Commit Graph

40 Commits

Author SHA1 Message Date
naddy
9433d2a35f drop RCS Ids 2022-03-11 19:04:03 +00:00
sthen
350cf40556 remove ports libexecinfo, we now have a libunwind-based libexecinfo in base 2021-06-09 19:50:06 +00:00
daniel
6ce273c3b0 switch freedroidrpg to python3 2021-03-06 22:24:27 +00:00
bentley
0ba10032f1 Backport upstream fix for -fno-common.
While here:
 - move homepage to https
 - update license marker
 - kill unnecessary post-install target
2021-02-28 04:03:14 +00:00
sthen
3cbe1c2f30 Reverse the polarity of MODPY_VERSION; default is now 3.x,
if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}.

This commit doesn't change any versions currently used; it may be that
some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those
should be cleaned up in the course of updating ports where possible.

Python module ports providing py3-* packages should still use
FLAVOR=python3 so that we don't have a mixture of dependencies some
using ${MODPY_FLAVOR} and others not.
2021-02-23 19:39:08 +00:00
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
bentley
d4cc864a13 https for osuosl.org. 2019-01-31 11:14:33 +00:00
espie
c36d0659b9 @tag gtk-update-icon-cache 2018-06-29 22:16:08 +00:00
espie
150a0f36fa first tag: update-desktop-database 2018-06-27 21:03:34 +00:00
naddy
1a87aebd2d mechanical replacement of the gettext module 2017-11-21 00:12:59 +00:00
sthen
7e44b3e4be Add ${CLANG_ARCHS} to "ONLY_FOR_ARCHS = ${GCC4_ARCHS}" lines to give them
a chance on aarch64.
2017-04-19 11:16:03 +00:00
jasper
b917e4ac71 update to freedroidrpg-0.16.1 2016-06-17 18:55:42 +00:00
ajacoutot
80107c9e78 python is needed to build; spotted by nigel@ 2016-01-04 19:35:28 +00:00
bentley
3ab043c4b5 Update to freedroidrpg-0.16.
tweaks + ok ajacoutot@
2016-01-04 12:21:12 +00:00
naddy
570aa62a9c Drop remaining MD5/RMD160/SHA1 checksums. 2015-01-18 03:12:39 +00:00
ajacoutot
557db3ec0a Properly build against system lua instead of bundling its own.
Drop maintainership.
2014-11-02 15:19:22 +00:00
naddy
10bfdff492 the png headers are now directly under include/ 2013-06-04 18:41:39 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
jasper
c3990dee0b sync after recent lua.port.mk change 2012-09-19 08:15:08 +00:00
sthen
c251333300 Use SHARED_ONLY=Yes for now to avoid a bug in lua.port.mk which causes
PKG_ARCH=* to be set. Marked XXX - temporary until Jasper works out what
to do with the lua module.  ok ajacoutot@
2012-08-05 08:05:38 +00:00
jasper
144e2930d7 handle multiple lua versions, for now everything builds with the "old" 5.1 in the new location.
use FLAVOR=lua52 to use lua 5.2 with these ports.
2012-07-10 15:22:44 +00:00
bentley
f3c583d66d Update games/freedroidrpg to 0.15.1.
While here, simplify MASTER_SITES and update homepage.

ok ajacoutot@ (MAINTAINER)
2012-05-29 06:18:37 +00:00
jasper
f422c6fc8f switch to lua.port.mk and a few tweaks 2012-05-15 18:21:12 +00:00
ajacoutot
9a5c4fb817 Bugfix update to freedroidrpg-0.15rc2. 2011-12-15 07:59:08 +00:00
ajacoutot
7668a3179a Update to freedroidrpg-0.15rc1. 2011-12-03 08:19:08 +00:00
ajacoutot
57c2c52fc4 Set ONLY_FOR_ARCHS=${GCC4_ARCHS} and remove the MODGCC4 stuff.
from Brad
2011-09-21 09:12:43 +00:00
naddy
eed7c62887 Fix build with png-1.5.
All fixes by yours truly.
2011-07-08 20:38:00 +00:00
ajacoutot
0b5d79e918 Update to freedroidrpg-0.14.1. 2010-12-12 06:04:20 +00:00
espie
6e2d69ab88 new depends 2010-11-16 11:23:25 +00:00
espie
cd8134ea09 a few more WANTLIB 2010-11-08 15:54:53 +00:00
ajacoutot
ff07e285bc Remove USE_X11. 2010-10-24 20:58:58 +00:00
ajacoutot
2ca7b92a04 Update to freedroidrpg-0.13. 2010-03-21 10:47:01 +00:00
kili
8fc6287292 WANTLIB changes after xcb addition and bump. 2009-08-10 06:29:51 +00:00
ajacoutot
c50543e48d - unbreak on sparc64, it seems to work fine now
- tweak MESSAGE
2009-03-15 15:28:29 +00:00
ajacoutot
55f2a7acb7 - update to freedroidrpg-0.12
several enhancements and lots of bug fixes
2009-03-13 21:53:49 +00:00
ajacoutot
b8e6375328 - enable libexecinfo support 2008-10-21 17:07:45 +00:00
ajacoutot
58d54e85c2 - update to freedroidrpg-0.11
- needs gcc4
2008-10-03 14:33:53 +00:00
ajacoutot
c1932f157a - NOT_FOR_ARCHS -> BROKEN
no change, but it makes more sense: when bored people grep for BROKEN
they have a chance to find this

ok robert@
2008-06-12 22:10:38 +00:00
ajacoutot
b0f9d7af23 - update to freedroidrpg-0.10.3
(upstream imported all of our patches)
2007-12-04 17:21:29 +00:00
ajacoutot
392000b498 Import freedroidrpg-0.10.2
FreeDroidRPG is a free isometric RPG game inspired by elements of Diablo
and Fallout. Originally based on FreeDroid Classic, this project now has
vastly deviated from its parent.

This game tells the story of a world destroyed by a conflict between the
bots and their human masters. Play as Tux in a quest to save the world
from the murderous rebel bots who know no mercy...
... Or maybe just spend your time wandering around the land while the
people are slaughtered. You get to choose which path you wish to follow,
and freedom of choice is everywhere in the game.

FreeDroidRPG comes with an innovative system of magic, with features
such as forced casting and over 20 spells. You can use over 50 different
kinds of items and fight countless enemies on your way to your destiny.
We have an advanced dialogue system, with it's aim to be at least on par
with Fallout's. Our battle engine supports both ranged and close combat
in real time. Finally, if guns are too inaccurate and blades too messy,
you can always take over your enemies and have them fight on your side.


- joint work with FreeDroidRPG developer Arthur Huillet <ahuillet at freedroid dot org>
- thanks to Joachim Schipper <j.schipper at math.uu dot nl> for all the
feedbacks and testing
- disable on sparc64 ("Bus Error" on startup, I'll try to work on it)
2007-07-10 08:37:19 +00:00