Commit Graph

1585 Commits

Author SHA1 Message Date
ajacoutot
64766c5b7c - bugfix update to version 1.0.1.1 2008-03-22 17:34:49 +00:00
simon
a36b20d11e add glsfcave 2008-03-19 20:22:13 +00:00
simon
3108351d1e import glsfcave
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
SFcave is a game where the player controls a ribbon and avoid hitting
walls.

You have only one control: when you hold the mouse button, the ribbon
goes up.  Otherwise the ribbon goes down.

feedback & ok ajacoutot@
2008-03-19 20:22:09 +00:00
ajacoutot
c3f14c378a - minor update to 1.0.1
(better unicode support and new translations)
2008-03-16 14:26:51 +00:00
ajacoutot
6d40e23704 - update to version 2.5 2008-03-15 10:06:00 +00:00
jsg
b6f9f32948 Update to 0.11.1, fixes a few small bugs. 2008-03-15 00:54:51 +00:00
ajacoutot
a61fb52106 - correct dependencies or this won't build
spotted the hard way by sturm@ on an empty box

ok espie@
2008-03-03 08:47:10 +00:00
deanna
a9a7413fc2 Update to a new snapshot. Features SDL sound, pre-made cities and
lots of build system improvements.

ok espie
2008-02-19 13:25:18 +00:00
ajacoutot
fa905828ae - update to gcompris-8.4.4
(fix a crash introduced with version 8.4.3)
2008-02-15 12:29:46 +00:00
ajacoutot
a16d2987c2 - update to gcompris-8.4.3 (some bugfixes and new translations)
- set SHARED_ONLY
- do not use bundled libart_lgpl and libgnomecanvas
2008-02-13 11:12:50 +00:00
ajacoutot
f4312ad11b - remove gnocatan; it has been superseded by pioneers 2008-02-02 09:45:09 +00:00
ajacoutot
469c33a370 +pioneers
-gnocatan
2008-02-02 09:42:58 +00:00
ajacoutot
1e016cba40 Import pioneers-0.11.3
Pioneers is an Internet playable implementation of the Settlers of Catan
board game.  The aim is to remain as faithful to the board game as
possible.


It replaces the very old, unmaintained and broken gnocatan program.
With help from pioneers developer Roland Clobus
<rclobus at users dot sourceforge dot net>

ok simon@ (long ago)
2008-02-02 09:40:58 +00:00
rui
2b755ff7cd - update to freeciv 2.1.3.
help and ok ajacoutot@
2008-02-01 23:33:52 +00:00
espie
d7347a427b filter pointer events by /16, so that the game cursor is not redrawn
needlessly each time the mouse moves by one pixel.

Makes the game playable for me.

okay deanna@
2008-01-27 18:16:22 +00:00
deanna
b64ae28bc4 - Build from a recent snapshot of the repository at git.zerfleddert.de
instead of the tarball from laptop.org.  Lets us get rid of many
  patches.

- Enable shared memory (run without -w) since kurt@'s patch has fixed
  it.

This gives us many bugfixes and goodies such as a fix for the numlock
freeze bug and re-enabling the air crash disaster.  Full changelog at

http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis
2008-01-27 16:34:32 +00:00
espie
4927b9e25f fix perms on nethack and clones.
As noticed by grunk@
2008-01-26 19:07:40 +00:00
merdely
17e33f433d Remove -O and allow our CFLAGS to do the right thing
Fixes build on alpha.

ok naddy, mk
2008-01-26 16:32:14 +00:00
naddy
01926d0e7a don't override default X11 optimization settings; ok pvalchev@ 2008-01-23 16:07:01 +00:00
espie
b97f659640 fix infrastructure nits, make use of WRKSRC so we don't need a special
do-build hook.

No package change.
2008-01-21 12:14:04 +00:00
ajacoutot
f88ae29ab3 - add NO_REGRESS
- remove empty line from DESCR
- reorder PLIST and add a missing .orig file commented out so that it
does not reappear at next update-plist

ok deanna@ (MAINTAINER)
2008-01-20 17:41:22 +00:00
ian
a98284447a Bump pkg 2008-01-19 21:23:40 +00:00
ian
b69552bb88 Add desktop goo, ok deanna@ 2008-01-19 21:21:55 +00:00
jsg
0c08456c66 Update to 0.11.0 2008-01-19 01:29:11 +00:00
deanna
b22548123f +micropolis 2008-01-18 03:45:03 +00:00
deanna
8d3d25317a Import micropolis
Micropolis, Unix Version, (A.K.A. "S*mC*ty"). This game was released
for the Unix platform in or about 1990 and has been modified for
inclusion in the One Laptop Per Child program. Copyright (C) 1989 -
2007 Electronic Arts Inc.

This port is based on patches written by Michael Gernoth, located at
http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis

Help from kurt@ and ian@, tested by lots of people, thanks!

ok ian@, espie@
2008-01-18 03:36:32 +00:00
ajacoutot
c3a4657905 +mnemosyne 2008-01-16 08:33:56 +00:00
ajacoutot
56e2d466a5 Import mnemosyne-1.0
The Mnemosyne Project has two aspects:
 * It's a sophisticated free flash-card tool which optimises your
   learning process.
 * It's a research project into the nature of long-term memory.
[...]


ok simon@
2008-01-16 08:32:47 +00:00
simon
67e4e2bac4 add atomix 2008-01-14 23:21:11 +00:00
simon
7c3b168202 import atomix
Atomix is a little mind game where you have to build molecules out of
single atoms.  These are laying around between the walls and obstacles
on the playfield.  Once you have pushed an atom in one direction it
moves until it hits an obstacle or another atom.  It needs some thinking
how to construct complex molecules with this atom behaviour.  The game
is inspired by the original Amiga version.

tested by Markus Lude

feedback & ok merdely@
2008-01-14 23:21:04 +00:00
sturm
4ecac5813b typo in RUN_DEPENDS that killed mirror-maker
bump PKGNAME to be sure
2008-01-14 06:43:16 +00:00
ajacoutot
3f66575973 - add py-Numeric to run_depends
from Will Maier
2008-01-13 00:13:54 +00:00
ajacoutot
dfbca5b986 - remove broken MASTER_SITES
- make sure only one FLAVOR is selected to avoid packaging error
- fix WANTLIB
- regen patches while here
2008-01-11 16:48:44 +00:00
ajacoutot
5355bf9182 - don't hardcode paths
- fix WANTLIB
2008-01-11 14:05:35 +00:00
ajacoutot
19dc710d6b - remove broken MASTER_SITES
- add converters/libiconv MODULE
(no binary change)

ok claudio@ (maintainer)
2008-01-11 12:27:54 +00:00
ajacoutot
2a5d76a803 - update to qstat-2.11
- add license marker
2008-01-08 15:33:26 +00:00
ajacoutot
8d57735e9f - small cleaning:
regen patches, remove uneeded comments from Makefile, reorder PLIST
no functionnal change
2008-01-08 10:50:49 +00:00
espie
17d70806a3 tweak FAKE_FLAGS semantics to saner defaults. 2008-01-04 17:48:33 +00:00
simon
982f8e7675 adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump

noticed by, help & ok naddy@
2007-12-29 20:51:10 +00:00
simon
ac31913a24 adjust WANTLIB/LIB_DEPENDS, remove NO_REGRESS, add default highscore file
feedback & ok ajacoutot@
2007-12-29 11:03:17 +00:00
simon
755c0d6a19 update to version 0.11.8, adjust WANTLIB, remove implicit LIB_DEPENDS
entry to sdl and a now superfluous patch, disable debug build and
remove NO_REGRESS

feedback & ok ajacoutot@
2007-12-26 10:55:05 +00:00
ajacoutot
589e0b92e0 - update to xblast-2.10.4
- use module devel/gettext
- rewrite DESCR

ok aanriot@ (who *badly* kicked my ass at this game... yes Alex, you did!)
2007-12-20 22:03:05 +00:00
fgsch
9e6fe49b27 better fix for the compilation problems. ajacoutot@ steven@ ok. 2007-12-19 09:01:25 +00:00
ajacoutot
760ca46a76 - make it compile again (problem noticed by steven@)
- respect CXXFLAGS
- add license marker
2007-12-16 01:46:57 +00:00
ajacoutot
0075ac534a - update to gnushogi-1.3 2007-12-16 01:01:29 +00:00
jasper
b17d988464 - SECURITY update to 1.2.8
(fixes exposure of sensitive information, system access and DOS)
2007-12-16 00:09:34 +00:00
ajacoutot
1a4e3f32b1 - add update-desktop-database goo 2007-12-15 22:37:36 +00:00
ajacoutot
1c67014c2e - add update-desktop-database goo 2007-12-15 20:37:32 +00:00
simon
313b151969 add lincity-ng 2007-12-12 18:14:21 +00:00
simon
cf399290e0 import lincity-ng
LinCity-NG is a City Simulation Game.  It is a polished and improved
version of the classic LinCity game.

from Antti Harri, help by deanna@

ok landry@
2007-12-12 18:14:15 +00:00