"localpng.h" substitutions. Some substitutions where not done, which
caused the build to fail when graphics/png is not installed.
OK nigel@, who initially reported the issue.
Since a few releases, the configure option to build either advancemame
or advancemess is no more, so both are built together. Therefore, there
is no sense in having two separate ports anymore, emulators/advancemess
will be removed.
OK bentley@
MAME, formerly was an acronym which stood for Multi Arcade Machine Emulator,
documents and reproduces through emulation the inner components of arcade
machines, computers, consoles, chess computers, calculators, and many other
types of electronic amusement machines. As a nice side-effect, MAME allows
to use on a modern PC those programs and games which were originally
developed for the emulated machines.
Some relevant notes:
- MAME and MESS merged in 2015, there is only one codebase now
- Since version 0.172, MAME is GPLv2+ licensed [1], which means binary
packages can now be built and distributed
This port will replace emulators/sdlmame and emulators/sdlmess.
[1] http://mamedev.org/?p=424
OK bentley@
Notable changes:
- Switch to GTK+ 3 and regenerate WANTLIB
- Remove --without-opengl, the port builds fine without it
- Remove now useless pre-configure target
- Fix PERMIT_PACKAGE_CDROM marker
- Take MAINTAINER
OK bentley@
higan is a multi-system emulator. It currently supports the following systems:
- Nintendo Famicom
- Nintendo Super Famicom
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
- Nintendo Game Boy
- Nintendo Game Boy Color
- Nintendo Game Boy Advance
- Sega Master System
- Sega Game Gear
- Sega Mega Drive
- NEC PC Engine
- NEC SuperGrafx
- Bandai WonderSwan
- Bandai WonderSwan Color
ok stsp@