5127 Commits

Author SHA1 Message Date
kirby
bd186f5869 Update to wesnoth-1.14.17 2021-06-22 12:11:53 +00:00
rsadowski
7445d58182 Regen, update WANTLIB and PLIST after boost update 2021-06-22 04:34:08 +00:00
daniel
4e6101d5b3 switch gnubg from python2 to python3 2021-06-16 00:59:14 +00:00
kirby
c142b5db84 Update to gemrb-0.8.8.
Changelog:
	https://gemrb.org/2020/08/24/gemrb-0-8-7-released.html
	https://gemrb.org/2021/06/02/gemrb-0-8-8-released.html
2021-06-15 04:23:45 +00:00
bentley
4df00c00aa Drop maintainership. 2021-06-14 10:19:46 +00:00
daniel
ca74f27d06 adapt a few ports to the numpy python2/python3 port split
- make the python2 consumers point to py2-numpy
- make the py-numpy port python3-only so it can be updated
2021-06-14 01:02:27 +00:00
bket
483b47a947 Update to freeciv-2.6.4
Bugfix release in the stable 2.6 series. Changes:
- https://freeciv.fandom.com/wiki/NEWS-2.6.3
- https://freeciv.fandom.com/wiki/NEWS-2.6.4

While here enable backtrace support. Latter is from Brad Smith, update
is from me.
2021-06-12 06:58:01 +00:00
sthen
350cf40556 remove ports libexecinfo, we now have a libunwind-based libexecinfo in base 2021-06-09 19:50:06 +00:00
cwen
623201ef20 godot: update to 3.3.2, mark BROKEN-powerpc
Changelog: https://github.com/godotengine/godot/blob/3.3.2-stable/CHANGELOG.md

From Omar Polo (maintainer)
2021-06-09 15:56:32 +00:00
jasper
7a5c0b3ec5 drop maintainership for stuff i've not used in a long time 2021-06-05 12:34:05 +00:00
solene
0dfd201485 Update to tome4-1.7.3 2021-05-28 16:21:43 +00:00
rsadowski
f7ceda171e Fix freeorion building with newer Boost
Diff from Brad, OK Tom (maintainer)
2021-05-27 04:14:22 +00:00
bcallah
cb399d383f Update to Inform6 compiler 6.35
Changelog: https://github.com/DavidKinder/Inform6/releases/tag/v6.35
2021-05-25 01:49:57 +00:00
kmos
0c2f5ce413 Fix to keep pkglocatedb from blowing up during builds. The PFRAG.x86 was
undefined for arches where lwjgl3 isn't built. pkglocatedb still scans them
however and aborts accordingly.

ok kurt@
2021-05-23 16:26:14 +00:00
kmos
2795ba2341 Bump the REVISION on all ports that use the python2 version of
py-setuptools.

Also change the lang/python module to use the new
devel/py2-setuptools for python2 ports

ok sthen@
2021-05-21 19:50:21 +00:00
kurt
2032ad9fd5 Add support for aarch64. okay kmos@ 2021-05-20 12:19:32 +00:00
kurt
7e485995b3 Fix build on aarch64. 2021-05-19 21:29:07 +00:00
kurt
f9d899e6a0 Bump revision on all 1.8+ ports since now they will build with jdk
1.8 on aarch64 and their run depends will also change. okay ian@
2021-05-19 01:50:29 +00:00
pascal
5ef81a0d25 Update to 0.6.2, backport fix for an SDL startup bug.
Diff by Nam Nguyen, thanks a lot!
2021-05-17 16:09:33 +00:00
patrick
7179983490 Update to the OpenRA 20210321 release. There have been a few changes
that we need to adjust to.  OpenRA update the language version to 7.3,
which seems to not compile with our mono/msbuild combination, hence
downgrade to 7.2 and re-work one part of the code that relies on 7.3
semantics.  OpenRA now depends on nuget, so there's a new distfile that
contains the nuget dependencies. Furthermore, add a workaround for the
dllmap config files.

Committing on behalf of thfr@
Tested by and ok bket@ tobhe@
Tested by patrick@ on arm64
Tested by thfr@
2021-05-12 13:52:49 +00:00
cwen
dcc465ba42 gnushogi: remove BROKEN-powerpc, it builds and works fine with clang-11 2021-05-11 20:41:30 +00:00
patrick
bb5dddc6a1 Update to the latest upstream code for OpenJK. This gives us a change in
the CMakefile to add -fsigned-char for clang as well, which fixes platforms
with unsigned chars like arm64 and ppc.

ok namn@
2021-05-11 18:51:46 +00:00
rsadowski
1b76c4d55c Fix build with upcoming cmake 2021-05-08 13:00:22 +00:00
namn
31f2329ab2 Add -lGL and -lGLU to openjk_sp
Unbreaks crash when toggling fullscreen in openjk_sp (singleplayer
binary). openjk (multiplayer binary) is linked with -lGL -lGLU, but
openjk_sp lacks these flags.

see: https://github.com/JACoders/OpenJK/pull/1037

ok bcallah@ and tobhe@
2021-05-06 20:54:50 +00:00
solene
a2883a7c17 Update to openttd-1.11.2
ok paco@
2021-05-04 21:33:46 +00:00
thfr
61efb5fbbd update to Godot 3.3, from maintainer Omar Polo, thanks! 2021-05-03 19:10:24 +00:00
thfr
9d71341b23 maintenance update to FNA 21.05. Tested with Cryptark 2021-05-03 19:07:02 +00:00
edd
e74caf7872 games/odamex: fix build.
OK naddy@
2021-04-28 19:23:21 +00:00
solene
382374b31d Update to openttd-1.11.0
Maintainer change from bentley@ to solene@

ok paco@ bentley@
tested on powerpc by cwen@
2021-04-27 18:54:08 +00:00
solene
9c56e34f88 Patch a SDL texture issue making the game not playable
Upstream issue: https://github.com/TurningWheel/Barony/issues/580

SDL bisect done by Nam Nguyen to find which SDL change introduced the
texture issue in Barony.

Barony fix sent upstream by Sylvain Becker
https://github.com/TurningWheel/Barony/pull/582

Patches for the port done by Nam Nguyen <namn at berkeley.edu>

thanks everyone for fixing this issue

ok sthen@ brynet@ and maintainer (David Carlier)
2021-04-11 13:17:41 +00:00
thfr
5bf4e6a330 update to FNA 21.04.
Now supports WMA2 audio, for example for the game Unholy Heights
Tested with Unholy Heights, Celeste, Rogue Legacy

Update Notes:

New Features:
Added XMA2 SoundEffect support, for Xbox 360 data
Update to FNA3D 21.04
Update to FAudio 21.04

Fixes:
Fixed support for high-DPI on Wayland
Fixed the Emscripten DllImport names for WASM builds
Design: Add spaces between struct members when generating strings
GamePad: Trigger/Axis-to-Buttons conversion is now done in GamePadState,
not FNAPlatform
SoundEffect: Fix reading content with with no cbSize in the wave format
header
2021-04-03 08:34:41 +00:00
bcallah
03eea778b5 Mark BROKEN to not impede new Boost updates. 2021-04-01 18:58:53 +00:00
stsp
fd06fd411a += chiaki 2021-03-31 20:41:36 +00:00
stsp
f6d4ef8f31 Import Chiaki, a wifi benchmarking tool that isn't boring.
Chiaki is a Free and Open Source Software Client for PlayStation 4 and
PlayStation 5 Remote Play for Linux, FreeBSD, OpenBSD, Android, macOS,
Windows, Nintendo Switch and potentially even more platforms.

Tested over wifi on amd64 against a PS4.
Unfortunately, PS5 support could not be tested.

Based on a port of chiaki 1.2.0 by abieber@ in openbsd-wip.
ok abieber@
2021-03-31 20:40:11 +00:00
bcallah
b104ec05e9 Update to 2.1.3.17
Changelog:
https://github.com/ManaPlus/ManaPlus/compare/v1.9.3.23...v2.1.3.17
2021-03-30 23:25:46 +00:00
cwen
8385592e27 an: update to 1.2
OK kirby@
2021-03-28 21:11:05 +00:00
cwen
c7aa45db18 egoboo: unbreak on big endian archs
There was a typo in the big endian specific code, leading to an undefined
reference at build time. While here, remove trailing whitespaces in DESCR.

OK kmos@ (who also tested on sparc64, thanks!)
2021-03-27 09:13:39 +00:00
kirby
6a1d6a67f3 update to wesnoth-1.14.16 2021-03-26 18:24:54 +00:00
ajacoutot
0cfc3e140f Upstream rerolled the tarball. 2021-03-22 07:47:15 +00:00
ajacoutot
112b897805 Update to gcompris-1.1. 2021-03-21 16:31:28 +00:00
solene
6cb5b225cb Update to ezquake-3.2.3
From maintainer Tom Murphy
2021-03-20 18:28:52 +00:00
rsadowski
449db0542b Unbreak with upcoming boost update, from Brad 2021-03-18 19:52:47 +00:00
naddy
8892ca354a games/thedarkmod: fix build with LLVM11
LLVM11 no longer allows assigning NULL to variables of type bool.
ok thfr@
2021-03-12 16:39:33 +00:00
naddy
53bf5e18c7 games/oolite: fix build with -fno-common; from Martin Vahlensieck
Drop maintainer nicm@ at his request.
Regen patches.
2021-03-11 16:52:46 +00:00
sthen
e3381067f7 fifengine: mark BROKEN-i386
BROKEN-powerpc =out of memory when compiling fifePYTHON_wrap.cxx
BROKEN-sparc64 =out of memory when compiling fifePYTHON_wrap.cxx
BROKEN-i386 =   out of memory when compiling fifePYTHON_wrap.cxx (not every time but most)
2021-03-09 12:25:32 +00:00
sthen
494f444a95 libgdx: s/Base${M_ARCH}Coder/Base64Coder/ in PLIST 2021-03-09 09:35:06 +00:00
sthen
3d81255e3e remove old patch forcing hardcoded "pycodestyle-3" 2021-03-09 08:46:27 +00:00
remi
d4ce943b5d Update to version 3.3.
With this the dependency to py-numpy is not required anymore.

OK sthen@

A similar diff to update to 3.3 was sent by Timo Myyra in 2018.
That diff was OK solene@.
2021-03-08 21:07:17 +00:00
naddy
f7e1c93da9 games/egoboo: update to last stable version 2.8.1
Alex Raschi helped find a fix for a cursor control bug.
Minimally tested: I can walk around and die.
2021-03-08 18:20:14 +00:00
thfr
5633dea800 update to FNA 21.03.05. Tested with Unexplored without issues.
Changelog:

21.03.05

Emergency update to FAudio 21.03.05

21.03

New Features:
* Added a .editorconfig, in the hopes that VS/JetBrains will have an easier time matching code style
* Update to FNA3D 21.03
* Update to FAudio 21.03

Fixes:
* Use Unicode.GetString for FACTRendererDetails, works around a BRUTE issue
* XACT data is now loaded to native memory rather than managed, avoids some annoying GC behavior

21.02

New Features:
* Update to FNA3D 21.02
* By default, support for the FNA3D Vulkan pipeline cache is limited to desktop only
* Update to FAudio 21.02

Fixes:
* Visual Studio fixes for AnyCPU and app.config
* Fix for possible graphics spec violations in the VideoPlayer
* Sampler state is now updated when calling SetRenderTargets
* GraphicsDeviceManager device callbacks now pass the GDM as sender, not the GraphicsDevice
2021-03-07 17:04:31 +00:00