for consistency with the gem/extconf ports.
Update non-gem/extconf ports that relied on the previous
default of ruby 1.8 to explicitly specify it.
OK ajacoutot@
help and ok brad@ and landry@
Postfwd is a policy server that combines complex Postfix restrictions
in a ruleset similar to those of most firewalls. Postfwd
uses the Postfix policy delegation protocol to control access to
the mail system before a message has been accepted. It allows you
to choose an action (e.g. reject, dunno) for a combination of several
SMTP parameters (like sender and recipient address, size or the
client's TLS fingerprint).
paranoid way for multi-packages.
Specifically, do the implication separately for each multi-packages, so
if you set e.g.,
PERMIT_PACKAGE_CDROM-foo = no
then you *don't* inherit a PERMIT_PACKAGE_FTP = Yes into
PERMIT_PACKAGE_FTP-foo
(also default *first* to a restrictive PERMIT_PACKAGE_FTP for
PERMIT_PACKAGE_FTP-foo before copying a PERMIT_PACKAGE_CDROM-foo=Yes)
as a consequence, check that PERMIT_* is correctly setup for each
subpackage of MULTI_PACKAGES
Refactor the conflicting FLAVOR code to be less verbose,
thanks to sthen@. Additional indentation fixes from sthen@.
Modify the jruby code to work with jruby 1.7.
Deal with newer gems containing checksum files by deleting
the checksums.
a patch from Gentoo.
While there clean up Makefile a bit (mixed whitespace format ugliness) and
simplify a patch (just use upstream's existing sysconf code, rather than
workaround the unportable use of sysctlbyname).
ok aja@, who also gave it a test with all the gnome stuff (thanks!)
Note that the possible regression in epdfview I mentioned in my mail
to ports@ wasn't a regression (the same file didn't render correctly
in epdfview with poppler-0.22.0).
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
This project isn't limited to GLSL features. An extension system, based
on the GLSL extension conventions, provides extended capabilities:
matrix transformations, quaternions, half-based types, random numbers,
procedural noise functions, etc...
This library works perfectly with OpenGL but it also ensures interoperability
with third party libraries and SDKs. It is a good candidate for software
rendering (Raytracing / Rasterisation), image processing, physic simulations
and any context that requires a simple and convenient mathematics library.
GLM is written in C++98 but can take advantage of C++11 when supported
by the compiler.