- Use new knobs from bsd.sdl.mk

Approved by:	portmgr
This commit is contained in:
Kirill Ponomarev 2004-01-20 21:18:12 +00:00
parent f5fe85b2db
commit ffc486df06
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=98675
45 changed files with 78 additions and 188 deletions

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@ -15,14 +15,14 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= alexander@trull.com
COMMENT= Free implementation of LucasArts S.C.U.M.M. interpreter
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
mad.2:${PORTSDIR}/audio/mad
LIB_DEPENDS= mad.2:${PORTSDIR}/audio/mad
USE_BZIP2= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
USE_PERL5_BUILD=yes
USE_REINPLACE= yes
USE_SDL= yes
MAN6= scummvm.6

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@ -15,10 +15,9 @@ EXTRACT_SUFX= .tgz
MAINTAINER= llwang@infor.org
COMMENT= 54321 is five games in four-, three-, or two-dimensions for one player
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
png.5:${PORTSDIR}/graphics/png
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
USE_SDL= image sdl
USE_GMAKE= yes
MAKEFILE= GNUmakefile
ALL_TARGET= all size

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@ -18,17 +18,15 @@ MAINTAINER= flynn@energyhq.es.eu.org
COMMENT= A free role playing game
BUILD_DEPENDS= swig:${PORTSDIR}/devel/swig13
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
vorbis.3:${PORTSDIR}/audio/libvorbis
LIB_DEPENDS= vorbis.3:${PORTSDIR}/audio/libvorbis
USE_SDL= mixer sdl
USE_PYTHON= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS+= --disable-py-debug
CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
CONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config \
LDFLAGS=-L${LOCALBASE}/lib
CONFIGURE_ENV= LDFLAGS=-L${LOCALBASE}/lib
post-install:
cd ${WRKDIR}/wastesedge-${PORTVERSION} && \

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@ -13,9 +13,9 @@ MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
MAINTAINER= ports@FreeBSD.org
COMMENT= A clone of the 1981 Night Stalker video game
LIB_DEPENDS= gengameng.4:${PORTSDIR}/devel/gengameng \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
LIB_DEPENDS= gengameng.4:${PORTSDIR}/devel/gengameng
USE_SDL= mixer sdl
USE_GETOPT_LONG= yes
USE_REINPLACE= yes
GNU_CONFIGURE= yes

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@ -16,12 +16,7 @@ DISTNAME= AlephOne-${PORTVERSION}
MAINTAINER= malyn@strangeGizmo.com
COMMENT= The open source version of Bungie's Marathon game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_net.0:${PORTSDIR}/net/sdl_net
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= image net sdl
USE_PERL5_BUILD=yes
USE_X_PREFIX= yes
GNU_CONFIGURE= yes

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@ -19,22 +19,16 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= yinjieh@csie.nctu.edu.tw
COMMENT= A turn based, multiplayer strategic game with very nice graphics
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDLmm.8:${PORTSDIR}/devel/sdlmm \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
paragui.4:${PORTSDIR}/x11-toolkits/paragui
LIB_DEPENDS= paragui.4:${PORTSDIR}/x11-toolkits/paragui
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= image mm mixer sdl
USE_GMAKE= yes
USE_REINPLACE= yes
USE_LIBTOOL= yes
USE_GETOPT_LONG= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
CPPFLAGS="`${SDL_CONFIG} --cflags`" \
CONFIGURE_ENV= CPPFLAGS="`${SDL_CONFIG} --cflags`" \
CXXFLAGS="-D_UNICODE_BROKEN_" \
LIBS="`${SDL_CONFIG} --libs` -lm"

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@ -15,17 +15,13 @@ DISTNAME= BomberInstinct-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
COMMENT= A nice Bomberman-like multiplayer game
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
WRKSRC= ${WRKDIR}/${DISTNAME}
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= mixer sdl
USE_GMAKE= yes
USE_LIBTOOL= yes
USE_PERL5_BUILD=yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
LDFLAGS="-L${LOCALBASE}/lib ${PTHREAD_LIBS} -lintl"
pre-patch:

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@ -15,13 +15,9 @@ DISTNAME= Columns-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
COMMENT= Nice little implementation of columns game for X Window System
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= yes
USE_X_PREFIX= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
post-install:
.if !defined(NOPORTDOCS)

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@ -14,13 +14,11 @@ DISTNAME= ${PORTNAME}-${PORTVERSION}
MAINTAINER= Jan.Stocker@t-online.de
COMMENT= Tactical war game in the tradition of Battle Isle
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
GNU_CONFIGURE= yes
USE_BZIP2= yes
USE_GMAKE= yes
USE_X_PREFIX= yes
USE_SDL= yes
USE_SDL= mixer sdl
MAN6= crimson.6

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@ -16,10 +16,7 @@ DISTNAME= CriticalMass-${PORTVERSION}
MAINTAINER= nbm@FreeBSD.org
COMMENT= An SDL/OpenGL space shoot\'em up game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_SDL= image mixer sdl
USE_BZIP2= yes
USE_REINPLACE= yes
GNU_CONFIGURE= yes

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@ -15,9 +15,7 @@ DISTNAME= ${PORTNAME}_${PORTVERSION:S/./_/:S/./_/}
MAINTAINER= avleeuwen@piwebs.com
COMMENT= An OpenGL 3D First Person Shooter game
LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_SDL= image mixer sdl
USE_ZIP= yes
USE_GMAKE= yes

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@ -13,13 +13,9 @@ MASTER_SITES= http://www.nbswebfx.com/downloads/
MAINTAINER= ports@FreeBSD.org
COMMENT= Another shoot-the-Bill game
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= mixer sdl
USE_GMAKE= yes
MAKE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
MKDIR="${MKDIR}" \
MAKE_ENV= MKDIR="${MKDIR}" \
TAR="${TAR}"
MAN6= defendguin.6

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@ -15,12 +15,10 @@ DISTNAME= ego222
MAINTAINER= Jan.Stocker@t-online.de
COMMENT= A 3d dungeon crawling adventure in the spirit of NetHack
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
WRKSRC= ${WRKDIR}/${PORTNAME}
USE_SDL= yes
USE_MESA= yes
USE_GMAKE= yes
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_REINPLACE= yes
pre-patch:

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@ -17,16 +17,14 @@ DISTFILES= ${PORTNAME}-${PORTVERSION}.tar.gz \
MAINTAINER= anholt@freebsd.org
COMMENT= A 3d penguin racing game using OpenGL
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
tcl83.1:${PORTSDIR}/lang/tcl83
LIB_DEPENDS= tcl83.1:${PORTSDIR}/lang/tcl83
USE_SDL= mixer sdl
USE_MESA= yes
USE_GMAKE= yes
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_AUTOMAKE= yes
AUTOMAKE_ARGS= -a
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
THREAD_LIB="${PTHREAD_LIB}"
CONFIGURE_ENV= THREAD_LIB="${PTHREAD_LIB}"
MAKE_ENV= ${CONFIGURE_ENV}
CONFIGURE_ARGS= --with-tcl-inc="${LOCALBASE}/include/tcl8.3" \
--with-tcl-libs="${LOCALBASE}/lib" \

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@ -16,12 +16,12 @@ DISTNAME= nethack_source_331_jtp_${PORTVERSION:S/.//g}
MAINTAINER= kris@FreeBSD.org
COMMENT= NetHack derivative
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
RUN_DEPENDS= timidity:${PORTSDIR}/audio/timidity
NHDIR= "${PREFIX}/share/falconseyedir"
MAKE_ENV= NHDIR="${NHDIR}" NETHACKCONFIG="${NETHACKCONFIG}"
NETHACKCONFIG= ${FILESDIR}/x-config
USE_SDL= yes
USE_PERL5_BUILD=yes
USE_X_PREFIX= Yes
USE_ZIP= yes

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@ -19,17 +19,12 @@ COMMENT= Throw colourful bubbles to build groups and destroy the groups
BUILD_DEPENDS= ${SITE_PERL}/${PERL_ARCH}/SDL_perl.pm:${PORTSDIR}/devel/p5-SDL
RUN_DEPENDS= ${SITE_PERL}/${PERL_ARCH}/SDL_perl.pm:${PORTSDIR}/devel/p5-SDL
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_image.10:${PORTSDIR}/graphics/sdl_image
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= mixer image sdl
USE_GMAKE= yes
USE_REINPLACE= yes
USE_BZIP2= yes
MAKE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
MKDIR="${MKDIR}" \
MAKE_ENV= MKDIR="${MKDIR}" \
TAR="${TAR}"
WRKSRC= ${WRKDIR}/${DISTNAME}/c_stuff/

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@ -16,10 +16,8 @@ EXTRACT_SUFX= -src.tar.gz
MAINTAINER= erik@smluc.org
COMMENT= An OpenGL & SDL action flight simulator
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
WRKSRC= ${WRKDIR}/${DISTNAME}-src
USE_SDL= yes
USE_SDL= mixer sdl
USE_MESA= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --x-include=${X11BASE}/include \

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@ -15,8 +15,7 @@ MASTER_SITES= http://www.jumpbump.mine.nu/port/ \
MAINTAINER= gurkan@linuks.mine.nu
COMMENT= A fun multiplayer game with cute fluffy bunnies and bloody explosions
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_SDL= mixer sdl
.if !defined (WITHOUT_TCL)
RUN_DEPENDS+= wish8.0:${PORTSDIR}/x11-toolkits/tk80

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@ -15,13 +15,11 @@ DISTNAME= KoboDeluxe-${PORTVERSION:S/.p/pre/}
MAINTAINER= verm@drunkmonk.net
COMMENT= Kobo Deluxe (formerly SKobo) is an SDL port of Akira Higuchi's XKobo
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config
CONFIGURE_ARGS+= --program-transform-name="s/$$//"
USE_SDL= image sdl
USE_AUTOMAKE= yes
USE_AUTOCONF= yes
USE_AUTOCONF_VER= 253

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@ -14,16 +14,14 @@ MASTER_SITE_SUBDIR= lgames
MAINTAINER= verm@drunkmonk.net
COMMENT= The polished successor to LBreakout
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
png.5:${PORTSDIR}/graphics/png
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
USE_SDL= mixer sdl
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --with-highscore-path=/var/games \
--with-doc-path=${PREFIX}/share/doc
CONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config \
LDFLAGS=-L${LOCALBASE}/lib
CONFIGURE_ENV= LDFLAGS=-L${LOCALBASE}/lib
USE_REINPLACE= yes
post-patch:

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@ -15,13 +15,10 @@ MASTER_SITE_SUBDIR= lgeneral
MAINTAINER= filippo@widestore.net
COMMENT= A turn-based strategy engine inspired by Panzer General
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
USE_SDL= yes
.ifndef (WITHOUT_SOUND)
LIB_DEPENDS+= SDL_mixer:${PORTSDIR}/audio/sdl_mixer
USE_SDL= mixer
.else
CONFIGURE_ARGS+=--disable-sound
.endif

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@ -15,12 +15,10 @@ MASTER_SITE_SUBDIR= lgames
MAINTAINER= verm@drunkmonk.net
COMMENT= A challenging puzzle game similar to Atomix
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --with-profile-path=/var/games
CONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config
USE_REINPLACE= yes
MAN6= marbles.6

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@ -15,12 +15,10 @@ MASTER_SITE_SUBDIR= lgames
MAINTAINER= verm@drunkmonk.net
COMMENT= A challenging puzzle game similar to Atomix
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --with-profile-path=/var/games
CONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config
USE_REINPLACE= yes
MAN6= marbles.6

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@ -13,11 +13,9 @@ MASTER_SITES= http://www.libsdl.org/projects/newvox/src/
MAINTAINER= ports@FreeBSD.org
COMMENT= Voxel-style landscape rendering fly-by
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
USE_X_PREFIX= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/newvox ${PREFIX}/bin

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@ -15,12 +15,8 @@ DISTNAME= ${PORTNAME}-${PORTVERSION}-src
MAINTAINER= janos.mohacsi@bsd.hu
COMMENT= Fast paced multiplayer pac-man clone
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_net.0:${PORTSDIR}/net/sdl_net
USE_GMAKE= yes
USE_SDL= yes
USE_SDL= mixer image net sdl
DOC_FILES= assassin.gif award-2.gif cookie.gif doc-editor.html \
doc.html doc2.html door.gif freezer.gif ghactive.gif \
ghinactive.gif hunter.gif invisible.gif juice.gif \

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@ -14,12 +14,7 @@ DISTNAME= OilWar-${PORTVERSION}
MAINTAINER= hendrik@scholz.net
COMMENT= Evil army wants to steal your oil
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_SDL= image mixer sdl
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
.include <bsd.port.mk>

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@ -14,15 +14,13 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= markp@FreeBSD.org
COMMENT= A clone of the classic game Missile Command
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
png.5:${PORTSDIR}/graphics/png \
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
jpeg.9:${PORTSDIR}/graphics/jpeg
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= mixer sdl
USE_REINPLACE= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" CPPFLAGS="-I${LOCALBASE}/include" \
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" \
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib"
CONFIGURE_TARGET=
MAN6= penguin-command.6

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@ -16,14 +16,13 @@ COMMENT= Emilia Pinball is a free pinball game
.if !defined(WITH_ALLEGRO)
BUILD_DEPENDS= ${SDL_CONFIG}:${PORTSDIR}/devel/sdl12
LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
.else
BROKEN= "support with Allegro is (temporarily) broken as of version 0.31"
BUILD_DEPENDS= ${ALLEGRO_CONFIG}:${PORTSDIR}/devel/allegro
LIB_DEPENDS= alleg.41:${PORTSDIR}/devel/allegro
.endif
USE_SDL= image mixer sdl
USE_X_PREFIX= yes
USE_GMAKE= yes
USE_MESA= yes
@ -37,9 +36,7 @@ CONFIGURE_ARGS+= --with-allegro
EXTRA_LIBS= -lGL -lGLU
.endif
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS} -I${LOCALBASE}/include -I${X11BASE}/include -DRZR_LIBSTATIC" \
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib -L${X11BASE}/lib ${EXTRA_LIBS}" \
SDL_CONFIG="${SDL_CONFIG}"
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib -L${X11BASE}/lib ${EXTRA_LIBS}"
ALLEGRO_CONFIG= ${LOCALBASE}/bin/allegro-config
DOCS= README

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@ -14,17 +14,12 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= fracture@allusion.net
COMMENT= A multiplayer-capable and modified version of ID's classic doom game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
smpeg.1:${PORTSDIR}/multimedia/smpeg \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_net.0:${PORTSDIR}/net/sdl_net
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
LIB_DEPENDS= smpeg.1:${PORTSDIR}/multimedia/smpeg
USE_SDL= mixer net sdl
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
CFLAGS+="-I${LOCALBASE}/include" \
CONFIGURE_ENV= CFLAGS+="-I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib"
MAN5= boom.cfg.5

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@ -54,9 +54,8 @@ PLIST_SUB+= GL:="@comment "
.endif
.if !defined(WITHOUT_SDL) && defined(WITH_SDL)
LIB_DEPENDS+= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
CONFIGURE_ENV= "SDL_CONFIG=${LOCALBASE}/bin/sdl11-config"
.if !defined(WITHOUT_GL)
PLIST_SUB+= SDLGL:=""
.else

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@ -48,7 +48,7 @@ PLIST_SUB+= SVGA="@comment "
|| exists(${LOCALBASE}/lib/libSDL-1.1.so.5)
. if !(defined(WITHOUT_SDLCLIENT) && defined(WITHOUT_SDL) \
&& defined(WITHOUT_SDLGL))
LIB_DEPENDS+= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
. endif
. if !defined(WITHOUT_SDLCLIENT)
MAKE_ARGS+= BUILD_SDLQUAKE2=YES

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@ -126,9 +126,8 @@ PLIST_SUB+= XMMS:="@comment "
.endif
.if !defined(WITHOUT_SDL) && defined(WITH_SDL)
LIB_DEPENDS+= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
CONFIGURE_ENV= "SDL_CONFIG=${LOCALBASE}/bin/sdl11-config"
PLIST_SUB+= SDL:=""
.else
CONFIGURE_ARGS+=--disable-sdl --disable-sdltest

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@ -15,8 +15,7 @@ MAINTAINER= mwest@uct.ac.za
COMMENT= Colorful Boulderdash'n'Emerald Mine'n'Sokoban'n'Stuff
.if defined(WITH_SDL)
LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_SDL= image mixer sdl
MAKE_ARGS+= sdl
.endif

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@ -16,14 +16,11 @@ DISTNAME= Scorched3D-${SCORCH_VERSION}-src
MAINTAINER= mdodd@FreeBSD.org
COMMENT= Scorched is a game based loosely on the classic DOS game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_net.0:${PORTSDIR}/net/sdl_net \
wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
USE_SDL= mixer net sdl
SCORCH_VERSION= 35
WRKSRC= ${WRKDIR}/scorched
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
GNU_CONFIGURE= yes
USE_GL= yes
USE_GMAKE= yes
@ -32,9 +29,7 @@ USE_AUTOCONF_VER= 253
AUTOMAKE_ARGS= --foreign
CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"

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@ -16,14 +16,11 @@ DISTNAME= Scorched3D-${SCORCH_VERSION}-src
MAINTAINER= mdodd@FreeBSD.org
COMMENT= Scorched is a game based loosely on the classic DOS game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_net.0:${PORTSDIR}/net/sdl_net \
wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
USE_SDL= mixer net sdl
SCORCH_VERSION= 35
WRKSRC= ${WRKDIR}/scorched
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
GNU_CONFIGURE= yes
USE_GL= yes
USE_GMAKE= yes
@ -32,9 +29,7 @@ USE_AUTOCONF_VER= 253
AUTOMAKE_ARGS= --foreign
CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"

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@ -15,14 +15,14 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= alexander@trull.com
COMMENT= Free implementation of LucasArts S.C.U.M.M. interpreter
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
mad.2:${PORTSDIR}/audio/mad
LIB_DEPENDS= mad.2:${PORTSDIR}/audio/mad
USE_BZIP2= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
USE_PERL5_BUILD=yes
USE_REINPLACE= yes
USE_SDL= yes
MAN6= scummvm.6

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@ -14,13 +14,12 @@ MASTER_SITE_SUBDIR= ${PORTNAME}x
MAINTAINER= tiamat@comset.net
COMMENT= An OpenGL arcade space shoot-em-up with interesting physics
LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2 \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2
USE_BZIP2= yes
USE_GMAKE= yes
USE_GL= yes
USE_SDL= yes
USE_SDL= mixer sdl
USE_REINPLACE= yes
GNU_CONFIGURE= yes
CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}

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@ -14,8 +14,7 @@ DISTNAME= tworld-${PORTVERSION}
MAINTAINER= sec@42.org
COMMENT= An emulation of the game "Chip's Challenge"
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
USE_SDL= yes
GNU_CONFIGURE= YES
USE_GMAKE= YES
USE_REINPLACE= YES

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@ -14,15 +14,10 @@ MASTER_SITE_SUBDIR= toppler
MAINTAINER= dom@happygiraffe.net
COMMENT= A game where you have to climb the tower and avoid the monsters
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12
LIB_DEPENDS+= SDL_mixer:${PORTSDIR}/audio/sdl_mixer
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_SDL= mixer sdl
USE_GMAKE= yes
USE_PERL5_BUILD=yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
MAN6= toppler.6

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@ -14,14 +14,11 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= ports@FreeBSD.org
COMMENT= SDL-based Marble Madness clone
LIB_DEPENDS= SDL_ttf.3:${PORTSDIR}/graphics/sdl_ttf \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
guile.15:${PORTSDIR}/lang/guile
LIB_DEPENDS= guile.15:${PORTSDIR}/lang/guile
RUN_DEPENDS= bash:${PORTSDIR}/shells/bash2
USE_X_PREFIX= yes
USE_SDL= yes
USE_SDL= mixer image ttf sdl
GNU_CONFIGURE= yes
USE_REINPLACE= yes
USE_GNOME= gnometarget

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@ -15,14 +15,12 @@ MASTER_SITES= http://www.efd.lth.se/~d00jkr/tuxpuck/
MAINTAINER= Jan.Stocker@t-online.de
COMMENT= Shufflepuck Cafe Clone
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
jpeg.9:${PORTSDIR}/graphics/jpeg \
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png \
vorbis.3:${PORTSDIR}/audio/libvorbis
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_SDL= yes
USE_GMAKE= yes
MAKE_ENV= SDL_CONFIG="${SDL_CONFIG}"
ALL_TARGET= tuxpuck
MANCOMPRESSED= yes

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@ -17,16 +17,14 @@ DISTFILES= ${PORTNAME}-${PORTVERSION}.tar.gz \
MAINTAINER= anholt@freebsd.org
COMMENT= A 3d penguin racing game using OpenGL
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
tcl83.1:${PORTSDIR}/lang/tcl83
LIB_DEPENDS= tcl83.1:${PORTSDIR}/lang/tcl83
USE_SDL= mixer sdl
USE_MESA= yes
USE_GMAKE= yes
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_AUTOMAKE= yes
AUTOMAKE_ARGS= -a
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
THREAD_LIB="${PTHREAD_LIB}"
CONFIGURE_ENV= THREAD_LIB="${PTHREAD_LIB}"
MAKE_ENV= ${CONFIGURE_ENV}
CONFIGURE_ARGS= --with-tcl-inc="${LOCALBASE}/include/tcl8.3" \
--with-tcl-libs="${LOCALBASE}/lib" \

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@ -17,16 +17,14 @@ DISTFILES= ${PORTNAME}-${PORTVERSION}.tar.gz \
MAINTAINER= anholt@freebsd.org
COMMENT= A 3d penguin racing game using OpenGL
LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
tcl83.1:${PORTSDIR}/lang/tcl83
LIB_DEPENDS= tcl83.1:${PORTSDIR}/lang/tcl83
USE_SDL= mixer sdl
USE_MESA= yes
USE_GMAKE= yes
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
USE_AUTOMAKE= yes
AUTOMAKE_ARGS= -a
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \
THREAD_LIB="${PTHREAD_LIB}"
CONFIGURE_ENV= THREAD_LIB="${PTHREAD_LIB}"
MAKE_ENV= ${CONFIGURE_ENV}
CONFIGURE_ARGS= --with-tcl-inc="${LOCALBASE}/include/tcl8.3" \
--with-tcl-libs="${LOCALBASE}/lib" \

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@ -14,16 +14,12 @@ MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= pat@FreeBSD.org
COMMENT= An educational typing tutor starring Tux the Linux Penguin
LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_SDL= image mixer sdl
USE_BZIP2= yes
USE_X_PREFIX= yes
USE_AUTOMAKE_VER=14
USE_GMAKE= yes
USE_PERL5_BUILD=yes
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
pre-patch:
.for dirs in data images sounds

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@ -14,12 +14,12 @@ EXTRACT_SUFX= .tgz
MAINTAINER= drs@rucus.ru.ac.za
COMMENT= A clone of Rick Dangerous
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
jpeg.9:${PORTSDIR}/graphics/jpeg
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg
RESTRICTED= Copyright status of the graphics and sounds is uncertain
USE_GMAKE= yes
USE_REINPLACE= yes
USE_SDL= yes
MAN6= xrick.6
MANCOMPRESSED= yes