Remove last uses of -mlongcall on powerpc
-Wl,--relax solves linker errors of "relocation truncated to fit", -mlongcall isn't necessary. diff from Brad Smith, ok cwen@
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@ -1,10 +1,11 @@
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# $OpenBSD: Makefile,v 1.16 2020/09/19 06:37:23 thfr Exp $
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# $OpenBSD: Makefile,v 1.17 2020/11/15 22:05:10 gkoehler Exp $
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COMMENT = 2D and 3D game engine
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V = 3.2.3
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DISTNAME = godot-${V}-stable
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PKGNAME = godot-${V}
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REVISION = 0
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CATEGORIES = games
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HOMEPAGE = https://godotengine.org/
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MAINTAINER = Omar Polo <op@omarpolo.com>
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@ -78,8 +79,6 @@ WANTLIB += atomic
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# Fix relocation overflows
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.if ${MACHINE_ARCH:Mpowerpc}
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CFLAGS += -mlongcall
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CXXFLAGS += -mlongcall
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LDFLAGS += -Wl,--relax
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.endif
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@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.130 2020/11/11 21:27:03 cwen Exp $
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# $OpenBSD: Makefile,v 1.131 2020/11/15 22:05:10 gkoehler Exp $
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# patches/patch-Source_JavaScriptCore_javascriptcoregtk_pc_in
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# patches/patch-Source_WebKit_gtk_webkit2gtk-web-extension_pc_in
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@ -14,7 +14,7 @@ PORTROACH = limitw:1,even
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COMMENT = GTK+ port of the WebKit rendering engine
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V = 2.30.2
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REVISION = 0
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REVISION = 1
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DISTNAME = webkitgtk-${V}
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PKGNAME = webkitgtk4-${V}
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EXTRACT_SUFX = .tar.xz
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@ -119,8 +119,6 @@ LDFLAGS += -Wl,--no-keep-memory
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.if ${MACHINE_ARCH} == "powerpc"
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# XXX fix colors being off, it would be nice to fix the code
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CONFIGURE_ARGS += -DENABLE_GRAPHICS_CONTEXT_GL=OFF
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CFLAGS += -mlongcall
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CXXFLAGS += -mlongcall
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LDFLAGS += -Wl,--relax
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PATCH_LIST = patch-* powerpc-patch-*
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.endif
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