- we have nearbyint() in libm now.
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@ -1,10 +1,11 @@
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# $OpenBSD: Makefile,v 1.14 2011/03/26 10:05:24 sthen Exp $
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# $OpenBSD: Makefile,v 1.15 2011/04/28 18:38:04 jasper Exp $
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ONLY_FOR_ARCHS= i386
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COMMENT= 3D realtime strategy on a future earth
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DISTNAME= warzone2100-2.3.7
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REVISION= 0
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=warzone2100/}
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@ -1,16 +1,6 @@
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$OpenBSD: patch-configure_ac,v 1.2 2011/03/13 10:26:26 dcoppa Exp $
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$OpenBSD: patch-configure_ac,v 1.3 2011/04/28 18:38:04 jasper Exp $
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--- configure.ac.orig Fri Jan 21 15:52:00 2011
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+++ configure.ac Sat Jan 29 21:18:41 2011
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@@ -372,9 +372,6 @@ fi
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# Checks for libraries:
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-# check for nearbyint()
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-AC_CHECK_LIB(m, nearbyint, [MATH_LIB=""], AC_MSG_ERROR([nearbyint not found.]))
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-
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# When (cross-)compiling for Windows (MinGW) we need to link in iberty for Popt
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# and the Dr. MinGW derived exception handler.
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if test "x$host_os_mingw32" = "xyes" ; then
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@@ -414,7 +411,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS
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# Look for PhysicsFS
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@ -1,12 +0,0 @@
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$OpenBSD: patch-lib_sequence_sequence_c,v 1.2 2011/03/13 10:26:26 dcoppa Exp $
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--- lib/sequence/sequence.c.orig Fri Jan 21 15:52:01 2011
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+++ lib/sequence/sequence.c Sat Jan 29 21:18:37 2011
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@@ -756,7 +756,7 @@ bool seq_Update()
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{
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for (j = 0; j < videodata.vi.channels; j++)
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{
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- int val = nearbyint(pcm[j][i] * 32767.f);
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+ int val = rint(pcm[j][i] * 32767.f);
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if (val > 32767)
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{
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