game. You pilot your "vi"per craft through core memory, rescuing lost
.swp files, avoiding OS defenses, and wiping out those memory hogging
emacs processes. When all the lost .swp files are rescued, head for the
socket which will take you to the next node in the cluster.
From maintainer Pascal Stumpf.
ok landry@
Note: this is *not* the version sent to ports@, it's a shiny new
release of wordwarvi.
delivery man who is transformed into Captain 'S' after eating
radioactive sausages. The game's villain is Dr. Torrebruno, an eminent
nuclear physicist with a strange mental disease. The game can be played
in Spanish and in English.
ok rpointel benoit
arranging them in triplets. The idea of the game is loosely based
on games like Luxor, Zuma and Puzzle Bobble. The twists that make
Zaz stand out from other games of this type are that the balls have
to be picked from the path (insted of being randomly assigned for
the player) and that the player's "vehicle" is also attached to a
path which is different from level to level.
ok landry@ (after removing USE_X11 and after jasper fixed ftgl)
This is the same port as games/wormux and will update it, as upstream
was renamed.
Have the mascots of your favorite free software battle in the Warmux
arena. Using dynamite, grenades, baseball bat and others bazookas,...
exterminate your opponent in a 2D toon style scenery and a funny
environment.
"UFO: Alien Invasion" is a squad-based tactical strategy game in the
tradition of the old X-COM PC games, but with a twist. This game
combines military realism with hard science-fiction and the weirdness
of an alien invasion. The carefully constructed turn-based system gives
you pin-point control of your squad while maintaining a sense of pace
and danger.
prodded by oga@
from Antti Harri and Kirill Bychkov (maintainer) with several tweaks from me
ok jasper@
- Remove extraneous compiler flags that override CFLAGS
from ports (by disabling --enable-release)
- Fix X11 WANTLIB
- Fix GL build when GGI libs are installed
from antti harri
PLIST and delete everything under the @sample'd directory instead of the
directory itself to prevent a warning from pkg_delete(1) trying to
remove a non existing directory and to help preventing left-over files
and directories.