Check for endianness the POSIX way. Should fix the build on arm.
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@ -1,10 +1,11 @@
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# $OpenBSD: Makefile,v 1.1.1.1 2017/12/24 06:51:38 bentley Exp $
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# $OpenBSD: Makefile,v 1.2 2018/01/18 06:30:52 bentley Exp $
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COMMENT = multi-system Nintendo emulator
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V = 106
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DISTNAME = higan_v$V-source
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PKGNAME = higan-$V
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REVISION = 0
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USE_WXNEEDED = Yes
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32
emulators/higan/patches/patch-nall_intrinsics_hpp
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32
emulators/higan/patches/patch-nall_intrinsics_hpp
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$OpenBSD: patch-nall_intrinsics_hpp,v 1.1 2018/01/18 06:30:52 bentley Exp $
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Check for endianness the POSIX way.
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Index: nall/intrinsics.hpp
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--- nall/intrinsics.hpp.orig
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+++ nall/intrinsics.hpp
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@@ -106,10 +106,8 @@ namespace nall {
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#if defined(PLATFORM_MACOS)
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#include <machine/endian.h>
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-#elif defined(PLATFORM_LINUX)
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+#elif defined(PLATFORM_LINUX) || defined(PLATFORM_BSD)
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#include <endian.h>
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-#elif defined(PLATFORM_BSD)
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- #include <sys/endian.h>
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#endif
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/* Processor Detection */
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@@ -143,10 +141,10 @@ namespace nall {
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namespace nall {
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-#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && __BYTE_ORDER == __LITTLE_ENDIAN) || defined(__LITTLE_ENDIAN__) || defined(__i386__) || defined(__amd64__) || defined(_M_IX86) || defined(_M_AMD64)
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+#if (defined(BYTE_ORDER) && BYTE_ORDER == LITTLE_ENDIAN) || (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && __BYTE_ORDER == __LITTLE_ENDIAN) || defined(__LITTLE_ENDIAN__) || defined(__i386__) || defined(__amd64__) || defined(_M_IX86) || defined(_M_AMD64)
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#define ENDIAN_LSB
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auto Intrinsics::endian() -> Endian { return Endian::LSB; }
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-#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && __BYTE_ORDER == __BIG_ENDIAN) || defined(__BIG_ENDIAN__) || defined(__powerpc__) || defined(_M_PPC)
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+#elif (defined(BYTE_ORDER) && BYTE_ORDER == BIG_ENDIAN) || (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && __BYTE_ORDER == __BIG_ENDIAN) || defined(__BIG_ENDIAN__) || defined(__powerpc__) || defined(_M_PPC)
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#define ENDIAN_MSB
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auto Intrinsics::endian() -> Endian { return Endian::MSB; }
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#else
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