Colobot is a real-time strategy game, where you can program your units
(bots) in a language called CBOT, which is similar to C++ and Java. Your
mission is to find a new planet to live and survive. You can save humanity
and get programming skills!
ok solene@
improvements, so a CMake patch goes away. Also includes some bug fixes and
general game improvements.
I added the usual "You must purchase this game to use the package" language
to pkg/README to make sure it's clear that while the package we offer is
open source, the game assets are not.
fnaify is a script to facilitate running games based on the open-source FNA
framework on OpenBSD. It takes care of adjusting the configuration files to
OpenBSD's library names and creates a custom launch script with everything
needed to start the game.
For more information on FNA, see official website: https://fna-xna.github.io
Some examples of games FNA games that can be configured with fnaify include
Stardew Valley, Rogue Legacy, and Owlboy.
tested by Thuban, ok bcallah@
Star Traders is a simple text-based game of interstellar trading, where
the objective is to create companies, buy and sell shares, borrow and
repay money, in order to become the wealthiest player (the winner).
OK bentley@
Escape Velocity.
ok rsadowski@, original port by feinerer@, additional testing Charlene
Wendling
Explore other star systems. Earn money by trading, carrying passengers,
or completing missions. Use your earnings to buy a better ship or to
upgrade the weapons and engines on your current one. Blow up pirates.
Take sides in a civil war. Or leave human space behind and hope to find
some friendly aliens whose culture is more civilized than your own...
Endless Sky is a sandbox-style space exploration game similar to Elite,
Escape Velocity, or Star Control. You start out as the captain of a tiny
space ship and can choose what to do from there. The game includes a
major plot line and many minor missions, but you can choose whether you
want to play through the plot or strike out on your own as a merchant or
bounty hunter or explorer.
ok bentley@
Space Trader centers on buying and selling commodities in various star
systems around the galaxy. The player has one of several types of
spacecraft, and interacts with other traders, pirates, and police. The
goal is to earn enough money to retire to your own moon.
This package is a port of the original Palm OS game to C#.
Original submission from Tom Murphy, who takes MAINTAINER -- thanks!
ok awolk@
ezQuake is a modern QuakeWorld client focused on competitive online
play. Combining the features of modern QuakeWorld clients, ezQuake makes
QuakeWorld easier to start and play. The immortal first person shooter
Quake in a brand new skin with superb graphics and extremely fast
gameplay.
While this package and the game engine are open source, one still needs
to provide the original game assets from Quake, which is not open
source. You will need to purchase the original game to use this package.
Ninja. For the time being, build openclonk without Ninja--I've spent all
day running and rerunning builds with USE_NINJA=No and haven't hit any
failures. I will track this down and figure it out, but for now add a
USE_NINJA=No line so that I'm not bothering the bulk builders. While here,
add myself as MAINTAINER (oversight) and bump.
Build failure spotted by naddy@, thanks.
Clonks.
Originally posted by bentley@, tweaks and an update by me, ok kn@
OpenClonk is a free multiplayer action game in which you control Clonks,
small but witty and nimble humanoid beings. The game is mainly about mining,
settling and fast-paced melees.
OpenClonk is not just a game but also a versatile 2D game engine that allows
the creation of mods. It is the successor of the shareware game series Clonk
and thus inherits many of its features.
Original work from Tom Murphy <openbsd () pertho ! net> and testing from
the #openbsd-gaming people.
ok solene@
OpenOMF is a Open Source remake of "One Must Fall 2097" by Diversions
Entertainment. Together with networking support, OpenOMF tries to make
it easier to play One Must Fall in its original glory on multiple
platforms.
Project goals:
* At first, as faithful a game binary to the original as possible.
* Better game controller support (new gamepads etc.)
* Better networking support. The original game used IPX/SPX networking.
* More network game types. For example full Internet tournaments are
being planned.
* Support for new graphics and audio. The current version of OpenOMF
already supports loading alternate music files. Support for alternate
sprites is coming after the game is otherwise working okay.
* Enhanced tournament mode!
While OpenOMF is open source, the game and its assets are not.
Fortunately, the developers released the game as freeware in 1999. It
can be obtained from archive.org:
https://archive.org/download/OneMustFall2097/OMF21cd-playable.ZIP