Commit Graph

6413 Commits

Author SHA1 Message Date
Tim Bishop
3f30454b47 - Make fetchable; replace MASTER_SITE.
PR:		90401
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-14 20:47:26 +00:00
Tim Bishop
f4035a1fb0 - Make fetchable; replace MASTER_SITE.
PR:		90400
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-14 20:46:09 +00:00
Tim Bishop
3f78e8bd03 - Mark BROKEN; unfetchable since 2003.
PR:		90355
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-14 20:44:06 +00:00
Tim Bishop
84f1909351 - Mark BROKEN; unfetchable since 2003.
PR:		90352
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-14 20:43:01 +00:00
Tim Bishop
6d5d614755 - Mark BROKEN; unfetchable since 2003.
PR:		90349
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-14 20:41:48 +00:00
Sergey Matveychuk
c05e3e136f - Marked as DEPRECATED, mastersite has disappeared.
PR:		ports/90350
Submitted by:	Jean Milanez Melo
2005-12-14 19:15:43 +00:00
Tim Bishop
f0cf40555b - Update to 1.36 (http://www.wow-auctions.net/ho/english/index.htm)
PR:		90369
Submitted by:	Lars Engels <lars@0x20.net> (maintainer)
Approved by:	clement (mentor)
2005-12-14 17:14:19 +00:00
Simon Barner
68dbdc50a3 - Make fetchable by using .tar.bz2: The diff against the cached copy of
the .tar.gz (on ftp-master) is empty.

Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
PR:		ports/90360
2005-12-14 09:11:52 +00:00
Simon Barner
3ef5508fd2 - Update mastersite and WWW
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
PR:		ports/90357
2005-12-14 08:54:42 +00:00
Simon Barner
8d38d94236 Remove dead WWW site.
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
PR:		ports/90364
2005-12-14 08:43:03 +00:00
Tim Bishop
0f61ed98e1 - Update to 1.7.9
PR:		90307
Submitted:	"Max E. Kuznecov" <mek@mek.uz.ua> (maintainer)
Approved by:	clement (mentor)
2005-12-13 14:38:49 +00:00
Edwin Groothuis
e4550385b3 [PATCH] games/quake3: prevent quake from creating botlib.log in the current dir
quake3 creates botlib.log in the current directory. Such
	action is annoying and should be prevented.

PR:		ports/90263
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-12-12 21:07:11 +00:00
Edwin Groothuis
cdb45f517b Update port: games/vavoom 1.17 -> 1.18
PR:		ports/90280
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org>
2005-12-12 21:03:34 +00:00
Edwin Groothuis
153a06e9a2 [patch] games/sopwith URL update
URL changed from
http://fraggle.despayre.org:81/stuffage/sopwith/
(which no longer accepts connections)
to
http://sdl-sopwith.sourceforge.net/

PR:        ports/90179
Submitted by: Emil Mikulic <emil@cs.rmit.edu.au>
2005-12-12 19:57:51 +00:00
Jean-Yves Lefort
ccb0f5a4c0 Chase libggi update.
PR:		ports/90293
Submitted by:	Antoine Brodin <antoine.brodin@laposte.net>
2005-12-12 19:27:27 +00:00
Jean-Yves Lefort
2c2b6a96c5 Chase libggi update.
PR:		ports/90291
Submitted by:	Antoine Brodin <antoine.brodin@laposte.net>
2005-12-12 19:26:49 +00:00
Edwin Groothuis
ca947c2c5d Upgrade to 5.6.3 2005-12-12 10:26:59 +00:00
Renato Botelho
506e4ece92 - Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,
also it doesn't override port's variables.
- Change dependant ports.

PR:		ports/90145
Submitted by:	maintainer
2005-12-12 09:25:24 +00:00
Simon Barner
40983d1121 Removed dead mirror sites. The main mastersite and WWW: are up and running
though:

Source:		fenner's dist survey
Reported by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
PR:		ports/90159
2005-12-11 22:58:02 +00:00
Simon Barner
40fc6e4993 Don't build package because it would be huge (186mb), and the port does not
actually build anything.

Submitted by:	Daniel Roethlisberger <daniel@roe.ch> (maintainer)
PR:		ports/90257
2005-12-11 22:46:28 +00:00
Jean-Yves Lefort
2b8bdd4c02 Add flightgear-l410.
The Turbolet L410 package simulates the Turbolet L410 Czech commuter aircraft,
and is provided as an aircraft for the FlightGear flight simulator. Since the
aircraft requires modifications to the FlightGear source code, this port
builds and installs a patched FlightGear executable.

WWW: http://javky.rozhled.cz/index.php?id=fgfsl410&typ=P
2005-12-11 18:07:36 +00:00
Jean-Yves Lefort
adbcd517ca Move the L410 to a separate port (games/flightgear-l410), since it
requires a patched version of FlightGear.
2005-12-11 18:05:47 +00:00
Jean-Yves Lefort
02290c6823 Accommodate the flightgear-l410 slave port. 2005-12-11 18:04:49 +00:00
Tim Bishop
591f47d4b5 - Update to version 1.0.3.2
PR:		90193
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
Approved by:	clement (mentor)
2005-12-11 17:52:01 +00:00
Jean-Yves Lefort
9ed4091648 Add flightgear-mb339-pan.
The MB-339 PAN package simulates the jet used by the aerobatic team of the
Italian Air Force, and is provided as an aircraft for the FlightGear flight
simulator. It is developed by the University of Udine's Human-Computer
Interaction Laboratory, in collaboration with the Italian Aerobatic team.

WWW: http://hcilab.uniud.it/pan/
2005-12-11 16:07:56 +00:00
Pav Lucistnik
2cf198a0fa - Update to 1.2.5
PR:		ports/90218
Submitted by:	Juraj Lutter <otis@sk.freebsd.org> (maintainer)
2005-12-11 14:44:31 +00:00
Tim Bishop
92edbb967e - Mark BROKEN; unfetchable since 2004.
PR:		90160
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-10 14:10:54 +00:00
Tim Bishop
6b141848c0 - Mark BROKEN; distfile unfetchable since 2004.
PR:		90157
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-10 14:09:01 +00:00
Tim Bishop
8fc6a6e022 - Mark BROKEN; distfile unfetchable since 2004.
PR:		90156
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-10 14:07:51 +00:00
Tim Bishop
e4f61eb965 - Changed MASTER_SITES to fix fetch problem. [1]
- Add SHA256 checksum.

PR:		90153
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br> [1]
Approved by:	clement (mentor)
2005-12-10 14:06:32 +00:00
Alex Dupre
4e3717ee4f Remove pear ports obsolated by devel/pear and switch
dependencies of all the other pear ports.

Discussed with:	thierry, antonio@php.net
2005-12-09 19:24:52 +00:00
Alexey Dokuchaev
85c9872112 Adjust description to closer match the reality. 2005-12-09 13:53:11 +00:00
Renato Botelho
342bb086da - Changed doom-data/Makefile.include to be more similar to bsd.*.mk files,
also it doesn't override port's variables.
- Change dependant ports

PR:		ports/90123
Submitted by:	maintainer
2005-12-09 11:19:52 +00:00
Alexey Dokuchaev
e8a40c3696 - Update to 2005.10.23
- Allow to build with nVidia libGL
- Respect CXX
- Add SHA256 checksum
2005-12-09 10:03:05 +00:00
Pav Lucistnik
cbb6c7cfbf - Restore distinfo. It's removal had an interesting side effect of making
`portsclean -D` deleting the distfile.

Reported by:	Gregg Cooper <bsdcrank@squbes.com>
2005-12-09 08:50:29 +00:00
Volker Stolz
c9993535b3 Fix paths and CRLF
PR:		ports/90122
Submitted by:	maintainer
2005-12-09 08:04:41 +00:00
Alexey Dokuchaev
dab3e32f94 - Quote NO_PACKAGE message per portlint(1)
- Add SHA256 hash while here
2005-12-08 12:12:27 +00:00
Alexey Dokuchaev
1fb977fa01 Stop building packages for these huge ports (both over 100MB).
Approved by:	maintainer timeout
2005-12-08 12:06:06 +00:00
Jean-Yves Lefort
bc6045c0fb Chase the linux-x-plane update. 2005-12-07 14:57:39 +00:00
Jean-Yves Lefort
a534619279 Update to 8.20 2005-12-07 14:56:36 +00:00
Jean-Yves Lefort
f6f782c56c Add linux-x-plane-net-installer.
The X-Plane network installer is a graphical application which fetches the
latest X-Plane distribution and installs it in the directory you specify.

WWW: http://www.x-plane.com/
2005-12-07 14:52:31 +00:00
Jean-Yves Lefort
5a8159d852 Chase the plib update by bumping PORTREVISION, since it is statically
linked in.
2005-12-07 10:13:02 +00:00
Tim Bishop
21b002e8f8 - Add SHA256 checksum
PR:		90054
Submitted by:	Daniel Roethlisberger <daniel@roe.ch> (maintainer)
Approved by:	clement (mentor)
2005-12-07 09:52:33 +00:00
Tim Bishop
1b8d568aa3 - Remove WWW from pkg-descr (site doesn't exist anymore)
- Add SHA256 checksum

PR:		90026
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-06 20:35:03 +00:00
Edwin Groothuis
1e23674e55 Update port: games/gturing remove WWW
- Remove WWW on pkg-descr, this site doesn't exist anymore.

PR:		ports/90043
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-06 19:45:05 +00:00
Mark Linimon
8a4ba2893e Reset bouncing maintainer address.
Noticed by:	jmelo
2005-12-06 18:17:18 +00:00
Jean-Yves Lefort
2c6d4fda1f - Fix master site and WWW line
- Add SHA256 checksum

PR:		ports/90025
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-06 15:14:38 +00:00
Renato Botelho
09d1059167 - Mark it as DEPRECATED: mastersite disappeared, no longer maintained by
author.
- Set EXPIRATION_DATE to 2006-01-06

PR:		ports/90021
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-06 13:49:45 +00:00
Renato Botelho
7bc16360ee - Remove WWW line
- Make it fetchable again

PR:		ports/90027
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-06 13:46:53 +00:00
Thomas Gellekum
dc40572d87 Upgrade to 0.4.0. 2005-12-06 12:30:50 +00:00
Edwin Groothuis
f7420c7fdd [MAINTAINER UPDATE] games/tuxpaint-fonts: fix packaging list
Some fonts were integrated in the last release, so I have
	removed them from this port.

PR:		ports/89981
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-12-06 02:36:31 +00:00
Edwin Groothuis
2100610af4 Make kris@ happy with the original NO_PACKAGE string. 2005-12-05 22:51:30 +00:00
Edwin Groothuis
fffd65d9d3 NO_PACKAGE is a string and not a boolean.
Noticed by: kris@
Pointy hat to: moi
2005-12-05 22:32:20 +00:00
Edwin Groothuis
07faf3c500 442Mb of data is enough not to worry about packages
Noticed by: YAPHR
Pushed by: kris@
2005-12-05 12:01:26 +00:00
Edwin Groothuis
c92cd65864 Remove install-info from Makefile, it's automatically done when INFO is defined 2005-12-05 00:53:19 +00:00
Pav Lucistnik
64856e2e08 - Remove zero sized file 2005-12-04 20:17:50 +00:00
Emanuel Haupt
356f504d8b - Update to 0.1.10
- Remove ONLY_FOR_ARCHS
- Add SHA256

PR:		89899
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-12-04 01:20:10 +00:00
Edwin Groothuis
38b9055791 Added BROKEN on IA64.
PR:		ports/89901
Submitted by:	Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
2005-12-03 22:35:02 +00:00
Edwin Groothuis
3986ac7c82 Fix port: games/fgkicker fix mastersite and WWW
- Fixed masteriste, now tarball is avaliable again.
- Fixed WWW on pkg-descr to new URL.
- Added SHA256 on distinfo.
- Maintainer has been CCed.

PR:		ports/89890
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	unbreaking of port without additional features
2005-12-03 20:03:19 +00:00
Edwin Groothuis
77b40c7d24 Update port: games/crimson fix WWW
Fix WWW on pkg-descr.

PR:		ports/89854
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-03 03:18:31 +00:00
Renato Botelho
096d2f8bb5 - Remove WWW line from pkg-descr, since site doesn't exist anymore
PR:		ports/89850
Submitted by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
2005-12-02 16:08:15 +00:00
Tim Bishop
f80eec6c64 - Fix WWW link.
PR:		ports/89813
Pointed out by:	Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
Approved by:	clement (mentor)
2005-12-01 20:39:05 +00:00
Emanuel Haupt
6229fea156 Add SHA256 hashes to my ports 2005-11-30 14:01:14 +00:00
Pav Lucistnik
95d0ada3f3 Graphical tool to change TuxPaint settings
PR:		ports/89697
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-29 14:44:21 +00:00
Jean-Yves Lefort
4d5bd42642 These ports should also work on amd64. 2005-11-29 10:08:16 +00:00
Pav Lucistnik
13ee8b167e - Update to 0.9.15
PR:		ports/89698
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-11-29 01:07:46 +00:00
Pav Lucistnik
df6aab9e51 - Update to 2005.11.25
PR:		ports/89696
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-11-29 00:45:08 +00:00
Joe Marcus Clarke
04637af834 Update to 2.12.2. 2005-11-28 18:32:58 +00:00
Edwin Groothuis
535b6e3bcf Remove i386 specific parts from the Makefiles.
PR:		ports/89603
Submitted by:	Linas Valiukas <shirshegsm@gmail.com>
2005-11-28 12:04:12 +00:00
Pav Lucistnik
61b119dd50 - Add SHA256
Requested by:	maintainer
2005-11-28 09:44:30 +00:00
Mark Linimon
f161768ea8 Remove dead mastersites per distfile survey. 2005-11-28 04:47:32 +00:00
Jean-Yves Lefort
243d4a9937 Set NO_PACKAGE, since the distfile is too huge for pointyhat.
Obtained from:	kris
2005-11-28 01:33:09 +00:00
Jean-Yves Lefort
86d78106fa Prevent the program from forgetting the X-Plane path after the user
modifies the preferences.
2005-11-27 01:57:59 +00:00
Jeremy Messenger
7c3955ab6b Update to 1.0.2, see changelog for detail:
http://tinyurl.com/atvt2

Reminded by:	edwin's "FreeBSD Ports Version Check" script
2005-11-26 22:22:51 +00:00
Edwin Groothuis
4f3e569d94 Fix path names in patches 2005-11-26 22:18:24 +00:00
Edwin Groothuis
a5d487bbb8 fix path in patch files. 2005-11-26 21:18:58 +00:00
Jean-Yves Lefort
73213379f4 Add linux-goodway.
GoodWay is a powerful flight planner for the X-Plane flight simulator.

WWW: http://www.xpgoodway.com/
2005-11-26 19:40:59 +00:00
Jean-Yves Lefort
c470e65728 Add linux-x-plane.
X-Plane is a popular commercial flight simulator. If you do not have an
X-Plane 8 DVD, the program acts as a demo and locks the controls after 6
minutes.

WWW: http://www.x-plane.com/
2005-11-26 19:36:26 +00:00
Pav Lucistnik
a1430ab625 - Update to 1.96.1
PR:		ports/89577
Submitted by:	Ports Fury
2005-11-26 17:07:53 +00:00
Pav Lucistnik
5dc6bbff9b - Update MASTER_SITES and WWW: line
PR:		ports/89578
Submitted by:	Ports Fury
2005-11-26 16:31:05 +00:00
Pav Lucistnik
3f06646f44 - Add SHA256 2005-11-26 00:44:05 +00:00
Pav Lucistnik
0d6712c787 - This port use it's own checksum: target, and don't use distinfo 2005-11-26 00:19:58 +00:00
Pav Lucistnik
1171ae9fdd - Add SHA256
Submitted by:	maintainer
2005-11-25 23:25:50 +00:00
Pav Lucistnik
d53f2613a2 - Style: ports@freebsd.org -> ports@FreeBSD.org 2005-11-25 22:29:24 +00:00
Pav Lucistnik
d3639835ab - Add SHA256
Requested by:	maintainer
2005-11-25 21:47:35 +00:00
Pav Lucistnik
2402c2ee9f - Fix OPTIONS logic 2005-11-25 21:46:33 +00:00
Emanuel Haupt
fa15cf58fb Add plonx, a small ascii puzzle game, where you'll have to avoid bombs and
collect points.

PR:		89529
Submitted by:	clive@darkarts.co.za
2005-11-25 15:56:38 +00:00
Edwin Groothuis
4988f2169d New port: games/formido 2D kill-em all with 3D rendered graphics
Formido is one of those games, where you are loaded with some guns
	and you go shooting different things. 'Things' in this case are
	big, ugly, - not green though - alien insects. The idea is to kill
	as many of those bastards as possible. Eventually they will overcome
	you, but struggle as long as you can. There are some power-ups to
	aid you in your honorable quest. Keep in mind, that those critters
	are rather tough and generally do nasty things when in close range
	of any player-characters.

	WWW: http://koti.mbnet.fi/lsoft/formido/formido.html

PR:		ports/89514
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-25 03:56:42 +00:00
Edwin Groothuis
f5f70372a9 New port: games/shootingstar
The Red-Shirted-Guy served happily in the police forces for
	many years, until he got kicked out because he used too
	much violence.  He started drinking. After couple months
	his twin brother, the Green-Shirted-Guy, thought that Red's
	life wasn't very glamourous, so Green asked Red if he wanted
	to collaborate and start killing bad guys. They both thought
	it was a good idea and so they started their agency, The
	Shooting Stars. It was finally the time to take law to their
	own hands.

	WWW: http://www.2ndpoint.fi/ss

PR:		ports/89516
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-25 03:43:05 +00:00
Edwin Groothuis
a06e65d3cd [NEW PORT] games/pythonchess - Small program for playing chess against the computer
pythonchess is a computer chess program for human vs.
	computer games.  pythonchess is a complete chess program
	with alpha-beta search, hashing, pondering, iterative
	deepening, etc. implemented in Python programming language.

	WWW: http://www.kolumbus.fi/jyrki.alakuijala/pychess.html

PR:		ports/89518
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz>
2005-11-25 03:40:38 +00:00
Edwin Groothuis
b6f306f4cc New port: games/construo A fun construction toy
Construo is a simple 2D construction programm (it is currently
	not a real game) for objects which consist of rods and
	springs and let them react on physical forces. You can
	currently construct buildings and objects like bridges,
	towers, spaceshuttles, etc. and you let them fall to ground
	and see seem smash and break. Sound like fun, doesn't it
	=;-) The game is similar to Bridge Builder and heavily
	inspired from the Gamasutra article Collision Response:
	Bouncy, Trouncy, Fun. Its covered under the GNU General
	Public License, thats means source code is availabel and
	you are allowed to modify it.

	WWW: http://www.nongnu.org/construo/

PR:		ports/89517
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-25 03:39:30 +00:00
Edwin Groothuis
a3607c150c [NEW PORT] games/jchessboard - Chess game and PGN viewer/editor written in Java
JChessBoard is a chess game and PGN viewer/editor written
	in Java that can be connected to another JChessBoard via a
	direct TCP/IP connection. No Internet Chess Server is
	required for playing.

	WWW: http://jchessboard.sourceforge.net/

PR:		ports/89507
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz>
2005-11-25 03:32:45 +00:00
Pav Lucistnik
2dac14b125 - Unbreak patching
- Use new USE_AUTOTOOLS, add SHA256, delete comment, don't hardcode -lpthread

Pointy hat to:	edwin
2005-11-24 20:12:55 +00:00
Pav Lucistnik
45a44e27c7 - Add SHA256 2005-11-24 19:28:01 +00:00
Pav Lucistnik
1839410aa2 - One working master site, one checksum
- Add SHA256 and SIZE
2005-11-24 19:19:39 +00:00
Simon Barner
31291626cd Drop maintainership. 2005-11-24 14:11:15 +00:00
Simon Barner
f50a6c5196 Add SHA256 for my ports (that don't already have it). 2005-11-24 14:08:01 +00:00
Edwin Groothuis
ba5b4db263 [NEW PORT] games/doom-freedoom - Complete Doom-based game IWAD that is Free Software
Freedoom is a project to create a complete Doom II-compatible
	IWAD file which is Free Software.

	The IWAD file is the file used by Doom which contains all
	the game data (graphics, sound effects, music, etc.). While
	the Doom source code is Free, you currently still need one
	of the proprietary IWAD files from id in order to play Doom.
	Freedoom aims to create a Free alternative. Combined with
	the GPL-licensed Doom source code this will result in a
	complete Free Doom-based game

PR:		ports/89473
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz>
2005-11-24 10:04:34 +00:00
Jean-Yves Lefort
01c9b65ef6 Remove the Airbus A380, which the vendor no longer provides since it's
not yet flyable.

Reported by:	pointyhat via kris
2005-11-24 07:45:33 +00:00
Edwin Groothuis
1734aa8365 New port: games/oolite - clone of Elite space simulator game for GNUstep
Oolite is an independent interpretation and recreation of the classic game,
Elite. Oolite is a space trading and combat game, with the dangers of pirates,
police, bounty hunters, and various other hazards. The player's role is open
ended: there is no set goal other than perhaps to reach the Elite combat
rating, but the players may choose their own path through the universe.
The game is expandable, and numerous expansion packs already exist. New ships
and new missions are available for download.

You can find a first-flight tutorial here:
http://oolite.aegidian.org/tutorial/

WWW: http://oolite-linux.berlios.de/

PR:		ports/86997
Submitted by:	Andriy Gapon <avg@icyb.net.ua>
2005-11-24 04:11:15 +00:00
Edwin Groothuis
979f2e64d1 New port: games/tmw A free open source 2D MMORPG in development
The Mana World (TMW) is a serious effort to create an
	innovative free and open source MMORPG. TMW uses 2D graphics
	and aims to create a large and diverse interactive world.
	It is licensed under the GPL, making sure this game can't
	ever run away from you.

	The project includes the development of both a client and
	a server, as well as the development of an online world.

	WWW: http://themanaworld.org/

PR:		ports/87340
Submitted by:	Tobias Gion <freebsd@gionet.de>
2005-11-24 01:09:04 +00:00
Pav Lucistnik
e05544d7ba - Add SHA256 checksums 2005-11-23 22:41:05 +00:00
Pav Lucistnik
a309483668 - Add SHA256
Requested by:	adamw (maintainer)
2005-11-23 21:48:15 +00:00
Pav Lucistnik
0cd0244e86 - Add some SHA256s 2005-11-23 17:38:02 +00:00
Edwin Groothuis
6db26ba974 - Force use of a higher GCC version
- Include digest::md5 for perl on 4.x
- Add BUILD_ENV to make sure that do-build works fine
- Fix files/patch-code-unix-cons to understand $ENV{CC} and friends
- Fix files/patch-code-qcommon-common.c to include sys/types.h

Noticed by: YAPHR
2005-11-23 12:00:47 +00:00
Andrej Zverev
6aa2aa3c67 - Update to version 1.0.2
Release Changelog:
------------------
 Catalan translation
 Spanish translation
 French translation
 Swedish translation
 Fixed: unwanted double-clicks in file menu
------------------
Add SHA256
2005-11-23 10:59:44 +00:00
Jean-Yves Lefort
896219d57f Add linux-warsow.
Warsow is a full free multiplayer first person shooter with cartoon design,
using qfusion (a cool improvement to the Quake 2 engine). Highlights:

  - Besides classical trix coming from Quake scene, like Circle Jump, Strafe
    Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special
    Moves
  - Special moves of Warsow are Wall jumps, Dashes, Dodges, Ramp slides. All
    of them can be performed with a single key (spacebar by default)
  - All this brings huge depth of interactivity in 3D environment, really
    skilled gameplay, endless learning curves
  - Client and dedicated server
  - Load Quake 3 maps
  - Add bots
  - And more

WWW: http://www.warsow.net/

PR:		ports/88903
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-23 02:50:30 +00:00
Jean-Yves Lefort
3d18ff7fc8 Add linux-alienarena.
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.

WWW: http://red.planetarena.org/

PR:		ports/88911
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-23 01:37:50 +00:00
Pav Lucistnik
e35717c028 - Fix duplication of plist in pkg-plist and in PLIST_FILES+PORTDOCS
Reported by:	krismail
Pointy hats:	vs for introducing this,
		pav for overlooking this
2005-11-22 20:20:01 +00:00
Pav Lucistnik
8dbc4c12e1 - Fix plist
Reported by:	krismail
2005-11-22 20:16:09 +00:00
Edwin Groothuis
abb71e55cf DATAADIR -> DATADIR 2005-11-22 10:42:57 +00:00
Edwin Groothuis
59a1376e0b [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-ut", update to 3.7
* Update to version 3.7.
	* Rename to "quake3-ut" (also rename port directory).
	* Integrate with "quake3-data"

Note: I get this when building it on a tinderbox:

	=> Attempting to fetch from file:///distcache//.
	urbanTerror37_full.zip                        Filesize limit exceeded

PR:		ports/86191
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-22 09:27:23 +00:00
Emanuel Haupt
f1d0372cbb - remove wrongly set USE_X_PREFIX
- bump PORTREVISION

Notified by:	pointyhat via kris
Approved by:	maintainer
2005-11-22 07:46:14 +00:00
Edwin Groothuis
9085c8d000 [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-wfa", update to 3.5b
Changes:
	* Update to version 3.5b.
	* Rename to "quake3-wfa" (also rename port directory).
	* Integrate with "quake3-data"

PR:		ports/86192
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maitnainer timeout
2005-11-22 07:22:14 +00:00
Edwin Groothuis
6fc2f434ad [Maintainer Update] games/xeji fix unfetchable distfile
* Change MASTER_SITES to fix unfetchable distfile
	* Change MAINTAINER(change e-mail address to my another one)

PR:		ports/89375
Submitted by:	HIYAMA Takeshi <gibbon@cocoa.freemail.ne.jp>
2005-11-22 06:58:11 +00:00
Edwin Groothuis
3d2d09f78e [Maintainer Update] games/xbaby fix unfetchable distfile
* Change EXTRACT_SUFX to fix unfetchable distfile
	* Change MAINTAINER(change e-mail address to my another one)

PR:		ports/89374
Submitted by:	HIYAMA Takeshi <gibbon@cocoa.freemail.ne.jp>
2005-11-22 06:56:48 +00:00
Edwin Groothuis
70b699d13a add SHA256 checksum while we're at it 2005-11-22 06:25:33 +00:00
Edwin Groothuis
6fe1ab22d1 add SHA256 while we're at it. 2005-11-22 06:24:15 +00:00
Edwin Groothuis
925034e34a [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-ra3", update to 1.76
Changes:
	* Update to version 1.76.
	* Rename to "quake3-ra3" (also rename port directory).
	* Integrate with "quake3-data".

PR:		ports/86190
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-22 06:23:44 +00:00
Edwin Groothuis
8784cf7946 [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-osp"
Changes:
	* Rename to "quake3-osp" (also rename port directory).
	* Integrate with "quake3-data".

Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
PR:		ports/86189
Approved by:	maintainer timeout
2005-11-22 06:09:58 +00:00
Edwin Groothuis
dfcff06301 Rename q3server* to quake3-* equivalents:
ports/86186	[UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3"
ports/86187	[UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "quake3-excessive"
ports/86188	[UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "quake3-freezetag"
ports/86189	[UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-osp"
ports/86190	[UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-ra3", update to 1.76
ports/86191	[UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-ut", update to 3.7
ports/86192	[UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-wfa", update to 3.5b
2005-11-22 05:59:43 +00:00
Edwin Groothuis
db3faa3bbd [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "quake3-freezetag"
Changes:
	* Rename to "quake3-freezetag" (also rename port directory).
	* Integrate with "quake3-data"

PR:		ports/86188
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-22 05:56:07 +00:00
Edwin Groothuis
7628682008 [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "quake3-excessive"
Changes:
	* Rename to "quake3-excessive" (also rename port directory).
	* Integrate with "quake3-data".

PR:		ports/86187
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-22 05:55:16 +00:00
Edwin Groothuis
07efa6b5c4 [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3"
Changes:
	* Rename to "linux-quake3" (also rename the port directory).
	* Integrate with "quake3-data".
	* Clean-up/rewrite.
	* Take maintainership.

	Changes:
	* Do not take maintainership.
	* Use a subdirectory under "libexec".
	* Use the same DIST_SUBDIR as "quake3-data" (becauses they use a common file).

	 Changes:
	 * Remove ".in" files and the "files" directory (build scripts in do-build).

	Changes:
	* Fix the wrapper scripts (weren't passing their arguments to the real binaries).

PR:		ports/86186
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-22 05:48:51 +00:00
Edwin Groothuis
1e53364329 [UPDATE] games/quake3: integrate with quake3-data
Changes:
	* Don't build install QVM's and shared libraries (QVM's are provided in the PAK files).
	* Look for data in the same directory as linux-quake3.
	* Add mirror.
	* Remove pkg-message and pkg-plist (not needed anymore)

PR:		ports/89330
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Linas Valiukas <shirshegsm@gmail.com>
2005-11-22 05:20:37 +00:00
Edwin Groothuis
e81f50450d [UPDATE] games/quake2forge: integrate with "quake2-data"
Changes:
	* Integrate with "quake2-data".
	* Add OPTIONS.
	* Add support for Rogue and Xatrix mission packs.

PR:		ports/87180
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-22 05:15:42 +00:00
Edwin Groothuis
758d4bd9f9 maintainer-update games/linux-quake4
Make linux-quake4 fetchable.
	Reported by:	Kris Kennaway
	Oh man, we need to support torrent links in bsd.port.mk.

See also  bin/89403

PR:		ports/89299
Submitted by:	Andrew Pantyukhin <infofarmer@gmail.com>
2005-11-22 02:51:38 +00:00
Jean-Yves Lefort
27542ce7b4 - Updated aircrafts:
- Boeing 314-A
    - Concorde
- New aircraft:
    - Lockheed 1049
- Add mirror sites

Fetch failure reported by:	pointyhat via kris
2005-11-21 22:03:17 +00:00
Pav Lucistnik
61a1cbf27c - Add more MASTER_SITES
PR:		ports/89321
Submitted by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer)
2005-11-21 16:42:59 +00:00
Pav Lucistnik
a165520694 - Take maintainership
- Add SHA256

PR:		ports/89331
Submitted by:	Alex Trull <freebsd.alex@trull.org>
2005-11-21 16:35:32 +00:00
Pav Lucistnik
0eca6215d2 - Update to 1.2
- Take maintainership

PR:		ports/89331
Submitted by:	Alex Trull <freebsd.alex@trull.org>
2005-11-21 16:34:11 +00:00
Pav Lucistnik
3cf025aca0 - Update to 0.8.0
PR:		ports/89331
Submitted by:	Alex Trull <freebsd.alex@trull.org> (maintainer)
2005-11-21 16:33:25 +00:00
Pav Lucistnik
c3e016bcbd - Correct a small typo in pkg-message: it states that the user needs to copy a
file called 'pak.pk3' though its actual name is 'pak0.pk3'. I've also added
  an example 'md5' output, making it easier for the users to check if their
  files are valid.

PR:		ports/89314
Submitted by:	Ed Schouten <ed@fxq.nl>
2005-11-21 14:32:11 +00:00
Pav Lucistnik
821ecc0e39 - Style 2005-11-21 14:30:50 +00:00
Pav Lucistnik
24d078a41c The GGZ Gaming Zone - SDL-based games
PR:		ports/89276
Submitted by:	Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
2005-11-21 13:33:10 +00:00
Pav Lucistnik
bc607d1ed6 - Fix build on 4.X by requiring gcc3
PR:		ports/89311
Submitted by:	Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
2005-11-21 11:23:50 +00:00
Jean-Yves Lefort
d591f8c832 - Reflect the simgear update by bumping PORTREVISION, since simgear is
staticalled linked
- Track the fgfs-base move to ${X11BASE}
2005-11-20 22:17:27 +00:00
Jean-Yves Lefort
fe6bee82ec - Update to 0.9.9
- Move to ${X11BASE}
2005-11-20 22:16:58 +00:00
Jean-Yves Lefort
dbb156a8bf - Update to 20051118
- Move to ${X11BASE}
- Add a mirror site
2005-11-20 22:16:37 +00:00
Jean-Yves Lefort
15ce43976d - Update to 0.9.9
- Move to ${X11BASE}
- Dynamically generate the packing list
- Simplify do-install
2005-11-20 22:16:15 +00:00
Ade Lovett
0ec9a5fa8a Update the two currently remaining ports that use old autotools constructs 2005-11-19 22:27:04 +00:00
Simon Barner
a50ad9fab1 Really fix build on 6.0+: Use CFLAGS="-O -pipe" because -fno-strict-aliasing
(default since FreeBSD 6.0) produces non-working code for the `vcc' tool that
is needed during the build (it dumps core).

However, the optimizations that can be enabled with the WITH_OPTIMIZIED_CFLAGS
work just fine.

Reported by:	pointyhat via kris
2005-11-19 14:04:39 +00:00
Simon Barner
a685a5f5ee Fix build if no WAD is selected (this also fixes the build of
games/doom-{hr, hr2, wolfendoom, hacx} which use this port's Makefile.include

PR:		ports/89263
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-11-19 12:06:43 +00:00
Alexey Dokuchaev
4ebe1fe922 Start curing the damage done in previous massive commit:
- Reindent OPTIONS for easy reading
- Add SHA256 hashes while here
2005-11-18 10:02:24 +00:00
Joe Marcus Clarke
9a06d2ac95 Fix a crash on startup if ~/.atomix does not already exist. 2005-11-17 22:47:56 +00:00
Edwin Groothuis
0b9118674e New maintainer: "Andrew P." <infofarmer@gmail.com>
I'm not a gamer, and I don't own the game, but this is an
    important port and it would be a pity to see it orphaned. So
    I'm willing to take maintainership until someone more suitable
    steps forward..

    BTW, Q4 runs great on FreeBSD.  There are still a few tweaks
    to be made (e.g.  q4 would be glad to see linprocfs), but overall
    it runs without any bugs, glitches or performance problems.

    We need to put some pressure on Ati guys to release either
    drivers or specs.  Maybe we'll talk later about it at advocacy@.
2005-11-17 22:25:11 +00:00
Edwin Groothuis
f682dfd905 [patch] games/quakeforge does not respond to keyboard input
After ports recompilation for 6.0 (upgrade from 5-STABLE)
        I noticed that quakeforge start and plays the demo, but
        completely ignores any keyboard input.  Besides that, it
        reports that plugin /usr/local/lib/quakeforge/console_client.so
        cannot be loaded.

        Investigation had shown that the plugin is used to drive
        the game menu, and the reason it cannot be loaded is that
        the main executable of the game does not export the symbol
        Key_Progs_Init.

        Symbol is absent since build links final exe from some
        static libraries, and .o with Key_Progs_Init is (for some
        reasons) not referenced by exe.  As a workaround, I propose
        to add an explicit reference for the symbol.

        Proper fix would be something like -Wl,--whole-archive
        switch for final link, but this does not work due to libtool
        only allows to put switches at the start of the command
        line. And cc links libgcc.a twice, that leads to duplicate
        symbol definitions.

PR:             ports/89065
Submitted by:   Kostik Belousov <kostikbel@gmail.com>
Approved by:    Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 21:58:49 +00:00
Edwin Groothuis
1f2d2432a2 [patch] games/quakeforge does not respond to keyboard input
After ports recompilation for 6.0 (upgrade from 5-STABLE)
	I noticed that quakeforge start and plays the demo, but
	completely ignores any keyboard input.  Besides that, it
	reports that plugin /usr/local/lib/quakeforge/console_client.so
	cannot be loaded.

	Investigation had shown that the plugin is used to drive
	the game menu, and the reason it cannot be loaded is that
	the main executable of the game does not export the symbol
	Key_Progs_Init.

	Symbol is absent since build links final exe from some
	static libraries, and .o with Key_Progs_Init is (for some
	reasons) not referenced by exe.  As a workaround, I propose
	to add an explicit reference for the symbol.

	Proper fix would be something like -Wl,--whole-archive
	switch for final link, but this does not work due to libtool
	only allows to put switches at the start of the command
	line. And cc links libgcc.a twice, that leads to duplicate
	symbol definitions.

PR:		ports/89065
Submitted by:	Kostik Belousov <kostikbel@gmail.com>
Approved by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 21:58:25 +00:00
Thierry Thomas
3814a4b91c Chase MASTERSITES reorganization and make fetchable again.
Reported by:	pointyhat via Kris
2005-11-17 21:22:05 +00:00
Edwin Groothuis
2fd9e6e6c5 update games/linux-quake4 to 1.0.5
o Update to 1.0.5
	o Fix pkg-plist
	o Add SHA256
	o Old savegames seem to be compatible

PR:		ports/89199
Submitted by:	Andrew Pantyukhin <infofarmer@gmail.com>
Approved by:	Ed Schouten <ed@fxq.nl>
2005-11-17 21:21:09 +00:00
Max Khon
b55b971ee3 Add SHA256 checksum. 2005-11-17 19:11:10 +00:00
Pav Lucistnik
9b1be7c2c9 - Use USE_SQLITE
- Add SHA256

PR:		ports/89169
Submitted by:	Max E. Kuznecov <mek@mek.uz.ua> (maintainer)
2005-11-17 17:52:36 +00:00
Pav Lucistnik
ee44393910 You must keep the tiles from piling up to the top of the board or
they will crash down on you. But be warned they keep coming and
they come faster each time. Click on groups of three or more to
remove tiles. Additional "helper" tiles are given occasionally to
assist and some times hinder in the removal of tiles.

WWW: http://www.shiftygames.com/torrent/torrent.html

PR:		ports/88769
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-17 15:45:12 +00:00
Sergey Matveychuk
bb55d2ea0c - Change maintainer e-mail
- Add SHA256 checksum

PR:		ports/89185
Submitted by:	Marcin Wisnicki (maintainer)
2005-11-17 12:20:55 +00:00
Edwin Groothuis
2619de0db4 [UPDATE] games/fuhquake: minor changes, integrate with "quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Remove SVGA client (doesn't compile, and if it does it could behave as described in "games/quakeforge/pkg-messgae").
	* Add OPTIONS.
	* Add option to install files for colored lighting in levels.

PR:		ports/86170
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 12:17:11 +00:00
Edwin Groothuis
b464bd62f2 [UPDATE] games/frikqcc: integrate with "games/quake-source"
* Add dependency (using an includable Makefile) to "games/quake-source".

PR:		ports/86168
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 12:07:02 +00:00
Edwin Groothuis
a6851be234 add sha256 checksum 2005-11-17 12:04:57 +00:00
Simon Barner
7c512f463c - Integrate with "doom-data".
- Use REINPLACE_CMD instead of PERL (to convert dos text files).
- Update MASTER_SITES.
- Add SHA256

PR:		ports/86445
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout (2 months)
2005-11-17 12:04:35 +00:00
Edwin Groothuis
72bae470f4 Add SHA256 2005-11-17 12:04:25 +00:00
Edwin Groothuis
2318652c89 [UPDATE] games/meqcc: integrate with "games/quake-source"
PR:		ports/86171
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 12:03:05 +00:00
Simon Barner
c41ee8d582 - Integrate with "doom-data".
- Unbreak on 6.x
- Add OPTIONS.
- Use program's install target.
- Make wrapper scripts.
- Add installuser target
- Add SHA256
- Respect CC and friends

PR:		ports/86448
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	Igor Pokrovsky <ip@doom.homeunix.org>, barner
Approved by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2005-11-17 12:00:51 +00:00
Edwin Groothuis
54e9655a56 [UPDATE] games/qcc: integrate with "games/quake-source"
Integrate with "games/quake-source".

PR:		ports/86172
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 12:00:14 +00:00
Edwin Groothuis
53c9ef6711 [UPDATE] games/qccx: integrate with "games/quake-source"
Integrate with "games/quake-source".

PR:		ports/86173
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
APporved by:	maintainer timeout
2005-11-17 11:57:25 +00:00
Simon Barner
3abc395aaf - Integrate with "doom-data".
- Add OPTIONS.
- Use %%DOCSDIR%% in pkg-plist.
- Add SHA256

PR:		ports/86447
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Robin Schoonover <robin.schoonover@gmail.com> (maintainer)
2005-11-17 11:56:16 +00:00
Simon Barner
d6b0fe2102 - Integrate with "doom-data".
- Add ONLY_FOR_ARCHS=i386
- Add OPTIONS (for x86 asm).
- Make wrapper script.
- Add SHA256
- Add NOPORTDOCS support and use DATADIR
- Respect CC and CFLAGS

PR:		ports/86446
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	barner
Approved by:	Maintainer timeout (2 months)
2005-11-17 11:51:51 +00:00
Edwin Groothuis
cd71f9a949 [UPDATE] games/tenebrae: integrate with "games/quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Remove pkg-message (not needed).

PR:		ports/86176
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:50:32 +00:00
Simon Barner
2bb0d3f519 - Integrate with "doom-data".
- Add OPTIONS.
- Use SUB_FILES for generating pkg-message.
- Merge BROKEN and NOT_FOR_ARCHS into ONLY_FOR_ARCHS=i386.
- Add patch to fix the segmentation fault when exitting the program
- Update WWW

PR:		ports/86440
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	Igor Pokrovsky <ip@doom.homeunix.org>
Approved by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2005-11-17 11:44:27 +00:00
Edwin Groothuis
750372843d [New port] games/quake4
id Software has released Linux binaries for Quake 4! Hooray!
	They seem to work on FreeBSD as well (worked on my machine,
	about 5 FPS ;-)).

	There isn't a port for it at the moment, so I've made one.
	I don't feel like maintaining it, because I can't really
	test it on my machine.

	The port isn't complete; There isn't a switch to install
	dedicated only (wouldn't be hard though) and I guess we
	shouldn't be able to build packages from it.

	Have fun! :-)

* Renamed it to games/linux-quake4 to stay consistent with other quake ports.

PR:		ports/87764
Submitted by:	Ed Schouten <ed@fxq.nl>
2005-11-17 11:38:43 +00:00
Simon Barner
d4e5860860 Add doom-wolfendoom 1.0, wolfenstein 3D levels ported to Doom II.
PR:		86444
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:32:59 +00:00
Simon Barner
a0de5e3ea7 Add doom-hr2 1.0,
hell Revealed II is a megawad, a 32-level
replacement for DooM II.

PR:		86443
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:32:17 +00:00
Simon Barner
ea25d514de Add doom-hr 1.0,
hell Revealed is a megawad, a 32-level replacement
for DooM II.

PR:		86442
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:31:35 +00:00
Simon Barner
87f78d5e86 Add doom-hacx 1.0, a full TC using the Doom II engine.
PR:		86439
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:29:24 +00:00
Simon Barner
428fe6f85f Add doom-data 1.0.
Doom data files (the shareware versions of Doom, Doom II, Hexen,
Heretic and Strife).

This port is the basis of a new framework that allows DooM
ports to share their data files.

The cannoical location of those WAD files is ${LOCALBASE}/share/doom
(the directory is owned by this port).

In order to create your own port for a DooM WAD port, please see
games/doom-hr for an example.

PR:		86439
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:28:34 +00:00
Edwin Groothuis
cb84d24c50 rescue distinfo after a fatal makesum call. 2005-11-17 11:15:01 +00:00
Edwin Groothuis
8175bdc56a [UPDATE] games/quake2lnx: integrate with "quake2-data"
Changes:
	* Integrate with "quake2-data".
	* Add OPTIONS (21).
	* Clean-up (sort knobs alphabetically, etc.).
	* Automatically extract Rogue and Xatrix mission packs.
	* Remove ARCH from library names (gamei386.so -> game.so).
	  Also increases portability (the library name was manually
	  defined between #ifdefs checking the architecture, and a
	  #error at the end).
	* Change patch names (using "_" instead of "::"), and also some patches.

PR:		ports/87181
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 10:51:28 +00:00
Edwin Groothuis
cf1bd0756d New port: games/quake3 Quake III Arena -- first person shooter (native
Quake III Arena, developed by the gaming wizards at id
	Software, is the third installment of one of the most popular
	computer game franchises of all time. Organic caverns,
	gothic cathedrals and futuristic spacescapes play host to
	Quake III Arena's unrivaled blend of action, strategy and
	jaw-dropping technology as Linux gamers are invited to
	square off against 32 of history's greatest warriors. Built
	around a revolutionary new graphics engine capable of
	delivering mind blowing 3D special effects including curved
	surfaces and volumetric fog, Quake III Arena is the final
	word in deathmatching mayhem.

	This is a native build for FreeBSD. Sorry, no joystick
	support is available at this time.

PR:		ports/85429
Submitted by:	Linas Valiukas <shirshegsm@gmail.com>
2005-11-17 10:35:03 +00:00
Edwin Groothuis
9cd8cf466d add dependency on gtk20 to make it building again.
Noticed by: pav@
2005-11-17 00:41:27 +00:00
Pav Lucistnik
f561f57d97 - Delete empty patch file 2005-11-16 18:15:17 +00:00
Pav Lucistnik
d0fcae31aa - Mark BROKEN on ia64
PR:		ports/89080
Submitted by:	No Name <arundel@h3c.de> (maintainer)
Reported by:	krismail
2005-11-16 18:14:33 +00:00
Simon Barner
e82e4c9653 Pass maintainership to alejandro@varnet.biz.
Submitted by:	Ulrich Spoerlein <q@galgenberg.net> (old maintainer)
PR:		ports/89105
2005-11-16 10:20:32 +00:00
Emanuel Haupt
c0713db772 Add ksudoku, a Sudoku generator and solver for KDE
PR:		86766
Submitted by:	Bartosz Fabianowski <freebsd@chillt.de>
2005-11-16 10:18:25 +00:00
Greg Lewis
0beba2cc6c . Add SHA256. 2005-11-16 05:53:09 +00:00
Edwin Groothuis
4519a751d0 [UPDATE] games/quakeforge: minor changes, integrate with "games/quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Change PORTNAME to lower-case.
	* Add OPTIONS.
	* Add LDCONFIG_DIRS.
	* Remove SVGA client, pkg-message and patch (it doesn't work, as noted in pkg-message).

(also SHA256 and maintainer change)

PR:		ports/86175
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Ulrich Spoerlein <q@galgenberg.net>
2005-11-15 20:55:29 +00:00
Ade Lovett
54a0b86543 Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
	http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.
2005-11-15 06:52:12 +00:00
Joe Marcus Clarke
babc953851 Update to 1.2.4. 2005-11-15 05:56:39 +00:00
Marcus Alves Grando
51bf375bfb Add more master sites
Add SHA256

PR:		89034
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
2005-11-14 21:38:12 +00:00
Marcus Alves Grando
345917b2d5 Add secondary MASTER_SITES
Add SHA256

PR:		89033
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
2005-11-14 21:31:14 +00:00
Renato Botelho
79c98c4622 - Unbreak: make it fetchable again
- Add SHA256

PR:		ports/89002
Submitted by:	Lars Engels <lars.engels@0x20.net>
2005-11-14 13:37:44 +00:00
Edwin Groothuis
80217826fe Update to 2.0.1
Notice for artists: I'm looking for a cute fluffy daemon :-)
2005-11-14 12:36:41 +00:00
Edwin Groothuis
5fe7624f5c Reset maintainer:
<alexander@trull.com>: host neti-outblaze-com.mr.outblaze.com[205.158.62.41]
    said: 550 <alexander@trull.com>: User unknown (in reply to RCPT TO command)
2005-11-14 11:09:30 +00:00
Edwin Groothuis
b460bd6543 Remove explicit checks for /usr/bin/bzip2.
This has been part of the base OS since 4.4.
2005-11-14 10:56:29 +00:00
Edwin Groothuis
8a90c5517c port's mastersites
Please change port's mastersites.

Also add SHA256 checksums

PR:		ports/88971
Submitted by:	FURUSAWA Kazuhisa <kazu@jp.freeebsd.org>
2005-11-14 03:42:21 +00:00
Kris Kennaway
370a3e7690 BROKEN: Unfetchable 2005-11-14 01:57:06 +00:00
Pav Lucistnik
6697a8ec72 VDrift is a cross-platform, open source driving simulation made with drift
racing in mind.  It's powered by the excellent Vamos physics engine. It is
released under the GNU General Public License (GPL) v2. It is currently
available for Linux, FreeBSD and Windows.

WWW:	http://www.vdrift.net/

PR:		ports/88775
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-13 17:44:14 +00:00
Lars Koeller
106310e7ff o) Drop maintainership cause I didn't use these ports since months anymore. 2005-11-13 17:13:15 +00:00
Maxime Henrion
7f4ee2cc59 Add Armagetron Advanced, a multiplayer and networked Tron clone in 3D.
Reviewed by:	pav
2005-11-13 16:23:39 +00:00
Pav Lucistnik
7e9172d092 - Update to 20040629
- Take maintainership

PR:		ports/84921
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-13 15:26:34 +00:00
Pav Lucistnik
a4c7efe3e7 - Chase allegro update 2005-11-13 15:17:00 +00:00
Dirk Meyer
ec997a9574 - add SHA checksum 2005-11-13 09:26:50 +00:00
Jeremy Messenger
b9515288ee Add SHA256. 2005-11-12 20:50:38 +00:00