Commit Graph

32 Commits

Author SHA1 Message Date
Volker Stolz
47c991adf2 Update to 0.7.1
PR:		ports/81743
Submitted by:	maintainer
2005-06-01 09:28:56 +00:00
Florent Thoumie
2577bd1840 - Force Vorbis dependency when Mpeg2 support is chosen.
PR:		ports/76258
Submitted by:	maintainer
2005-04-14 13:56:47 +00:00
Edwin Groothuis
9b2ccd0e7f Update games/scummvm to 0.7.0
0.7.0 (2004-12-24)
 New Games:
   - Added 26 Humongous Entertainment titles, only a few are completable.

 General:
   - Added support for FLAC (lossless) encoded audio files
   - Added an 'On Screen Display' to the SDL backend
   - Partially rewrote the backend API
   - Comments and the order of section in config files are preserved now
   - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
     and AdvMame2x is MMX accelerated
   - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
   - Added 'Extra Path' option allows for a searching an additional datafile
     location (for reencoded cutscenes and the like)
   - Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
     operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
   - Separate smaller font for the console, allowing for more visible
     information, for example in the SCUMM debugger.
   - Added support for setting output sample rate at run-time, although there
     is currently no GUI for it.
   - The save directory now has a default rather than the current directory on
     some platforms:
         Mac OS X:     $HOME/Documents/ScummVM Savegames/
         Other unices: $HOME/.scummvm/
   - Added a new about dialog with scrolling credits

 SCUMM:
   - Removed the old zak256 target, use zakTowns instead
   - Added native support for Macintosh versions using a special container
     file. This removes the need for using the 'RESCUMM' program
   - Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
     (matching the original engine)
   - Partially rewrote the text engine, fixing various bugs, especially in
     newer games (The Dig, COMI)
   - Fixed actor drawing glitches in V1 Maniac and Zak
   - Fixed ship-to-ship graphic glitches in COMI
   - Fixed palette glitches in COMI

 Queen:
   - Fixed some issues with the Dreamcast backend.

 Sword1:
   - Added support for compressed speech and music.
   - Added support for the demo.
   - Better support for the Czech version.
   - Added workarounds for script and subtitle bugs in some game versions.

 Sword2:
   - Simplified memory/resource management
   - Simplified sound effects handling
   - Added support for compressed speech and music.
   - Fixed various minor bugs.

 BASS:
   - Added workarounds for some rare scripting bugs that could render the game
     unwinnable.

PR:		Miguel Mendez <flynn@energyhq.es.eu.org>
Submitted by:	ports/75798
2005-01-10 00:17:44 +00:00
Adam Weinberger
127d948d09 Update to 0.6.1b.
PR:		ports/70923
Submitted by:	Andreas Braml <a.strich.b@web.de>
Approved by:	maintainer
2004-08-25 00:28:19 +00:00
Pav Lucistnik
99fb36c32d - Fix conjuration with gcc-3.4.2
Spellbook page:			69949
Incantations provided by:	Andreas Braml <a.strich.b@web.de>
Tested on:			simon (the sorcerer 1)
2004-08-03 22:27:27 +00:00
Alex Dupre
02fdfadf00 Move scummvm back into games category for consistency with other
game interpreter.

Requested by:	kris
2004-04-13 13:12:42 +00:00
Alex Dupre
fb36db76e6 Move scummvm port from games to emulators category.
PR:		ports/65179
Requested by:	Alex Trull <alexander@trull.com> (maintainer)
2004-04-06 08:40:06 +00:00
Alex Dupre
d4363be50d Update to 0.6.0 release.
Approved by:	maintainer
2004-03-26 23:22:35 +00:00
Edwin Groothuis
c9ea361463 Chase library bump of libSDL-1.1 for all ports which were depending
on sdl12-1.2.5
2004-03-16 04:23:56 +00:00
Edwin Groothuis
672c044e2e Properly use SDL everywhere:
USE_SDL=yes	-> USE_SDL=sdl	(good examles everywhere)
	WANT_SDL/HAVE_SDL instead of exists(localbase/lib/lib...)

See
http://www.freebsd.org/doc/en_US.ISO8859-1/books/porters-handbook/using-sdl.html
for more information on how to use USE_SDL, WANT_SDL and HAVE_SDL.

PR:		follow-ups of ports/55494, ports/61877
Submitted by:	Edwin Groothuis <edwin@mavetju.org>
2004-03-08 01:01:31 +00:00
Joe Marcus Clarke
053fdb6a6b Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
(Part 2)
2004-02-04 05:21:48 +00:00
Kirill Ponomarev
ffc486df06 - Use new knobs from bsd.sdl.mk
Approved by:	portmgr
2004-01-20 21:18:12 +00:00
Joe Marcus Clarke
c7ca0ba127 Chase the libmad/libid3tag shared lib version. 2003-12-07 01:27:06 +00:00
Trevor Johnson
7e223b8511 Define USE_PERL5_BUILD, not erroneous USE_PERL.
Submitted by:	Oliver Eikemeier
2003-11-20 15:06:14 +00:00
Trevor Johnson
318a536982 Define USE_PERL to make Perl available for (mostly deprecated)
"perl -pi -e" construction.
2003-11-20 13:51:47 +00:00
Edwin Groothuis
d01876345d Updated Port 'games/scummvm' to 0.5.1
Looks ok for me modulo he sent a shar instead of a diff
	-ruN. Please, pass maintainership to Alex as I'm not going
	to keep up with it.

PR:		ports/56333
Submmited by:	Alex Trull <alexander@trull.com>
2003-09-28 11:24:36 +00:00
Adam Weinberger
b9b2df0e61 Update to 0.4.1.
PR:		ports/52700
Submitted by:	Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
2003-06-02 01:29:09 +00:00
Eric Anholt
56799712cd Update to 0.4.0.
PR:		ports/52149
Submitted by:	Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
2003-05-13 22:05:31 +00:00
Tilman Keskinoz
3b3b37e9fa Certain games need libmad for audio output, make scummvm depend on
mad. Bump PORTREVISION

PR:		50870
Submitted by:	maintainer
2003-04-12 20:23:25 +00:00
Akinori MUSHA
a8edaa568e De-pkg-comment. 2003-02-21 12:06:51 +00:00
Maxim Sobolev
5c160ac5bd Update version number of SDL shared library. 2003-01-02 15:06:10 +00:00
Adam Weinberger
377388445f Update scummvm to 0.3.0b
PR:		46150
Submitted by:	Miguel Mendez <flynn@energyhq.homeip.net> (maintainer)
2003-01-01 21:32:43 +00:00
Adam Weinberger
73f2354cc2 Change maintainer.
This is part of the PR. The update to the port will have to wait
until after the ports freeze.

PR:		46150
Submitted by:	Miguel Mendez <flynn@energyhq.homeip.net>
2002-12-16 03:22:08 +00:00
Mario Sergio Fujikawa Ferreira
f0a1969d34 o Rollback PORTCOMMENT modifications while this feature's implementation
is better studied
o Turn PORTCOMMENT variable in Makefile back into pkg-comment files

Approved by:	kris (portmgr hat),
		portmgr, re (silence)
2002-11-10 16:48:51 +00:00
Adam Weinberger
d9611f9375 Use PORTCOMMENT in the Makefile, and whack the pkg-comment.
Approved by:	pat
2002-11-06 22:47:41 +00:00
Adam Weinberger
fa2867e981 Change maintainership on all my ports.
adam@vectors.cx -> adam@FreeBSD.org

Approved by:	pat (mentor)
2002-10-18 07:58:00 +00:00
Trevor Johnson
2bb59ebeda Turn Miguel Mendez' ports over to Adam Weinberger.
PR:	42012
2002-08-26 00:28:23 +00:00
Will Andrews
6537fcf437 Miguel Mendez informed me in private e-mail that he has changed his mind
and would like to maintain these ports again.  Welcome back, Miguel.  :-)
2002-06-11 13:57:05 +00:00
Trevor Johnson
3e07c20db3 Set Miguel Mendez' ports loose. Look out, world!
I would like to try maintaining the acroread5 one, so I pre-snarfed
it.  :-P

PR:		38978
Submitted by:	Miguel Mendez (outgoing maintainer)
2002-06-07 11:01:48 +00:00
Patrick Li
281d91ce3a Update to 0.2.0
PR:		38072
Submitted by:	maintainer
2002-05-14 21:21:26 +00:00
Maxim Sobolev
1b3c0d7d6c Chase increase of libSDL version number. 2002-04-17 12:38:02 +00:00
Patrick Li
5d3ebef53d Add new port games/scummvm - A free implementation of LucasArts S.C.U.M.M.
interpreter

PR:		36335
Submitted by:	Miguel Mendez <flynn@energyhq.homeip.net>
2002-03-26 19:28:47 +00:00