13 Commits

Author SHA1 Message Date
jasper
1289b2b36e zap zero-byte file 2015-04-13 10:46:07 +00:00
stsp
1c896d1a23 update to megaglest 3.11.1; ok ajacoutot 2015-04-06 12:49:52 +00:00
sthen
b097b95e0f don't rely on BSD being defined 2015-01-18 17:20:27 +00:00
ajacoutot
d88991e3af DEBUG is already taken care of by the cmake MODULE. 2014-11-07 10:45:04 +00:00
kirby
8f9e879944 set NO_BUILD=Yes 2014-07-13 20:18:45 +00:00
ajacoutot
05b3b0edee No need for gettext. 2014-07-09 09:16:05 +00:00
dcoppa
da6ec61d3b Fix annoying warning with cmake>=2.8.12 2014-02-03 15:20:45 +00:00
jca
e8e6997834 Unbreak on i386, by using %esi as temporary storage for %ebx across the
cpuid call.  ok sthen@
2014-01-31 09:46:51 +00:00
dcoppa
470890354b Fix build breakage with miniupnpc>1.7
(from upstream SVN revision 3958)

spotted by, and ok jasper@
2013-05-21 10:34:14 +00:00
sthen
2b699d3fd6 use gettext MODULES. use ${MODLUA_WANTLIB} not lua${MODLUA_VERSION}. 2013-05-16 09:11:52 +00:00
sthen
7b10e7c633 PERMIT_* 2013-03-11 12:27:53 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
stsp
0ad1ac8fab Import megaglest port.
MegaGlest is an entertaining free and open source cross-platform 3D
real-time strategy game, where you control the armies of one of seven
different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or
Romans. The game is set in one of 17 naturally looking settings,
which are crafted with great appreciation for detail.

With tweaks from kirby@, bentley@, and sthen@.
ok sthen@
2013-01-28 13:58:49 +00:00