Add audio/timidity RUN_DEPEND and move packages specific instructions
from DESCR to a proper README. ok sthen@ jca@
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# $OpenBSD: Makefile,v 1.25 2017/09/28 23:12:48 naddy Exp $
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# $OpenBSD: Makefile,v 1.26 2018/09/22 21:51:16 solene Exp $
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COMMENT= enhanced clone of Id Software's Doom game; multiplayer#'
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DISTNAME= prboom-2.5.0
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REVISION= 1
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REVISION= 2
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CATEGORIES= games x11
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@ -13,7 +13,9 @@ HOMEPAGE= http://prboom.sourceforge.net/
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# GPLv2+
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PERMIT_PACKAGE_CDROM= Yes
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WANTLIB = SDL c m pthread z GL GLU SDL_mixer>=3 SDL_net>=1 png>=4
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WANTLIB = SDL c m pthread GL GLU SDL_mixer>=3 SDL_net>=1 png>=4
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RUN_DEPENDS = audio/timidity
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LIB_DEPENDS = devel/sdl-mixer \
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devel/sdl-net \
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@ -2,18 +2,3 @@ PrBoom is a modified version of ID Software's classic game Doom. It
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runs on several platforms (including Win32 and Unixes) and features
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many additions to the original game. It also supports multiplayer
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games.
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You will need an IWAD for PrBoom to be fully functional. An IWAD is
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the main data file containing the graphics and levels for Doom. If
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you have a copy of one of the original Doom games, simply copy your
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Doom, Doom 2, Ultimate Doom, or Final Doom IWAD (doom.wad, doom2.wad,
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tnt.wad, and plutonia.wad respectively) to ${PREFIX}/share/prboom/.
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If you do not possess any of those, you can use the shareware IWAD
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which is available at:
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ftp://ftp.idsoftware.com/idstuff/doom/doom-1.8.wad.gz
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Install it to ${PREFIX}/share/prboom as "doom.wad".
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If you wish to be able to play the Doom background music, simply
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install any FLAVOR of the audio/timidity port.
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@ -1,9 +1,10 @@
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@comment $OpenBSD: PLIST,v 1.4 2013/03/31 21:09:33 bentley Exp $
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@comment $OpenBSD: PLIST,v 1.5 2018/09/22 21:51:16 solene Exp $
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@bin bin/prboom
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@bin bin/prboom-game-server
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@man man/man5/boom.cfg.5
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@man man/man6/prboom-game-server.6
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@man man/man6/prboom.6
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share/doc/pkg-readmes/${PKGSTEM}
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share/doc/prboom/
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@comment share/doc/prboom/AUTHORS
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@comment share/doc/prboom/COPYING
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12
games/prboom/pkg/README
Normal file
12
games/prboom/pkg/README
Normal file
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You will need an IWAD for PrBoom to be fully functional. An IWAD is
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the main data file containing the graphics and levels for Doom. If
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you have a copy of one of the original Doom games, simply copy your
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Doom, Doom 2, Ultimate Doom, or Final Doom IWAD (doom.wad, doom2.wad,
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tnt.wad, and plutonia.wad respectively) to ${PREFIX}/share/prboom/.
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If you do not possess any of those, you can use the shareware IWAD
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which is available at:
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ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/idstuff/doom/doom-1.8.wad.gz
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SHA256 (doom-1.8.wad.gz) = WM9qVjtjGkdWFjCvpidthTwnB5NC95aewwBpZdqFV6E=
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Install it to ${PREFIX}/share/prboom as "doom.wad".
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