DEBUG is already taken care of by the cmake MODULE.

This commit is contained in:
ajacoutot 2014-11-07 10:45:04 +00:00
parent 703fb644d7
commit d88991e3af

View File

@ -1,4 +1,4 @@
# $OpenBSD: Makefile,v 1.5 2014/07/09 09:16:05 ajacoutot Exp $
# $OpenBSD: Makefile,v 1.6 2014/11/07 10:45:04 ajacoutot Exp $
COMMENT = 3D real-time strategy game
DISTNAME = megaglest-source-${V}
@ -31,10 +31,6 @@ LIB_DEPENDS = audio/libogg \
CONFIGURE_ARGS = -DBUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS=0 \
-DMEGAGLEST_MANPAGE_INSTALL_PATH="${LOCALBASE}/man/man6"
.ifdef DEBUG
CONFIGURE_ARGS += -DCMAKE_BUILD_TYPE=Debug
.endif
WRKDIST = ${WRKDIR}/${PKGNAME}
pre-configure: