John Zaitseff
fe65657eda
Move function comments to start of file; remove unneeded parentheses
2011-07-19 22:07:15 +10:00
John Zaitseff
8725983d94
Update header comments
2011-07-19 21:47:19 +10:00
John Zaitseff
c3d265a9ff
Clean up utils.c and utils.h
...
Move all function interface comments to the header file (where they
should have been in the first place), remove superfluous parentheses
where allowed by the precedence of C operators.
2011-07-19 21:38:27 +10:00
John Zaitseff
c19feab652
Clean up various comments, etc, in header files
2011-07-19 20:32:00 +10:00
John Zaitseff
13c6353dd2
Replace all visible mentions of <ESC> with <CTRL><C>
...
Note that pressing <ESC> will often generate up to one second's worth of
delay, whereas <CTRL><C> causes no delay.
2011-07-19 19:45:42 +10:00
John Zaitseff
fcffaa5860
Add checks for KEY_EXIT: same functionality as pressing CTRL-C
2011-07-19 19:22:20 +10:00
John Zaitseff
ccbe7405f8
Replace "out of memory" errors with calls to err_exit_nomem()
2011-07-19 19:16:34 +10:00
John Zaitseff
7bfdcff969
Minor (cosmetic) changes to the ordering of elements in some files
2011-07-19 19:09:59 +10:00
John Zaitseff
04879e376e
Replace obsoleted vwprintw() with vw_printw()
2011-07-19 15:36:22 +10:00
John Zaitseff
8165785fc0
Handle rounding of input amounts a little better
2011-07-19 15:04:39 +10:00
John Zaitseff
5e15e2a197
Bug fix: only remove thousands separators if present in the locale
2011-07-19 14:54:38 +10:00
John Zaitseff
ef83258e2b
Make file saving and loading locale-independent for numbers
2011-07-19 14:47:18 +10:00
John Zaitseff
7eafa205e7
Minor bug fix: the done variable must be initialised before use
2011-07-19 14:36:00 +10:00
John Zaitseff
625f265108
Allow the player to buy and sell shares
...
This function, trade_shares(), is the last function needed for Star
Traders: the game is now complete.
The current line count is 6667 lines of C code (src/*.[ch]), as compared
with 1657 lines in the CP/M-80 version, 1674 lines in CP/M-86, 4266 lines
in DOS (2225 in the main program) and 4580 lines in Windows 16-bit.
2011-07-19 14:21:32 +10:00
John Zaitseff
dc14a0e633
Implement the gettxlong() function to input an integer
2011-07-19 14:15:33 +10:00
John Zaitseff
26436c08dd
Rearrange the Stock Exchange display
...
The Stock Exchange display now mimics the Stock Portfolio page a little
more. Also allow more keys to exit parts of the Stock Exchange.
2011-07-19 11:10:09 +10:00
John Zaitseff
e38c151752
Implement the visit_bank() function
2011-07-19 00:38:06 +10:00
John Zaitseff
8b504b645d
Implement the gettxdouble() function to input a floating point number
2011-07-19 00:37:10 +10:00
John Zaitseff
c3097e7f6f
Fix a long-standing bug: don't impound more cash than the debt amount!
2011-07-19 00:03:34 +10:00
John Zaitseff
937fea4ccb
Make company letters stand out more on the map in --no-color mode
2011-07-18 20:55:47 +10:00
John Zaitseff
ccd451cf5c
Implement the main part of exchange_stock()
2011-07-18 20:16:55 +10:00
John Zaitseff
c686d2f548
Rename sel_val_t to selection_t; add values useful for exchange_stock()
2011-07-18 20:16:24 +10:00
John Zaitseff
84b4972f93
Remove a superfluous call to wrefresh() in show_map()
2011-07-18 17:21:54 +10:00
John Zaitseff
1beb2003ef
Remove the global variables selection, credit_limit and bid_used
2011-07-18 16:22:24 +10:00
John Zaitseff
c123a87cc3
Move common bankruptcy code to a separate function, bankrupt_player()
2011-07-18 15:34:57 +10:00
John Zaitseff
2ec1c7faa9
Check if a player's debt is too large
2011-07-18 15:03:07 +10:00
John Zaitseff
5fca151b60
Add the function adjust_values()
2011-07-18 14:05:22 +10:00
John Zaitseff
4ecb40fe27
Complete the implementation of the process_move() function
...
This includes the functions try_start_new_company(), merge_companies(),
include_outpost() and inc_share_price().
2011-07-16 19:23:12 +10:00
John Zaitseff
c182f9df6f
Increase the size of Game Winner window at the end of the game
2011-07-16 19:20:50 +10:00
John Zaitseff
a75ec7479d
Add center3(): centre three strings
2011-07-16 15:47:05 +10:00
John Zaitseff
885b49f19d
Allow a player to declare themselves bankrupt
2011-07-16 14:37:29 +10:00
John Zaitseff
e2dbe549b2
Implement the "Save game" player choice; start coding process_move()
2011-07-16 13:34:13 +10:00
John Zaitseff
6c708d6f83
Add more control keys handled by various input routines for consistency
2011-07-16 13:32:02 +10:00
John Zaitseff
ac6e432c18
Add the ax_append_flag Autoconf macro
...
This macro is taken from the GNU Autoconf Archive
(http://www.gnu.org/software/autoconf/ ).
2011-07-16 10:52:36 +10:00
John Zaitseff
7d4bff8799
Update the ax_cflags_warn_all Autoconf macro
...
This macro is taken from the latest version available from the GNU
Autoconf Archive (http://www.gnu.org/software/autoconf/ ).
2011-07-16 10:43:56 +10:00
John Zaitseff
2c65c5be4a
Move the stock exchange and bank functions (to be written) to exch.c
2011-07-16 10:43:19 +10:00
John Zaitseff
ddb214c5fb
Move the selection and processing of game moves to move.c
2011-07-16 10:30:58 +10:00
John Zaitseff
eb2fe45beb
Reorganise the information in src/README
2011-07-16 10:10:36 +10:00
John Zaitseff
dd40b94301
Move game_load() and game_save() functions to their own source file
2011-07-16 09:58:53 +10:00
John Zaitseff
36c9a57db0
Implement the end_game() function: display the winner of the game
2011-07-15 23:37:56 +10:00
John Zaitseff
f24eead880
Make window titles to be consistently title-cased
2011-07-15 21:57:23 +10:00
John Zaitseff
dec1a44caf
Add key presses to show_help() and get_move() to be more consistent
2011-07-15 21:45:23 +10:00
John Zaitseff
b39a1a7567
Redefine CURS_ON to be CURS_NORMAL as this works better with xterm
...
If "-bc" (flash cursor) is passed to xterm, CURS_VISIBLE will stop it
from flashing--not the intended effect. CURS_NORMAL will continue to
make the cursor flash with the "-bc" option.
2011-07-15 21:35:51 +10:00
John Zaitseff
97a9c6a35b
Shorten the enumeration names for the selection global variable
2011-07-15 21:32:37 +10:00
John Zaitseff
e06f48070f
Move the closing of two windows to process_move()
2011-07-15 21:15:44 +10:00
John Zaitseff
0a63e1ca1e
Implement the next_player() function
2011-07-15 21:13:32 +10:00
John Zaitseff
0d4f7cc226
Implement the get_move() function
2011-07-15 20:54:40 +10:00
John Zaitseff
6a55745d5d
Bug fix: total worth CAN be negative!
2011-07-15 19:08:43 +10:00
John Zaitseff
04513c9d30
Make the load_game and save_game macros more reliable
...
These macros now follow recommended practices as used by the Linux
kernel: in particular, by using the "do { ... } while (0)" construct.
2011-07-15 18:56:33 +10:00
John Zaitseff
5c28cea858
Move the BUFSIZE macro to trader.h; remove the similar GAME_BUFSIZE
2011-07-15 18:52:31 +10:00