ok jsg@ for an earlier version that included libexecinfo
build without libexecinfo - this approach is fine with sthen@
Maintainer awolk@ is busy but looked at update and no objection
fiction games.
tweaks and ok sthen@
Inform 6 is an object-oriented language for writing interactive fiction,
also known as "text adventures" or "adventure games".
As an interactive fiction developer, you create Inform 6 source code
defining the story. Then compile from source code to a "story file".
The resulting story files are highly portable, with interpreters
available for many different platforms.
Changelog: https://gitlab.com/DavidGriffith/frotz/-/releases
Big-ticket user facing items are UTF8 and audio support.
Enable the SDL2 client
Slightly improve COMMENT
Take MAINTAINER
Tweak hint to remove libexecinfo and ok sthen@
From Tom Murphy (maintainer). Thank you!
changelog:
https://github.com/freeorion/freeorion/blob/v0.4.10.1/ChangeLog.md
- WANTLIB remove GLU and boost_system-mt
- remove upstreamed patch
- tweaks by gonzalo@ for missing tab and by me to adjust for boost
python bindings naming
- input from thfr@ and sthen@ regarding safely removing two WANTLIB not
used by freeorion directly. GLEW loads GLU and boost-locale loads
boost_system-mt.
"Tested and works fine for me." Tom Murphy (maintainer)
kirby@ tested on amd64 and macppc
ok thfr@ gonzalo@ kirby@
Upstream development has taken a new turn, with python3 support planned
for 0.8.0.
While here update HOMEPAGE and point at github for new releases.
Maintainer timeout, ok sthen@
DESCR:
This is FNA, an XNA4 reimplementation that focuses solely on developing a fully
accurate XNA4 runtime for the desktop.
The port includes FNA.NetStub and the XNA 4.0 ABI bridge for compatibility with
XNA games, as well as bindings for Vorbisfile and SDL2_image for backwards
compatibility.
ok solene@ who reminded me to separate GH commit id tarballs with DIST_SUBDIR