Commit Graph

9 Commits

Author SHA1 Message Date
naddy
2276d3b230 remove WWW lines 2003-12-15 21:42:08 +00:00
jolan
f8ef6fa9b7 no need to specify mikmod for sdl-mixer anymore. 2003-05-12 22:39:27 +00:00
margarida
689af47ff1 Fix LIB_DEPENDS by adding mikmod as a FLAVOR of sdl-mixer.
Missing white space in DESCR.
Thanks to Jolan Luff for all the testing.

brad@ ok
2003-04-04 01:37:25 +00:00
pvalchev
1508d7ac7d - Fix sdl-net dependency: do not build own version of SDL_net, but use
devel/sdl-net which was additionally picked up if installed
- Fix CONFIGURE_STYLE, "gnu" instead of "autoconf"
2003-03-06 01:09:27 +00:00
naddy
740915a263 Fix master site; from Jolan Luff <jolan@cryptonomicon.org>. 2003-02-28 23:31:00 +00:00
brad
41b18a15f6 png header path change. 2002-07-18 14:13:08 +00:00
pvalchev
56acd3c11e *** empty log message *** 2002-06-08 06:03:09 +00:00
mark
45349d0ec4 should have left MASTER_SITES alone, thanks wilfried 2002-03-20 12:01:46 +00:00
mark
e3b795943a port from Lurene Grenier <lurene@menagerie.tf>
Castle-Combat is a clone of the arcade classic, Rampart. This version 
currently supports 2 to 4 players on local or remote servers. Players
build castle walls, place cannons inside these walls, and shoot at the 
walls of their enemy(s). If a player can't build a complete wall around 
one of his castles, he loses. The last surviving player wins.
2002-03-20 08:25:57 +00:00