Update to the latest upstream code for OpenJK. This gives us a change in
the CMakefile to add -fsigned-char for clang as well, which fixes platforms with unsigned chars like arm64 and ppc. ok namn@
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# $OpenBSD: Makefile,v 1.13 2021/05/06 20:54:50 namn Exp $
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# $OpenBSD: Makefile,v 1.14 2021/05/11 18:51:46 patrick Exp $
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# Avoid future EPOCH bumps.
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COMMENT = open source reimplementation of Jedi Academy game
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DISTNAME = openjk-0.0.0.20210115
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DISTNAME = openjk-0.0.0.20210505
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CATEGORIES = games x11
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GH_ACCOUNT = JACoders
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GH_PROJECT = OpenJK
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GH_COMMIT = d2ed03a016f54917bc1dcf06bcc59d3f674fb533
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REVISION = 0
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GH_COMMIT = 5ce940643748eb6b11a84281b201001fbdc665fe
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HOMEPAGE = https://openjk.org/
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MAINTAINER = Brian Callahan <bcallah@openbsd.org>
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SHA256 (openjk-0.0.0.20210115-d2ed03a0.tar.gz) = zvRc3rZ83Pfrn9eadc0FfFpDmIMdDDfAuNwvHpRf9cw=
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SIZE (openjk-0.0.0.20210115-d2ed03a0.tar.gz) = 13522066
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SHA256 (openjk-0.0.0.20210505-5ce94064.tar.gz) = IOvoQ4efjBgj4oR4qB1yzdTIqseIrP74OROxMRqlBIE=
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SIZE (openjk-0.0.0.20210505-5ce94064.tar.gz) = 13523004
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