 +00:00
fgsch
6097dbaf9c
Bump revision after python's default change.
2010-08-30 17:46:56 +00:00
espie
6aa9f723c1
fix depends
2009-03-15 14:39:02 +00:00
sturm
4ecac5813b
typo in RUN_DEPENDS that killed mirror-maker
...
bump PKGNAME to be sure
2008-01-14 06:43:16 +00:00
ajacoutot
3f66575973
- add py-Numeric to run_depends
...
from Will Maier
2008-01-13 00:13:54 +00:00
ajacoutot
fd8e570f6e
- update to castle-combat-0.8.1
2007-12-04 14:43:17 +00:00
simon
4483ec0807
remove surrounding quotes from COMMENT/BROKEN/PERMIT_*
2007-09-15 18:01:00 +00:00
espie
470294650d
base64 distinfo with SHA256
2007-04-05 15:37:40 +00:00
espie
22c2928571
more newstyle lib-depends
2006-08-02 09:36:20 +00:00
pvalchev
d2dee31acf
remove Lurene Grenier from maintainer position (unresponsive, and now
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email bounces)
2005-02-14 00:35:53 +00:00
naddy
ae76d3ea1f
SIZE
2005-01-05 17:21:50 +00:00
espie
db76ffc1df
WANTLIB markers
2004-11-28 22:41:14 +00:00
espie
6ad2640218
new plists
2004-09-15 00:46:07 +00:00
naddy
2276d3b230
remove WWW lines
2003-12-15 21:42:08 +00:00
jolan
f8ef6fa9b7
no need to specify mikmod for sdl-mixer anymore.
2003-05-12 22:39:27 +00:00
margarida
689af47ff1
Fix LIB_DEPENDS by adding mikmod as a FLAVOR of sdl-mixer.
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Missing white space in DESCR.
Thanks to Jolan Luff for all the testing.
brad@ ok
2003-04-04 01:37:25 +00:00
pvalchev
1508d7ac7d
- Fix sdl-net dependency: do not build own version of SDL_net, but use
...
devel/sdl-net which was additionally picked up if installed
- Fix CONFIGURE_STYLE, "gnu" instead of "autoconf"
2003-03-06 01:09:27 +00:00
naddy
740915a263
Fix master site; from Jolan Luff <jolan@cryptonomicon.org>.
2003-02-28 23:31:00 +00:00
brad
41b18a15f6
png header path change.
2002-07-18 14:13:08 +00:00
pvalchev
56acd3c11e
*** empty log message ***
2002-06-08 06:03:09 +00:00
mark
45349d0ec4
should have left MASTER_SITES alone, thanks wilfried
2002-03-20 12:01:46 +00:00
mark
e3b795943a
port from Lurene Grenier <lurene@menagerie.tf>
...
Castle-Combat is a clone of the arcade classic, Rampart. This version
currently supports 2 to 4 players on local or remote servers. Players
build castle walls, place cannons inside these walls, and shoot at the
walls of their enemy(s). If a player can't build a complete wall around
one of his castles, he loses. The last surviving player wins.
2002-03-20 08:25:57 +00:00